09-06-2012, 04:39 AM | #1 |
Join Date: Nov 2011
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Modelling History Through Cycles
So I've been looking for whatever long term cycles people have suggested exist for use in modeling history and producing timelines. Infinite World's Development section of History, Already in Progress starting on pg. 99 has been quite useful but I thought I'd ask if any one knows of specific cycles or trends not mentioned there or has thoughts on using stuff like this for their world's history while I'm reading through the literature.
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09-06-2012, 04:51 AM | #2 | |
Join Date: Dec 2007
Location: Shropshire, uk
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Re: Modelling History Through Cycles
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Actualy the generational one is probably one that I would drop all together. While the four types of generational phsycology are potentialy useful it might be better to tie them into specific events i.e. wars or economic disruptions rather than assuming a neat independent progression. |
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09-06-2012, 04:58 AM | #3 | |
Join Date: Nov 2011
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Re: Modelling History Through Cycles
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Possibly the generational cycle could be triggered by events and then proceed until another triggering event occurs to avoid generational-event mismatch and add complexity. Of course contradictory cycles can be useful for idea generation too. |
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09-06-2012, 05:17 AM | #4 | |
Join Date: Dec 2007
Location: Shropshire, uk
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Re: Modelling History Through Cycles
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It might also be fun to consider wheher this model actualy follows national or international trends, if it follows national trends how are states with differing cultures going to interact? |
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09-06-2012, 05:29 AM | #5 | |
Join Date: Nov 2011
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Re: Modelling History Through Cycles
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The usefulness of contradictions lies in coming up with explanations instead of handwaves. It still shouldn't happen too often or the model needs adjusting and it's better to throw out a contradicting element than use a handwave. Yeah that's something I've been concerned with. Some of the cycles appear to be fairly generic but others, especially as you get smaller in scale, seem more culturally based. TL also can be a trend modifier. Where there are different versions for a given subject you can pick and choose but there hasn't been as much work on formal historical cycles as I would prefer. |
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09-06-2012, 05:45 AM | #6 | |
Join Date: Dec 2007
Location: Shropshire, uk
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Re: Modelling History Through Cycles
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Having said that I think that only the rules of thumb for Great Power conflicts and price revolutions are genuinely reagional or global in character. |
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09-06-2012, 11:54 AM | #7 | |
Join Date: Feb 2007
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Re: Modelling History Through Cycles
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It gets confusing because huge wars don't define the Crisis period, they are just more likely during the Crisis period. The marker of a Crisis war is not that it's big or bloody, but the mindset with which its waged, total mobilization, ruthless pursuit of an often abstract goal, actions that would have been socially unthinkable just a short period before suddenly made into the central organizing theme of society. Tolerance decreases, internally and externally, and the 'losers' face hard choices if they're lucky. |
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09-06-2012, 11:57 AM | #8 | |
Join Date: Feb 2007
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Re: Modelling History Through Cycles
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09-07-2012, 02:19 PM | #9 | |
Join Date: Feb 2007
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Re: Modelling History Through Cycles
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The metahistorical theories of people like Oswald Spengler can be used to inspire gaming scenarios, especially where you have an old, declining culture lined up next to a younger one, or if you want a setting where the players are struggling against the declining trend (along the lines, say, of Anderson's Dominic Flandry stories). |
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09-07-2012, 08:30 PM | #10 | ||
Join Date: Nov 2011
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Re: Modelling History Through Cycles
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Tags |
historical cycles, historical trends, history, timeline, timelines |
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