11-16-2020, 08:34 PM | #31 | |
Join Date: Dec 2012
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Re: [Fanzine] The Path of Cunning
Quote:
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Warning, I have the Distractible and Imaginative quirks in real life. "The more corrupt a government, the more it legislates." -- Tacitus Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted. |
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11-16-2020, 08:53 PM | #32 | |
Join Date: Dec 2013
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Re: [Fanzine] The Path of Cunning
Quote:
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In which I post about a TL9-10 solar system http://forums.sjgames.com/showthread.php?t=169674 If you don't know why I said something, please ask. Assumptions are the death of courtesy. Disappointed in the behaviour I have too-often encountered here. |
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11-17-2020, 02:19 AM | #33 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: [Fanzine] The Path of Cunning
Would you like to expand on that a little in a letter of comment? I'd like to respond in the letter column.
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
11-17-2020, 04:50 PM | #34 |
Join Date: Dec 2012
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Re: [Fanzine] The Path of Cunning
I'm sorry, I would if I could, but what I'd be able to send wouldn't be much longer than that.
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Warning, I have the Distractible and Imaginative quirks in real life. "The more corrupt a government, the more it legislates." -- Tacitus Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted. |
11-18-2020, 01:36 AM | #35 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: [Fanzine] The Path of Cunning
You've prompted a paragraph in the final Infinite Cabal article, anyway.
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
08-02-2021, 09:22 PM | #36 |
Join Date: Apr 2019
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Re: [Fanzine] The Path of Cunning
I honestly cannot wait for the next issue!!
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08-02-2021, 10:32 PM | #37 |
Join Date: Oct 2004
Location: San Francisco, CA, USA
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Re: [Fanzine] The Path of Cunning
Dang, I thought you were announcing a new one when this thread popped up. Looking forward to it!
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08-03-2021, 10:17 AM | #38 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: [Fanzine] The Path of Cunning
Same here.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
11-07-2021, 12:32 PM | #39 |
Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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Re: [Fanzine] The Path of Cunning
I have five questions. Three questions.
1) Are you taking submissions? 2) If you are, how do I submit an idea for an article? 3) What's the air speed velocity of a coconut-laden swallow?
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GURPS Fantasy Folk: Elves My first GURPS supplement Top 12 Clues You're a Role-Playing Old-Timer My humorous (I hope) article that also promotes SJGames/GURPS Kerry Thornley: Dwarf Planet Eris, Discordianism, and The John F. Kennedy Assassination Without Thornley, there would never have been the Steve Jackson Games edition of Principia Discordia |
11-07-2021, 01:16 PM | #40 |
Join Date: Sep 2008
Location: near London, UK
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Re: [Fanzine] The Path of Cunning
1) Yes!
2) See the writers' guide (on the zine page), and get in touch with either of us either at the email addresses given in every issue or by any other means you might happen to know about (such as forum messages), though we mostly work with email. 3) The magnitude is not my business, but the direction is largely parallel with gravity.
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Podcast: Improvised Radio Theatre - With Dice Gaming stuff here: Tekeli-li! Blog; Webcomic Laager and Limehouse Buy things by me on Warehouse 23 |
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fanzine, path of cunning, the path of cunning |
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