03-10-2016, 06:36 PM | #1 |
Join Date: Mar 2008
Location: Austin, TX
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After the End meets Ogre: A Cross-over
As I mentioned here, the world described in Ogre would be a barren wasteland. That seems like a perfect background for an After the End campaign and has the handy effect of providing an already established alternate history for how things got to be so bad. GURPS Ogre would be an obvious item to read, and the SJG web site has plenty of non-GURPS-specific detail about the Ogreverse.
Just a thought, from a fellow who likes both GURPS and Ogre (and who bought and read After the End last night). :)
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Play Ogre? Want an interactive record sheet? Want a random dungeon? How about some tables for that? How about a random encounter? |
03-10-2016, 08:21 PM | #2 |
Join Date: Jul 2012
Location: A crappy state called Illinois
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Re: After the End meets Ogre: A Cross-over
Yeah, Ogre is a pretty good fit for an after the end campaign and is definitely one I wouldn't mind playing in (that or a good Fallout campaign for that matter heh).
Sadly we're probably not going to be getting a 4th edition GURPS: Ogre book but as it stands most things from the 3rd ed book can be updated with a little work if you got the time to spare. Oh, here's a couple of things to get you started if you'd like: Most ultra tech armors have been dropped down a peg in 4th edition. Diamondoid armor went from having DR 370 a inch to having just ~DR250 (This is on one hand due to energy weapons not being as powerful and high end armor divisors not being as common in 4th ed and on the other hand due to better material available to general public on how strong some of these materials are going to be in the future in real life). This means that any vehicles that you end up converting that have BPC should have their armors DR multiplied by 2/3rds. To save yourself some un-needed work converting the battlesuits, the heavy TL 10 battlesuit from Ultratech is a good stand in for the power armors used in Ogre, just multiple it's armor by 1.5 to have it line up better with how strong BCP is. And if you're interested with having a few SATNUCs laying about I came up with a way to update them to 4th ed (just be mindful it's a little math heavy). Also keep in mind that explosives in 4th are now are based on the square root of the explosives weight rather then being liner as it was in 3rd.
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GURB: Ultra-Tech Reloaded Normies: Man! The government is filled with liars and thieves! Me: Well yeah, here's what they're lying about, what they're stealing from you, and who's doing it. Normies: Rolls eyes Shut up conspiracy theorist Me: >.> |
03-11-2016, 02:54 AM | #3 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: After the End meets Ogre: A Cross-over
Pretty much.
Another UT AtE setting could be Berserker.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
03-11-2016, 09:12 AM | #4 |
Join Date: Sep 2007
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Re: After the End meets Ogre: A Cross-over
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03-11-2016, 09:33 AM | #5 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: After the End meets Ogre: A Cross-over
Ogre would fit pretty well in a Reign of Steel style ATE.
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03-11-2016, 05:34 PM | #6 |
Join Date: Mar 2008
Location: Austin, TX
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Re: After the End meets Ogre: A Cross-over
In the Ogre setting, the Ogres lose their supporting infrastructure and eventually grind to a halt. Any Ogre the survivors would find generations later are smoking hulks or have failed in some fashion. A surviving Ogre would be the center of a whole campaign. Similarly, a surviving automated factory would be the center of a campaign.
As for GURPS Ogre, I was thinking more along the lines of having a nicely detailed background rather than trying to convert gear to 4e stats. Yes, it would. :)
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Play Ogre? Want an interactive record sheet? Want a random dungeon? How about some tables for that? How about a random encounter? |
03-11-2016, 05:39 PM | #7 |
Join Date: May 2009
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Re: After the End meets Ogre: A Cross-over
Yet another would be post-Robotech. (I know, I know. Macross, and all that.)
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03-17-2016, 10:20 AM | #8 |
Join Date: Sep 2007
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Re: After the End meets Ogre: A Cross-over
Is there empty space inside an Ogre in which the supers can materialize? Why? They don't need a crew, nor are intended to carry cargo. If there were empty interior space, the designers would just take it out to reduce the profile of the vehicle, and trade the weight of armor on a bigger box for thicker armor on a smaller box, or put on some more secondary weapons. (It's an Ogre; nobody wants to just save the weight :)
You could assume some maintenance access exists, if you want the supers to be able to crawl up the Jeffries Tube and attack from the inside. But then, the Ogre designers might have thought of that, and have defensive measures. Which for an Ogre might even include a sacrificial explosion that seals the tube closed along with anything inside it, even if that means taking some damage. Ogres are expected to fight with partial damage. Might be a good question for the Ogre/GEV forum. Perhaps there's some canon or fiction on the topic. |
03-17-2016, 03:57 PM | #9 | |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: After the End meets Ogre: A Cross-over
Quote:
Logfile entry: Hydraulic bypass system #7 engaged, pressure steady at 3000psi. |
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03-17-2016, 10:34 PM | #10 | |
Join Date: Feb 2007
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Re: After the End meets Ogre: A Cross-over
Quote:
So it's possible for humans to interact with them in different ways, as prey, as commanders, as equal partners, as trade partners. It's perfectly possible for a given human and a given Ogre to simply happen to be friends. But regions in which Ogres are fighting tend to get leveled fast, and often are radioactive afterward to boot. |
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