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02-16-2016, 07:28 PM | #41 |
Join Date: May 2013
Location: Ellicott City, MD
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Re: I think I figured out how to build Supernatural Durability out of spare parts
Being dropped below 0 HP still affects a character with SD, though. Their specific weakness can force death checks as normal, meaning it's worth tracking HP loss down to -5x HP.
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02-17-2016, 02:42 AM | #42 | |
Join Date: Jul 2013
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Re: I think I figured out how to build Supernatural Durability out of spare parts
Quote:
Damage Reduction 100 (Accessibility, Only on 100 points of damage or less, -20%; Cosmic, Round Down, +50%; Limited, Not versus x, -10%) [180]. For and HP 10 entity, which is probably where you'd start if extrapolating a fixed cost. |
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02-17-2016, 03:22 AM | #43 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: I think I figured out how to build Supernatural Durability out of spare parts
Well, [360] -- it's 12 levels of IT(DR) for a base cost of 300.
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02-17-2016, 03:30 AM | #44 |
Join Date: Jul 2013
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Re: I think I figured out how to build Supernatural Durability out of spare parts
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Tags |
immunity to subdual, supernatural durability, under the hood |
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