10-22-2017, 07:08 AM | #41 | |
Join Date: Sep 2004
Location: Canada
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Re: GURPS Fantasy-Tech 2: Weapons of Fantasy
Quote:
cough If you're going that way, ladies need enveloping weapons, like the lariat, the net, and the bolas. And the man-catcher! And the whip, now that I think about it.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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10-22-2017, 03:50 PM | #42 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: GURPS Fantasy-Tech 2: Weapons of Fantasy
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02-04-2018, 07:12 PM | #43 |
Join Date: Mar 2013
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Re: GURPS Fantasy-Tech 2: Weapons of Fantasy
p.8
Are there wide swords should have penalty to skill? It looks like being just copied rows from titanic and godlike sword, with changed Reach. -2/-3 skill penalty is mistake or purpose? |
02-05-2018, 07:54 AM | #44 |
Join Date: Sep 2004
Location: Canada
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Re: GURPS Fantasy-Tech 2: Weapons of Fantasy
They are just as badly balanced, just in a different way.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
02-05-2018, 06:16 PM | #45 |
Join Date: Mar 2013
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Re: GURPS Fantasy-Tech 2: Weapons of Fantasy
But this penalty is for oversized handle, not for unbalancing (it's high ST) - isn't it?
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02-06-2018, 11:32 AM | #46 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: GURPS Fantasy-Tech 2: Weapons of Fantasy
The penalty is for the weapon being stupid, basically. Whether the blade is huge and unwieldy because it's very long but not all that wide, or very wide but not all that long, it's still huge and unwieldy. If it's really long, it tends to overbalance any sensible grip; if it's really wide, it tends to block your vision and require some pretty wide movements to stay out of your own way; and either way, you're contending with an unhealthy amount of drag.
You get the longer version when long reach is important to you. You get the wider version when the abilities to fight people standing right next to you and to use Fast-Draw are important to you.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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fantasy-tech, kromm explanation |
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