02-07-2008, 04:47 AM | #11 | ||
Join Date: Aug 2005
Location: Denmark
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Re: Examples of 4e Combat
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02-07-2008, 06:28 AM | #12 |
Join Date: Jan 2005
Location: Minneapolis, MN, USA
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Re: Examples of 4e Combat
Vehicular and mounted combat are other areas for examples. Also, bigger combats, interesting terrain, supernatural powers, spells -- but that stuff takes work.
You know, I wonder if the forumistas could collaborate on a few sample combats ... |
02-07-2008, 06:55 AM | #13 | ||
Join Date: Feb 2005
Location: Brescia, Italy
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Re: Examples of 4e Combat
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02-07-2008, 07:16 AM | #14 |
Join Date: Sep 2004
Location: Chicago
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Re: Examples of 4e Combat
Thank you for these, I'll be suggesting your page as a 'suggested reading' for my players in the very near future. Just a couple of things that I caught.
Melee One: I'll second the suggestion that you use the 'step' terminology rather than MP expenditure. Melee Two: Just a suggestion to improve the lesson of this fight. In round 2, I'd suggest explicitly pointing out that the arm hit is not a crippling injury because it did not exceed HP/2. Melee Three: Turn 3: You have Green parry in the turn that he is readying his sword. See 'Your Turn' on B363. Suggestion: Make it another dodge. This last issue is, I think, a legacy from other games. The point could be made even clearer in your examples if you were to break up the action from the Round 1 G and R, Round 2 G and R... format and put them into G turn 1, R turn 1, G turn 2, R turn 2... A minor nit: any chance you could add page references for some of the options that you're using, ie: Zach Red spends 1 FP to make a Mighty Blow (B357). |
02-07-2008, 08:07 AM | #15 |
Join Date: Nov 2004
Location: Flushing, Michigan
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Re: Examples of 4e Combat
I may be reading something wrong, but I think there is an error in ranged combat example #2.
If... Arthur rolls 3d6 against his effective Guns (Rifle) skill of 14 (+1 for All-Out Attack (Determined), +1 for bracing, +9 for Accuracy, +2 for Aiming (3 seconds), -7 for Hit Location: Skull, -14 for 500 yards range)... Then I don't think he'd hit on a 12. 14- + 1 + 1 + 9 + 2 - 7 - 14 = 6-. Or am I missing something? Mark |
02-07-2008, 08:12 AM | #16 |
Join Date: Jun 2006
Location: Spain —Europe
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Re: Examples of 4e Combat
This is a great initiative, but adding to this a GURPS 4e -Martial Arts expanded- combat flowchart would be SUPERB!
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"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle." J. M. Caparula/Scott Haring "Physics is basic but inessential." Wolfgang Smith My G+ |
02-07-2008, 08:55 AM | #17 |
Join Date: Sep 2004
Location: Chicago
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Re: Examples of 4e Combat
Close One, turn 2: you've got Green's HP correct in the stat block at the top. However, the text states "Arthur's HP are reduced to 9..." should be 6.
Also, you might want to note that using Martial Arts will change parts of this combat. Specifically MA98-9 offers a much more realistic modifiers for fighting between different postures. Close Two, turn 2: Red has an effective skill of 13, and rolls 14. Yes, this is a possible hit but to the torso, not the face as the results subsequently portray. |
02-07-2008, 09:57 AM | #18 |
Join Date: Jun 2007
Location: The Wasteland of North Idaho
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Re: Examples of 4e Combat
Quick question: Move points?
---Rusty
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02-07-2008, 10:02 AM | #19 |
Join Date: Aug 2004
Location: Northern (and I mean Northern, not freakin' Albany!) New york
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Re: Examples of 4e Combat
I have not finished reading all of these, but unluess I'm mistaken, in melee combat example 2 Zach gets hit in the arm for cutting damage after DR; I don't think you use the cutting damage multiplier on extremeties like arms and legs.
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Why me? Last edited by Garion; 02-07-2008 at 10:30 AM. |
02-07-2008, 10:31 AM | #20 | |
Join Date: Aug 2005
Location: Denmark
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Re: Examples of 4e Combat
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Last edited by Maz; 02-07-2008 at 10:37 AM. |
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