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#1 |
Join Date: Mar 2013
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I've been looking at the rules governing Rapid Strike and the Dual Weapon Attack technique, and I know that the rules make them mutually exclusive.
What I'm wondering is, can there be exceptions? If a Rapid Strike represents striking twice in quick succession or an attack-and-followup with one hand/weapon, and DWA represents attacking with two held weapons at once...logically, wouldn't that allow a Rapid Strike with both held weapons? Like, if I'm ambidextrous, and have training in DWA, shouldn't I be able to pull off with two hands what I can already do one-handed? |
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#2 |
Join Date: Aug 2007
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The only real exceptions are Combinations, since you can have one the attacks be with the off hand, and Rapid-Striking with thrown weapons.
Really though, this the point where you're suppose to just but Extra Attack. Skill is cheap, but at 24 points for +6 skill to cancel out the penalty for Rapid Strike this is equivalent to the cost of Extra Attack(Multi-Strike, Single Skill). If add on the lowest level of Weapon Master for 20 points you've now spent 44 points to perform a three attack Rapid Strike, which is still close enough to the cost of Extra Attack. Of course since the WM only has to deal with -3 per attack they could over take someone taking Extra Attack in terms of attacks per turn, if they're allowed unlimited Rapid Strikes and aren't worried about using that skill for other things. Now take an Ambidextrous Dual-Wielder, that's ten points net. With +6 skill that's a total of 34 points. If you could Rapid-Strike with both that would be a total of four attacks, which is better than a WM using only a single weapon! If you added WM that would be 54 points for a total of 6 attacks, which is definitely better than the two you could get from Extra Attack. Now Rapid-Strike with Thrown Weapons does allow a Dual Rapid Strike, letting you declare the Rapid-Strike penalty for each hand separately, but there are several things it has to worry about that melee weapons won't care about. 1. Readying. Either you spend several turns carefully readying the thrown weapons into each hand, or you rely on multiple Fast-Draws. 2. Declaration. The RS penalty is based on the number of attacks you declared you were doing. If you fail your first Fast-Draw roll then that's the end of your attacks with that hand. 3. Ammo. Eventually you'll run out. Also the amount of swing based throwing weapons you can carry will be lower that for thrust based ones. |
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#3 |
Join Date: Mar 2013
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I'm going to have Weapon Master regardless, for the reduced multiple parry penalty and the bonus to damage. Likewise, ambidexterity and DWA are must-haves. Weapon master halves the -6 to skill, so only 12 points would be needed to compensate. For my purposes, the extra attack would cost more than necessary.
What I was thinking in the beginning was if one weapon can get two attacks per round, then two weapons should be able to get four attacks per round. |
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#4 |
Join Date: Aug 2005
Location: Denmark
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The reason they can't be used together is due to game balance. If you open up for it there would be a massive "attack" inflation as they the same should be true for Rapid Strike while using AOA:double or for simply having Extra Attack.
They aren't "the same" either. They aren't simply "two ways to get an extra attack". DWA for instance gives an additional -1 to defense, but can then be countered with DWdefense. While Rapid Strike cant' be used on a move and attack action. |
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#5 | |
Join Date: Nov 2007
Location: The City of Subdued Excitement
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If you want to get more attacks in, then I agree that Extra Attack is the way to go. |
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#6 |
Join Date: Sep 2004
Location: Canada
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You do realize the GM is going to pull out 4 armed monsters and murder you with 16 attacks a round if he says OK to this?
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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#7 |
Join Date: Aug 2004
Location: Edmonton, Alberta, Canada
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#8 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Isn't there a monster based on this concept and the end of the DF:Monsters book with the warning these are only as a deterrence against abusing magic?
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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#9 |
Join Date: Oct 2010
Location: earth....I think.
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there is and it is based on extra attack (3) + ATR + ETS + basic speed 10
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#10 | ||
Join Date: Aug 2004
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Similarly, being ambidextrous means that you're equally co-ordinated with both hands; it doesn't mean that you're able to do everything you can do with one hand with the other one at the same time. I'd never really thought about it before, but there's actually quite big difference. The hand never really operates alone. So there's no reason to believe that someone with DWA and ambidexterity would necessarily be able to pull off with two hands at once whatever they can already do one-handed. It's just a different kettle of fish. |
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Tags |
dual weapon, dwa, rapid strike |
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