02-20-2008, 01:42 AM | #161 | |
Join Date: Aug 2004
Location: Los Angeles
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Re: Examples of 4e Combat
Quote:
http://www.themook.net/rpg/examples/pdftest03.pdf
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02-20-2008, 04:04 PM | #162 |
Join Date: Feb 2008
Location: Virginia, USA
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Re: Examples of 4e Combat
PDF test 3 looks fantastic IMHO.
On another topic, I haven't gotten very far through my own 2:2 combat example, but it already looks like the humans are going to get their asses royally handed to them. Should I tone down the zombies so it'll be a longer, closer combat? Or should I let it stand and provide an example of when to run away (similar to your Ranged Cbt #3)? -- The Bearded One |
02-20-2008, 04:37 PM | #163 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Examples of 4e Combat
Quote:
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02-20-2008, 07:35 PM | #164 | |
Join Date: Aug 2004
Location: Los Angeles
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Re: Examples of 4e Combat
Quote:
Since no one has chimed in yet to say "OMG, that PDF makes my eyes hemorrhage!", I'll assume it's okay - should have PDFs ready for the 11 current examples by this weekend-ish.
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02-21-2008, 12:57 AM | #165 | |
Join Date: Jan 2008
Location: Oakland Ca
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Re: Examples of 4e Combat
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02-21-2008, 06:43 AM | #166 | |
Join Date: Jul 2005
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Re: Examples of 4e Combat
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02-21-2008, 01:31 PM | #167 | ||
Join Date: Aug 2004
Location: Los Angeles
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Re: Examples of 4e Combat
Quote:
Quote:
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02-24-2008, 02:13 AM | #168 |
Join Date: Feb 2008
Location: Virginia, USA
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2:2 GURPS 4e cbt w/Magic
My example is finally finished and emailed to themook. The humans were just in over their heads, and the mage was slower than I thought he'd be. Unless a spell is at skill 20+, there is still one full second of concentration to prep and the next action to "fire" the spell.
IE: Mage turn one, Concentrate to prep spell. Mage turn two, Concentrate to spend FP and make the roll for spell success. Mage turn three, Concentrate on prep for next spell. Mage turn four, Concentrate, spend FP, roll. Repeat for all non-Blocking spells. Did I get this wrong? That's how I read the first two paragraphs of pM7. -- The Bearded One |
02-24-2008, 08:16 AM | #169 |
Join Date: Aug 2004
Location: Austin, TX
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Re: Examples of 4e Combat
Check the last paragraph on p7, "Time Required"
You roll for the spell at the end of the active part of your turn. A 1 second spell takes 1 second to cast. So if the wizard wants to set everything on fire, the sequence is: Turn 1: Concentrate on Create Fire. Roll dice, spend fatigue. Things are on fire. Turn 2: Concentrate on Fireball. Decide to make it big. Turn 3: Concentrate on Fireball. Roll dice, spend fatigue. Turn 4: Aim fireball. Turn 5: Throw fireball. An enemy archer cannot disrupt the casting of Create Fire without taking a Wait maneuver. He can disrupt the Fireball by attacking in between the wizard's Turn 2 and Turn 3, and spoil the wizard's aim by attacking in between the wizard's Turn 4 and Turn 5. |
02-24-2008, 11:51 AM | #170 | |
Join Date: Feb 2008
Location: Virginia, USA
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Re: Examples of 4e Combat
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-- The Bearded One |
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