02-18-2012, 01:24 PM | #31 |
Join Date: Jul 2006
Location: France
|
Re: Compendium of Kromm Quotes
I beg to differ.
Wiki = some administrative work at the beginning, almost none after that. From a company point of view, this is a fire-and-forget strategy. You get extra employees for no money. Free extra trafic, free knowledge base... A wiki has mostly the same advantages as a forum (except that forum emphasizes traffic where wiki emphasize content). Both are free lunch for companies, since the community is not asking for any salary to do the job. We just have to convince SJG about this. |
02-18-2012, 01:31 PM | #32 |
Join Date: Jan 2005
Location: Minneapolis, MN, USA
|
Re: Compendium of Kromm Quotes
Yes for the first statement, though again, this might be best tied to the fora, cutting this down. For the second, however, there have been at least three GURPS wikis that have cropped up since 4e, and that's off the top of my head. There is demand. Right now, there's the wiki referenced, and Jürgen's; that's plenty of redundant work, and keeping them separate from the SJG site cuts down on the visibility to potential contributors.
|
02-18-2012, 01:33 PM | #33 |
Join Date: Jul 2006
Location: France
|
Re: Compendium of Kromm Quotes
I agree wholeheartedly. For tying them down, surely a SSO solution would allow using forum credentials on the wiki.
|
02-18-2012, 03:09 PM | #34 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
|
Re: Compendium of Kromm Quotes
Quote:
|
|
02-18-2012, 03:16 PM | #35 |
Join Date: Jul 2006
Location: France
|
Re: Compendium of Kromm Quotes
So is Wikipedia. But this is done by the fans.
An easy way to fix it is what phpBB3 is doing: add a custom semantic captcha whose answer is always the same and can't be easily defeated. On my forum, I ask a question that can't be solved just by reading the question (contrary to mathematical captcha). Since the answer is always the same, the user's browser can remember it and so disturbance is minimal for the user (in any case, the user should remember the answer after typing it three times...) Sure, it requires coding a part of the wiki, but that should be easy for the webmaster. |
02-18-2012, 03:26 PM | #36 |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
|
Re: Compendium of Kromm Quotes
All Captcha are easily defeated the major spammers have set up porn games where they feed the player the next captcha to a player who has to "break it" to get their next picture.
|
02-18-2012, 03:32 PM | #37 |
Join Date: Sep 2004
Location: Canada
|
Re: Compendium of Kromm Quotes
There's also mechanical turk services and the like for the same goals.
__________________
All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
02-18-2012, 03:37 PM | #38 |
Join Date: Jul 2006
Location: France
|
Re: Compendium of Kromm Quotes
To fix this, ask a question which answer is well-known in the community, but not elsewhere.
For instance: "what does U stands for in GURPS" (G is a bad idea, because it could be either General or Generic"). Sure, the answer is on Wikipedia, but I doubt spammer will spend that much time on this (YMMV). |
02-18-2012, 07:41 PM | #39 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
|
Re: Compendium of Kromm Quotes
Quote:
Make the question harder and you're putting a big sign new members unwelcome |
|
02-19-2012, 03:41 AM | #40 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
|
Re: Compendium of Kromm Quotes
How about requiring a minimum number of posts AND account age on this forum to get wiki editing rights automatically. With the ability to bypass the requirement with the approval from a senior member?
|
Tags |
kromm, kromm answer, kromm explanation, reference, wikia |
Thread Tools | |
Display Modes | |
|
|