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#1 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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The Free League has pulled in $1,5M on their Blade Runner game and they still have 48 hours left. They have 13 784 backers. Their most profitable kickstarter was the One Ring 2nd edition ($1,7M and 16,596 backers). It's nice to see that a Swedish company is doing well. What does this say about the state of the industry? Is it a matter of getting popular franchises and a reputation for reliability? Is there something SJG and GB can learn from them?
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
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#2 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Burnsville, MN
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Looking at Kicktraq, though I try not to (it's not terribly good for predictions), their first day was just outrageously good, which speaks to excellent product awareness. This looks like a mailing list and marketing win to me. 8,000 backers and over $100 per pledge on Day 1. That's not "runaway success" nor is it "networking effect." With 22 hours to go, they're seeing a very, very slight surge. I'm not sure if "start with a three-day total of over 10,000 backers" is something of a lesson I can learn. ...but I'd sure like to.
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Gaming Ballistic, LLC |
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#3 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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One thing that Free League has done is giving a very structured framework for campaigns. Their version of Twilight 2000 is bulity around hexcrawl rules. Blade Runner is built around a mystery-in-a-box format.
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Tags |
free league, kickstarter |
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