12-05-2013, 11:44 AM | #21 |
Join Date: May 2013
Location: Ellicott City, MD
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Re: Why can't claws and teeth have an armor divisor?
And unless you're in a Supers game, buying IA can come with UB up to 200 points. ST-Based IA is likely the best bet, as you gain damage increases from both increased levels of IA AND increases in ST.
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12-05-2013, 11:46 AM | #22 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Why can't claws and teeth have an armor divisor?
Quote:
ST-based IA is only worthwhile if you're buying fewer dice of IA than your ST damage; otherwise you're better off with a normal IA. |
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12-05-2013, 11:48 AM | #23 |
Join Date: May 2013
Location: Ellicott City, MD
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Re: Why can't claws and teeth have an armor divisor?
Unless one is in a Supers campaign where IA is a normal thing to have, I am including the Unusual Background you can be charged as part of your point value, aka level. And considering 3d swing is pushing the limits of humans, that's a fair point for IA to take the lead.
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12-05-2013, 01:24 PM | #24 | |
Join Date: Jun 2008
Location: Milwaukee, WI
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Re: Why can't claws and teeth have an armor divisor?
Quote:
And, you can go that route, then you do as Matrix Walker suggests:
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armor divisor, claws |
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