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08-27-2011, 03:16 PM | #1 |
Never Been Pretty
Join Date: Jan 2005
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Constant Concentration limitation
Lets say you have an advantage with an effect that lasts minutes, Affliction seems to be a good choice. But the effect ends if you don't take the Concentrate maneuver each turn. How much would that limitation be worth?
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08-27-2011, 04:15 PM | #2 |
Join Date: Sep 2004
Location: Canada
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Re: Constant Concentration limitation
-15% for the "requires the concentrate maneuver every turn" part. It's called Requires Concentrate, and I think it's in GURPS Powers.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
08-28-2011, 01:09 PM | #3 |
Join Date: Sep 2010
Location: Lancaster, CA
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Re: Constant Concentration limitation
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08-28-2011, 05:25 PM | #4 |
Join Date: Jul 2005
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Re: Constant Concentration limitation
That only requires concentrate to start up the ability though right? It doesn't mean you have to continually concentrate or the duration goes to 0... or does it?
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Villain's Round Table |
08-28-2011, 06:39 PM | #5 | |
Join Date: Sep 2004
Location: Canada
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Re: Constant Concentration limitation
Quote:
"Your ability requires a series of Concentrate or Ready maneuvers to maintain. Taking any other maneuver (such as Attack or Move) causes it to switch off."
__________________
All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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08-28-2011, 10:09 PM | #6 |
Never Been Pretty
Join Date: Jan 2005
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Re: Constant Concentration limitation
That's exactly what I needed. Thanks.
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08-29-2011, 09:16 AM | #7 |
Join Date: Aug 2004
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Re: Constant Concentration limitation
Your Affliction is the ability to afflict a condition, though. You can't continue to afflict without concentration, but the effects of hitting somebody with an Affliction with Requires Concentrate don't go away when you do something else any more than the HP damage from an Innate Attack with the same limitation goes away when you stop concentrating.
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Tags |
concentrate, limitation |
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