01-05-2011, 06:10 AM | #1 |
Join Date: Aug 2004
Location: Germany
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GURPS Monster Hunters: what will you do with it?
Now that GURPS Monster Hunters has been officially announced (DI):
What are your plans? What campaigns would you like to run? Or play in? What kind of character templates do you expect?
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Malmsturm: German FATE Sword&Sorcery Roleplaying |
01-05-2011, 09:05 AM | #2 | |
Join Date: Apr 2008
Location: Århus, Denmark
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Re: GURPS Monster Hunters: what will you do with it?
Quote:
A refreshing idea would be a template for an ancient setting, some "swords & sandals" thing like Egypt or Greece. Naturally with customization notes to convert to medieval or so. I run and play Cliffhangers, and we sometimes run into monsters. Although I'm not sure I'll get that book. It really is just on-and-off with the occult.
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Playing GURPS since '90, is now fluent in 4th ed as well. |
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01-05-2011, 09:26 AM | #3 |
Never Been Pretty
Join Date: Jan 2005
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Re: GURPS Monster Hunters: what will you do with it?
Since the theme is modern day, that seems less likely.
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01-05-2011, 09:31 AM | #4 |
Join Date: Apr 2008
Location: Århus, Denmark
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Re: GURPS Monster Hunters: what will you do with it?
Bugger! Thought it was a generic, cross-genre book. Like Loadouts: Monster Hunters.
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Playing GURPS since '90, is now fluent in 4th ed as well. |
01-05-2011, 09:33 AM | #5 |
Never Been Pretty
Join Date: Jan 2005
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Re: GURPS Monster Hunters: what will you do with it?
DI says: "Modern-day heroes using axes, silver bullets, flamethrowers, holy water, prayers, spells, and every other weapon in the natural and supernatural arsenal to hunt down Bad Things from A (albino alligators) to Z (zombies) – yes, including toothy blood-suckers, both vamps and chupacabras."
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01-05-2011, 01:05 PM | #6 | |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: GURPS Monster Hunters: what will you do with it?
Quite the opposite. As today's DI says, this is a "grab-n-go" treatment of a specific genre: Modern-day, high-powered monster hunters, with a strong focus on action and being awesome. (It will not just be CombatCombatCombat, though; investigation, tracking, pursuit, etc., are equally important.)
Much like DF and Action, the idea is that all you need is the Basic Set and Monster Hunters, and you've got everything you need to run a game that emulates Buffy (tVS), Supernatural, Blade, Resident Evil, Underworld, Night Watch, Vampire$, Van Helsing, Constantine, The Prophecy . . . the list does go on, but all with a fairly similar theme. Quote:
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01-05-2011, 01:13 PM | #7 |
Join Date: Oct 2007
Location: Kentucky, USA
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Re: GURPS Monster Hunters: what will you do with it?
Seeing as one side in our gray and black mega-crossover universe has all the basic qualities of a bunch of monsters (cults, magic, insanity aka DF squid morality) it might be fun to run a few one-shots where they wear the "designated enemy" sign.
Looking forward to it!
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GURPS Fanzine The Path of Cunning is worth a read. |
01-05-2011, 01:38 PM | #8 |
Join Date: Oct 2007
Location: Vermont
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Re: GURPS Monster Hunters: what will you do with it?
I plan on using to run my Delta Green and Stross's Laundry inspired Lovecraftian Horror campaign.
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My ongoing thread of GURPS versions of DC Comics characters. |
01-05-2011, 02:26 PM | #9 |
Join Date: Jun 2007
Location: Texas
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Re: GURPS Monster Hunters: what will you do with it?
I'm certain a lot will find its way into my "Beyond the Veil" secret-supernatural setting. I've two PC parties running currently: one's a Black Chamber team based in NYC, the other is a higher-powered bunch of "good" monsters in Seattle. From what I can gleen, MH-1 and 2 will be like the Rev. got forwarded my letter to Santa.
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01-05-2011, 02:39 PM | #10 |
Petitioner: Word of IN Filk
Join Date: Aug 2007
Location: Longmont, CO
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Re: GURPS Monster Hunters: what will you do with it?
Hmmm ... I may have to swipe some things for an In Nomine crossover. Meet the Soldiers and Saints who kick butt and take names .....
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“It's not railroading if you offer the PCs tickets and they stampede to the box office, waving their money. Metaphorically speaking” --Elizabeth McCoy, In Nomine Line Editor Author: "What Doesn't Kill Me Makes Me Stronger" |
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