09-08-2011, 01:15 PM | #31 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: No Campaign Without Cat Girls
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09-08-2011, 01:21 PM | #32 |
☣
Join Date: Sep 2004
Location: Southeast NC
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Re: No Campaign Without Cat Girls
Hmm, now that I think about it, Always On may be too little. On Blunt Claws it amounts to no discount at all. That would cover the possibility of accidental clawing (which isn't very significant with blunt claws), while the conditional penalty to Stealth (and perhaps a few other rolls) would be Quirk: Clickity-clackity feet.
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
09-08-2011, 02:01 PM | #33 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: No Campaign Without Cat Girls
To be honest, Always On shouldn't exist, you should just take disadvantages that correspond to whatever negative effects the always on power generates. Unfortunately, GURPS has no generic disadvantage rules.
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09-08-2011, 04:30 PM | #34 |
Join Date: Nov 2009
Location: Oregon
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Re: No Campaign Without Cat Girls
I think Always On is important for certain Advantages that have no disadvantageous counter-part. For example, Innate Attack (Aura) - there is no Disadvantage "hurts anyone and anything he touches, except when making a deliberate attack." Now if it also makes him more obvious, or gives him a negative reputation, that would be its own Disadvantage.
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09-08-2011, 04:57 PM | #35 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: No Campaign Without Cat Girls
Hence my comment that there's no generic disadvantage rule in GURPS. It's not like a 10d always on aura is significantly more of a disadvantage than a 1d always on aura, but it's a large difference in the point savings.
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09-08-2011, 05:07 PM | #36 | |
Join Date: Nov 2009
Location: Oregon
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Re: No Campaign Without Cat Girls
Quote:
But really, this is way off topic. Sorry. Back to the Cat Girls! |
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09-08-2011, 07:06 PM | #37 | ||
Untitled
Join Date: Oct 2007
Location: between keyboard and chair
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Re: No Campaign Without Cat Girls
Quote:
Quote:
(BTW, why is this thread tagged with "nekomimi"? We're talking about catgirls, not cat ears...)
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Rob Kelk “Every man has a right to his own opinion, but no man has a right to be wrong in his facts.” – Bernard Baruch, Deming (New Mexico) Headlight, 6 January 1950 No longer reading these forums regularly. |
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09-08-2011, 08:00 PM | #38 |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: No Campaign Without Cat Girls
While I wasn't the one who tagged it, a Nekomimi is normally also called a catgirl if it's female (catboy is male) though tend to only have fur on their ears, tail, some times paws (if they don't have out right human hands) and with fangs. And other than some Feline personality traits they are otherwise human like.
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09-08-2011, 08:14 PM | #39 | |
Join Date: Aug 2007
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Re: No Campaign Without Cat Girls
Quote:
That was well before Fritz Lieber introduced Tigeriska in The Wanderer in 65. Solar Queen appears to date to 55 and later. I'm coming up blank on cat-girls in ERB. There may well have been a cat-girl in Well's island of Dr. Moreau but I'm not terribly familiar with the original and don't trust any of the adaptations.
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Fred Brackin |
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09-08-2011, 08:49 PM | #40 |
Join Date: Sep 2004
Location: The Enchanted Land-O-Cheese
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Re: No Campaign Without Cat Girls
If comic strips count, the Tiger-Men of Mars appeared in Buck Rogers in the late 1920s or so. I don't have access to my Big Book of Buck right now, so I don't have an exact date. I don't remember a specific female Martian from that storyline, but I'm pretty sure there must have been a couple.
(Speaking of Martian Felines, this seems like a good spot to plug my webcomic, Hannibal Tesla Adventure Magazine, which recently began a story arc entitled "Cat-Men from Mars!") [/plug] |
Tags |
aslan, cat girls, catgirls, catpeople, cats, girls, meeran, nekojin, nekomimi |
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