05-17-2012, 02:32 PM | #31 |
Join Date: Aug 2004
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Re: Noob Question {Combat/Dodge}
Well, "moot" may overstate the case. But its certainly a frequent source of confusion, because many people seem to interpret "the end of your turn" as the moment immediately preceding "the start of your next turn" rather than the moment immediately preceding "the start of the next character's turn."
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05-17-2012, 02:34 PM | #32 |
Join Date: Aug 2004
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Re: Noob Question {Combat/Dodge}
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05-17-2012, 11:07 PM | #33 |
Join Date: Nov 2011
Location: Seattle, WA
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Re: Noob Question {Combat/Dodge}
For some reason, this made me think of Chow Yun Fat suddenly flipping out and shooting Harry Potter in slow motion as Potter tries to cast a spell.
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05-18-2012, 04:34 AM | #34 | ||
Join Date: Aug 2005
Location: Denmark
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Re: Noob Question {Combat/Dodge}
Quote:
--- Side question. If I took a Wait action with "if attacked I cast teleport". And "evil wizard" then cast fireball and you teleport. However, when during the casting would you rule you teleport? Ie. would you say "evil wizard declares an attack"->"you teleport"->evil wizard still has to attack, but may still attack you where you are now. Or would you say that the Evil Wizard have to still attack the now empty location? [edit] Hey it just occurred to me. what do you mean when you say "cast fireball" ? Because althoguh fireball only takes 1 sec to cast, it takes 2 sec to actuall throw it at someone. Turn 1: cast fireball spell ( ie. summon fireball in hand) Turn 2: either enlarge fireball or throw it at someone (or aim). So based on that, this scenario: Quote:
3. Evil mage 2 cast fireball spell ( ie.. summon it into his hand) 4. Good mage teleports away before Evil Mage throws the fireball. Last edited by Maz; 05-18-2012 at 04:46 AM. |
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05-18-2012, 04:48 AM | #35 | |
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Re: Noob Question {Combat/Dodge}
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If using standard GURPS Magic magic, you should be looking at Blink for that... |
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05-18-2012, 05:46 AM | #36 |
Join Date: Feb 2008
Location: The Athens of America
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Re: Noob Question {Combat/Dodge}
For the OP:
The sample combat for Mages would look something like this: Turn #1: Evil Mage 1 Starts Casting Fireball (can put in up to Magery in energy) Evil Mage 2 Starts Casting Fireball Good Mage Tries to convince them of the errors of their ways (Fast Talk roll lets say) Turn #2 Evil Mage 1 Decides GM is talking to much and Throws his Fireball (with DX based Throw Fireball spell) Lets say he hits Good Mage Successfully casts the Catch Spell blocking spell as his defense and is now holding a Fireball (defense action) Evil Mage 2 Either continues Casting Fireball to make it bigger OR Throws it Lets say he throws it Good Mage Opts for a Dodge and Retreat which is his best remaining defense (defense action) and lets say he succeeds Good Mage (his regular action) Chooses to Throw the Fireball he is now holding at Evil Mage 1 and hits... Evil Mage 1 picks a defense option... and so it goes that is most of 2 turns of combat with 3 mages involved. Magic in combat can get VERY complicated and IME both the PC mages and GM should have a good handle on the Magic system and their particular Spell List to help the combat flow smoothly. Good Luck and Good Hunting!!
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My center is giving way, my right is in retreat; situation excellent. I shall attack.-Foch America is not perfect, but I will hold her hand until she gets well.-unk Tuskegee Airman |
05-18-2012, 07:36 AM | #37 | ||
Join Date: Feb 2011
Location: Cambridge, MA
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Re: Noob Question {Combat/Dodge}
Sorry Witchking, but I'm going to have to offer a few corrections.
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Quote:
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05-18-2012, 08:28 AM | #38 | |
Join Date: Feb 2008
Location: The Athens of America
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Re: Noob Question {Combat/Dodge}
Quote:
in 3E it was Spell Throwiing IIRC (cant find my copy of Fantasy c 1986 atm) in 1e it may have been Throw Spell... They have moved the names around some from edition to edition but the basics have remaind the same... DX/Easy skill to drop your missle spell on target... Now you Kids get off my lawn!!
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My center is giving way, my right is in retreat; situation excellent. I shall attack.-Foch America is not perfect, but I will hold her hand until she gets well.-unk Tuskegee Airman |
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