Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 02-24-2008, 08:31 PM   #171
Witchking
 
Witchking's Avatar
 
Join Date: Feb 2008
Location: The Athens of America
Default Re: Examples of 4e Combat

Quote:
Originally Posted by The Bearded One
Cr@p on a stick! Somehow I missed that last paragraph. I'll have to redo the magic part of the example completely since I treated 1 second spells as if they took 2 seconds each. No wonder that mage seemed incompetant.

-- The Bearded One
Also keep in mind that as long as the mage is not directly engaged in combat prep time of 1-2 seconds per spell is a minimal liability, IME...
__________________
My center is giving way, my right is in retreat; situation excellent. I shall attack.-Foch
America is not perfect, but I will hold her hand until she gets well.-unk Tuskegee Airman
Witchking is offline   Reply With Quote
Old 02-24-2008, 09:54 PM   #172
The Bearded One
 
Join Date: Feb 2008
Location: Virginia, USA
Default Re: Examples of 4e Combat

Quote:
Originally Posted by Witchking
Also keep in mind that as long as the mage is not directly engaged in combat prep time of 1-2 seconds per spell is a minimal liability, IME...
No, taking 2 seconds to cast a one-second spell is devastatingly slow in combat. Remember, this is one fighter and one mage versus two zombies. The first time through, the humans got their asses thoroughly kicked by turn five or so. I'll redo everything with the spell casting corrected and see if that makes any difference

Probably the humans will just figure out that they're in over their heads and flee.

-- The Bearded One
The Bearded One is offline   Reply With Quote
Old 02-24-2008, 10:44 PM   #173
mook
 
mook's Avatar
 
Join Date: Aug 2004
Location: Los Angeles
Default Re: Examples of 4e Combat

Hiya The Bearded One -

Haven't looked at the example you emailed (since you're redoing it anyway), but it would save me some time if you could arrange the numbers so one side or the other is defeated (either unconscious or dead) like the other examples.

In an actual game a smart character will run away, but that doesn't help the examples much. :)
__________________
How to Be a GURPS GM, author
Game Geekery, Blog (GURPS combat examples, fillable PDF sheets, rules summaries, campaigns and one-shots, beginners' intro)
GURPS Discord, unofficial hangout and real-time chat
mook is offline   Reply With Quote
Old 02-24-2008, 10:54 PM   #174
The Bearded One
 
Join Date: Feb 2008
Location: Virginia, USA
Default Re: Examples of 4e Combat

<gasp!> Do you mean for me to fudge die rolls? But that is strictly against the GM code! <wink wink>

-- The Bearded One
The Bearded One is offline   Reply With Quote
Old 02-25-2008, 12:33 AM   #175
mook
 
mook's Avatar
 
Join Date: Aug 2004
Location: Los Angeles
Default Re: Examples of 4e Combat

I won't tell if you won't. : )
__________________
How to Be a GURPS GM, author
Game Geekery, Blog (GURPS combat examples, fillable PDF sheets, rules summaries, campaigns and one-shots, beginners' intro)
GURPS Discord, unofficial hangout and real-time chat
mook is offline   Reply With Quote
Old 02-25-2008, 01:48 AM   #176
mook
 
mook's Avatar
 
Join Date: Aug 2004
Location: Los Angeles
Default Re: Examples of 4e Combat

I have completed PDFs for all 11 current examples - they can be downloaded individually from each example's page, or downloaded together in a single .zip file here:

http://www.themook.net/rpg/examples-download

Please let me know if you notice any glaring problems with the PDFs, I'll do my best to correct.
__________________
How to Be a GURPS GM, author
Game Geekery, Blog (GURPS combat examples, fillable PDF sheets, rules summaries, campaigns and one-shots, beginners' intro)
GURPS Discord, unofficial hangout and real-time chat
mook is offline   Reply With Quote
Old 02-25-2008, 07:22 AM   #177
Smirg
 
Join Date: Aug 2006
Location: Austria
Default Re: Examples of 4e Combat

In the new ranged combat example, when Zach gets hit the second time, you wrote that his Dodge goes down to 5 as it is Basic Move + 3. This isn't correct, it's actually Basic Speed (rounded down) +3 (otherwise it would be too cheap to buy up). So Basic Move changes don't affect it.

On the other hand, as Zach is below 1/3 HP, his Dodge is halved (to 4) and his Move is halved too (so down to 1).

Can't give the page reference to these, however, I'm at work now. But the first is in the dark red section at the beginning of Characters where attributes are listed (under secondary attributes, obviously) and the latter is in the light green injury section in Campaigns (under the heading "effects of injury" iirc). Don't know whether it appears in the shortened combat descriptions at the end of Characters too.


Edit: When Zach dodges next, his Dodge should therefore be down to 3. 4 for being below 1/3 HP, +2 for Feverish Defense, -3 for prone.
I believe that means that without Feverish Defense, he couldn't dodge at all (effective skill < 3), but there might be exceptions for combat (I think you can always defend on a 3), so better look that up. Should be either under defenses or at the summary of critical successes.

Last edited by Smirg; 02-25-2008 at 07:33 AM.
Smirg is offline   Reply With Quote
Old 02-25-2008, 07:49 AM   #178
Mercator
 
Mercator's Avatar
 
Join Date: Mar 2006
Location: Ljubljana, Slovenia
Default Re: Examples of 4e Combat

In Ranged Four, Turn Four: When Zach is hit, his HP fall from 10 to 3. This is a Major Wound, so he should roll for Knockdown and Stunning. Also, he drops below 1/3 HP, so his Move and Dodge are halved.

Cheers,
M.
__________________
Behind the Aegis - My dark fantasy setting in Classical Greece (discuss it here!).
Conversion of the supernatural skills in the Basic Set to Powers.

Last edited by Mercator; 02-25-2008 at 07:52 AM. Reason: Add 1/3 HP threshold.
Mercator is offline   Reply With Quote
Old 02-25-2008, 12:14 PM   #179
Hai-Etlik
 
Hai-Etlik's Avatar
 
Join Date: Jan 2006
Location: Victoria, BC, Canada
Default Re: Examples of 4e Combat

Not all combat ends in death/incapacitation. Having at least a few examples reflect this is probably a good idea.
Hai-Etlik is offline   Reply With Quote
Old 02-25-2008, 01:30 PM   #180
Amedeo
 
Join Date: Dec 2007
Location: Italy
Default Re: Examples of 4e Combat

Hi all,
this is my first post here. I recently bought a few GURPS manuals after I resolved to abandon the d20 system for my RPG sessions. I am still trying to become familiar (sort of...) with the basic rules, so these Combat Examples are most welcome!

I have a question regarding Ranged Example Four (turn 5). Is it correct (according to the RAW) to allow the target of an unspotted sniper to use his/her dodge ability against such an attack?
Amedeo is offline   Reply With Quote
Reply

Tags
examples, tutorial

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 10:36 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.