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#251 | |
Join Date: Jun 2005
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On the other hand, Sense-Based, Reversed is a modifier for attack abilities. It says that you can attack by perceiving things. For example, back in the 1950s, Superman (and Superboy) used to use his X-ray vision at high intensity to heat up things he was looking at (later this was renamed "heat vision" and defined as a separate power); that was sort of like an attack power as an AA of a sensory power. Those are two different cases.
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Bill Stoddard I don't think we're in Oz any more. |
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#252 | |
Join Date: Mar 2016
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Detect+Hypersensory: Diagnostic Scan Detect+Sense-Based, Reversed: Laser Microphone, Laser Spectrometry, Cutaneous Chemical Sense, Blood Taste, Immune Spectrum Detection |
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#253 | |
Join Date: Dec 2007
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#254 | |
Join Date: Mar 2016
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#255 | |
Join Date: Nov 2008
Location: Yukon, OK
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First line on Enhanced Powers p. 8 it is an "integration". Powers p. 46 under Dark Vision it talks about building up a mental picture of surroundings using multiple senses. So Sense-Based, Reversed (Power-Ups 8: Limitations, p. 17 means it requires a specific sense to work (or more than one) based on Sense-Based p. B109. Sense-Based makes it work through the targets senses (like a blinding light or smell based attack). Sense-Based, Reversed means the user has to sense the target with a specific sense. Both of the above are described as Penetration modifiers and usually applied to attacks. Powers does describe it working on things like Detect which is normally an new and independent sense. But if your Detect requires you to say see something than it is blocked by things that block vision - hence its a limitation. Hypersensory is about integrating multiple senses to get an affect such as Dark Vision (I think this is where it first appeared) or Psychometry, Intuition, etc where you get more out of existing sensory input than others. Or compensating for a blocked sense by using other senses, such as with Dark Vision. Hypersensory is good for representing Sherlock Holmes, possibly Columbo, etc. There will be cases where either way will work but each has thier own niche even if there can be some overlap.
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#256 | |
Join Date: Jun 2013
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Laser Microphone uses a single sense, LADAR (requiring the appropriate advantage), to detect vibrations (and thus "hear" sounds using the LADAR). Laser Spectrometry also uses LADAR, this time to serve as a spectrometer to analyze the target's chemical composition. Cutaneous Chemical Sense lets you taste things with your sense of touch, rather than needing to put the object in your mouth. Blood Taste lets you analyze blood using your sense of taste. Immune Spectrum Detection lets you notice if someone is having an immune response to something (that is, their body is attempting to fight off an infection or similar) from the way they smell. In all cases, there's only one sense (beyond the Detect itself) involved, meaning if it gets blocked the ability is rendered unusable... but because only one sense is involved, you only need that one sense (someone tied up, blindfolded, and with earplugs is at -6 to use Diagnostic Scan, but can use Immune Spectrum Detection without issue). Does that justify the former having a -40% Limitation and the latter having only a -20%? I'm not certain. I'm also not entirely clear on what the "blocking one sense blocks the ability" version works as. Is this something where the character has multiple senses involved and blocking any one of them blocks the ability, or something where you choose one specific sense - say, Sight - and the ability becomes unusable if that sense is blocked? If it's the latter, I agree with awesomenessofme1 that it doesn't makes sense for that to be -80% while Sight-Based, Reversed is only -20%, as they seem indistinguishable. Or is it meant to be that - as is implied by the -80% being justified as similar to an alternative ability - that when you are using an ability that has Hypersensory, you lose the associated sense(s)? That is, if you're using Diagnostic Scan, you will fail to see, hear, smell, or feel anything unrelated to the scan (that would certainly justify the higher Limitation value!).
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#257 | |
Join Date: Mar 2016
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