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Old 02-20-2008, 01:42 AM   #161
mook
 
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Default Re: Examples of 4e Combat

Quote:
Originally Posted by The Bearded One
The first one (with full color boxes) looks prettier, but the second will be easier to print for most folks.
A quick little tweak to the CSS, and now what used to be colored boxes are black borders - I think this is much more legible?

http://www.themook.net/rpg/examples/pdftest03.pdf
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Old 02-20-2008, 04:04 PM   #162
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Default Re: Examples of 4e Combat

PDF test 3 looks fantastic IMHO.

On another topic, I haven't gotten very far through my own 2:2 combat example, but it already looks like the humans are going to get their asses royally handed to them. Should I tone down the zombies so it'll be a longer, closer combat? Or should I let it stand and provide an example of when to run away (similar to your Ranged Cbt #3)?

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Old 02-20-2008, 04:37 PM   #163
DouglasCole
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Default Re: Examples of 4e Combat

Quote:
Originally Posted by The Bearded One
PDF test 3 looks fantastic IMHO.

On another topic, I haven't gotten very far through my own 2:2 combat example, but it already looks like the humans are going to get their asses royally handed to them. Should I tone down the zombies so it'll be a longer, closer combat? Or should I let it stand and provide an example of when to run away (similar to your Ranged Cbt #3)?

-- The Bearded One
First post it as-is, let people suggest different tactics that might change the odds, and then let it stand. Sometimes the Zombies win...
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Old 02-20-2008, 07:35 PM   #164
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Default Re: Examples of 4e Combat

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Originally Posted by DouglasCole
Sometimes the Zombies win...
There's something oddly profound about that. :)

Since no one has chimed in yet to say "OMG, that PDF makes my eyes hemorrhage!", I'll assume it's okay - should have PDFs ready for the 11 current examples by this weekend-ish.
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Old 02-21-2008, 12:57 AM   #165
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Default Re: Examples of 4e Combat

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Originally Posted by mook
Thanks for that Daverius, but that one's actually correct - according to B377, "If [your attacker] has multiple attacks (e.g., from ... All-Out Attack ...), your retreat does not put you beyond the reach of his remaining attacks. However, you get your retreating bonus on all active defense rolls against all of his attacks until your next turn."

Had to look it up to be sure though - point out possible errors any time!

Also, I was inadvertently still giving Arthur his rifle's Accuracy bonus on rounds he wasn't Aiming in Ranged Example Four ... that's been fixed.
Good call. Sorry about that. BTW your website is really cool.
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Old 02-21-2008, 06:43 AM   #166
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Default Re: Examples of 4e Combat

Quote:
Originally Posted by mook
Howdy Folks -

Dismayed by the lack of full GURPS 4th edition combat examples, I've started a little project of my own to fill the niche, for the benefit of myself and others. The more feedback and corrections I can get the better, so feel free to look 'em over and point out the mistakes I've made (of which I'm sure there are plenty) - it would be much appreciated.

Suggestions as well as corrections welcome - the page is at:

http://www.themook.net/rpg/examples


Thanks!
This is a great idea. I'd be most interested in cinematic combat examples. Whenever GURPS Action! gets written, I'd like to see it contain a few good cinematic combat examples - one fantasy, one modern/supernatural, and at least one SF.
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Old 02-21-2008, 01:31 PM   #167
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Default Re: Examples of 4e Combat

Quote:
Originally Posted by Daverius
Good call. Sorry about that. BTW your website is really cool.
Thanks for saying so, glad you like it - no 'sorry' needed, I'd rather have folks err on the side of pointing out something they think is wrong and being mistaken than not mentioning something because they don't want to be wrong.

Quote:
Originally Posted by griffin
This is a great idea. I'd be most interested in cinematic combat examples. Whenever GURPS Action! gets written, I'd like to see it contain a few good cinematic combat examples - one fantasy, one modern/supernatural, and at least one SF.
The scope of the examples will, at a glacial pace, be expanding - I think the most basic mundane situations are ... well, certainly not "covered", but at least solidly begun so that I can start adding some new situations.
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Old 02-24-2008, 02:13 AM   #168
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Default 2:2 GURPS 4e cbt w/Magic

My example is finally finished and emailed to themook. The humans were just in over their heads, and the mage was slower than I thought he'd be. Unless a spell is at skill 20+, there is still one full second of concentration to prep and the next action to "fire" the spell.

IE: Mage turn one, Concentrate to prep spell.
Mage turn two, Concentrate to spend FP and make the roll for spell success.
Mage turn three, Concentrate on prep for next spell.
Mage turn four, Concentrate, spend FP, roll.
Repeat for all non-Blocking spells.

Did I get this wrong? That's how I read the first two paragraphs of pM7.

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Old 02-24-2008, 08:16 AM   #169
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Default Re: Examples of 4e Combat

Check the last paragraph on p7, "Time Required"

You roll for the spell at the end of the active part of your turn. A 1 second spell takes 1 second to cast.

So if the wizard wants to set everything on fire, the sequence is:

Turn 1: Concentrate on Create Fire. Roll dice, spend fatigue. Things are on fire.
Turn 2: Concentrate on Fireball. Decide to make it big.
Turn 3: Concentrate on Fireball. Roll dice, spend fatigue.
Turn 4: Aim fireball.
Turn 5: Throw fireball.

An enemy archer cannot disrupt the casting of Create Fire without taking a Wait maneuver. He can disrupt the Fireball by attacking in between the wizard's Turn 2 and Turn 3, and spoil the wizard's aim by attacking in between the wizard's Turn 4 and Turn 5.
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Old 02-24-2008, 11:51 AM   #170
The Bearded One
 
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Default Re: Examples of 4e Combat

Quote:
Originally Posted by mlangsdorf
Check the last paragraph on p7, "Time Required"
Turn 1: Concentrate on Create Fire. Roll dice, spend fatigue. Things are on fire.
Cr@p on a stick! Somehow I missed that last paragraph. I'll have to redo the magic part of the example completely since I treated 1 second spells as if they took 2 seconds each. No wonder that mage seemed incompetant.

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