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02-09-2010, 10:51 AM | #11 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Digital Duplication problem: combining digital, construct, and no 'first dupe' .
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Now, I'm completely okay with using the number of Duplications as a sort of a Pact with the GM on the max number of active copies I'm willing to keep. |
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02-09-2010, 11:05 AM | #12 | |
Join Date: Sep 2004
Location: Canada
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Re: Digital Duplication problem: combining digital, construct, and no 'first dupe' .
Quote:
Similarly, no matter how Unkillable you are, if you have an Achilles heel, you can still be perma-killed and cannot come back to life ever, even if all the little boys and girls clap their hands and say they DO believe in faeries. I think it's the right foundation. It just needs to be hammered into shape.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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02-09-2010, 11:10 AM | #13 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Digital Duplication problem: combining digital, construct, and no 'first dupe' .
The computer that carries the AI has the power to infect other computers with copies of the AI. That's Dominance. The AI can grant the computer that power. That's Affliction (Dominance).
Or Infectious Attack, if the copies are free-willed. Bill Stoddard |
02-09-2010, 11:14 AM | #14 |
Join Date: Sep 2004
Location: Canada
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Re: Digital Duplication problem: combining digital, construct, and no 'first dupe' .
That's a neat idea. They'd all be NPCs, and the main copy has to keep buying up their Allies advantage if they keep copying themselves, which helps keep the issue in check.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
02-09-2010, 12:20 PM | #15 | |
Join Date: Dec 2009
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Re: Digital Duplication problem: combining digital, construct, and no 'first dupe' .
Quote:
Take Unkillable 3 with the limitations normally applied to EL for a digital copy. That should cover the need to replace the body, the dependence on someone loading you up, and the danger of all electrical copies being deleted. |
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02-10-2010, 11:51 AM | #16 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Digital Duplication problem: combining digital, construct, and no 'first dupe' .
I thing I'm forced to consider is ditching Extra Life/Unkillable, and using Summonable on the ally.
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02-10-2010, 12:01 PM | #17 | |
Join Date: Jan 2006
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Re: Digital Duplication problem: combining digital, construct, and no 'first dupe' .
Quote:
If xoxing is criminal, only criminals will have xoxes. Really anarchic MI polities (mostly in space) don't have this rule, and I seem to recall there are some Starswarm AIs testing out a wholly AI polity... Last edited by martinl; 02-10-2010 at 01:08 PM. Reason: typoe |
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02-10-2010, 12:02 PM | #18 |
Join Date: Jan 2006
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Re: Digital Duplication problem: combining digital, construct, and no 'first dupe' .
The NAI is equipment, even if it has a character sheet. Any reason you can't just use "signature gear?"
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02-10-2010, 02:07 PM | #19 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Digital Duplication problem: combining digital, construct, and no 'first dupe' .
GM said that drones/shells are equipment, but the 'software friend' (NAI) is an Ally.
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02-10-2010, 04:09 PM | #20 |
Join Date: Jan 2006
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Re: Digital Duplication problem: combining digital, construct, and no 'first dupe' .
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Tags |
digital, duplication, infomorph, nai |
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