05-10-2009, 06:34 PM | #1 |
Join Date: Feb 2006
Location: Chicago, IL
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Swarm of ravens
As a GM, I am developing an ability option for a player that creates a murder of ravens that attack foes much like the druid's ability in Diablo II: LoD. As suggested in Powers, p. 41, I am using an Innate Attack with Area Effect, Homing, Mobile, and Persistent, and I have a few questions:
1. As I understand the rules for homing attacks, I need to first take a second to "lock on" (Aim maneuver), then another second to "launch" or "summon" the ravens (Ready maneuver). Can I take a level of Reduced Time to have the character both Aim and Ready in one second, since it's not really an attack (the ravens attack on their own with Homing)? 2. I am requiring an Animal Handling (Birds) roll on the Ready maneuver to "activate" the summon, since the Innate Attack skills don't seem right. Is this okay? And what if the PC has the Speak with Animals trait? Can he get a bonus to his roll or even Ready instantly from that advantage? 3. I want the murder of ravens to surround the PC in the Area Effect radius rather than go out on their own. Should I replace Mobile with Emanation? 4. With an area effect of 4 yards and Homing, will the ravens attack everything in a 4 yard radius including allies? Should I add Selective Area? What about Bombardment? Thanks in advance. It's been years since I've picked up my GURPS books, so I'm very rusty on the rules.
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05-10-2009, 06:48 PM | #2 | ||||
Join Date: May 2005
Location: Lynn, MA
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Re: Swarm of ravens
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05-10-2009, 07:15 PM | #3 |
Join Date: Oct 2007
Location: Vermont
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Re: Swarm of ravens
It's a murder of crows.
A group of ravens is called an unkindness , I kid you not :)
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05-10-2009, 07:15 PM | #4 | ||||||
Join Date: Feb 2006
Location: Chicago, IL
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Re: Swarm of ravens
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Also, what does Emanation do for RoF and Recoil stats? Is the attack still ranged at all? Quote:
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05-10-2009, 07:19 PM | #5 | |
Join Date: Feb 2006
Location: Chicago, IL
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Re: Swarm of ravens
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05-10-2009, 07:53 PM | #6 |
Join Date: Apr 2005
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Re: Swarm of ravens
If you want it to be a group of ravens flying around you and attacking any enemies that get too close, you should drop the Homing and Mobile enhancements, add Selective Area (If desired), and add either Emanation (With Persistant, the ravens stay for 10 seconds after activating the ability, attacking anything that gets too close), or add Melee (C) and Aura and remove Persistant (Which allows you to "toggle" the ability on or off.
Bombardment just gives the ability a chance to attack targets in the area of effect, rather than being an automatic hit, yes. And yes, it's a good way to represent a group of small attackers that may not necessarily hit. With Emanation (Or Aura with Area Effect), you don't have to use any skill to attack or hit, it automatically goes off and hits (Or potentially hits, with Bombardment) anyone in the area, with no skill roll required to activate it. If you wanted one, though, you could always add the Requires (Attribute) Roll limitation from Powers. If it were a ranged attack, it would default to using a Innate Attack skill, but the GM can always allow a different skill for a specific power. |
05-10-2009, 08:21 PM | #7 |
Join Date: Feb 2006
Location: Chicago, IL
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Re: Swarm of ravens
Thanks. Can you target hit locations with Bombardment since it creates an effective skill level?
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05-10-2009, 08:25 PM | #8 | |||||
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05-10-2009, 08:32 PM | #9 | |
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Re: Swarm of ravens
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05-11-2009, 12:37 AM | #10 | |
Join Date: Apr 2005
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Re: Swarm of ravens
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I think these options would all be special effects, rather than actually costing anything, too, but that'd just be my judgement on it. |
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aura with area effect |
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