Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > Roleplaying in General

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 09-11-2019, 03:57 PM   #11
ericthered
Hero of Democracy
 
ericthered's Avatar
 
Join Date: Mar 2012
Location: far from the ocean
Default Re: Ideas Are Easy

Mechanical warfare can be terrifying, especially in hostile environments.

The players are the damage control team for a most unlucky spaceship. The campaign starts when enemy weapons set off a chain reaction of damage in the ship, and it ends when the ship is saved. or Not.

obstacles include venting atmosphere, naked wires, raging fires, radiation hazards, secondary explosions, smoke, malfunctioning gravity generators, and whatever else your GM can dream up.

Players must stop the remaining ammunition from blowing up, patch small leaks, seal off large ones, keep the reactor from going critical, free trapped survivors of the blast, get life support on before folks run out of oxygen, connect various portions of the control computers together, get a semblance of a command chain together, and stop those fires!

Help will eventually come, but it will take a while: the rest of the fleet is still in battle. It may even be the enemy who shows up to take you all prisoner.

************************************

I thought it would be interesting to run a war game where you never saw the enemy. In this scenario the challenges are almost entirely environmental. How would you do aboard a ship still undergoing damage? It can also be oddly similar to a dungeon crawl: what's behind this next door?

This is inspired by damage control stories in world-war era ships. If you'd rather ran it there, go right ahead.

If you're feeling particularly cruel as a GM don't tell the players that the game is almost completely damage control. Let them build their characters for a spaceships war game, and then stick them into the inferno of a damaged ship.
__________________
Be helpful, not pedantic

Worlds Beyond Earth -- my blog

Check out the PbP forum! If you don't see a game you'd like, ask me about making one!
ericthered is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:27 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2023, vBulletin Solutions, Inc.