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#21 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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I've got a player making a Hlrrm character and I realized I wasn't very happy with my write-up of the race. So I heavily revised them to better reflect their psychology and morphology. Also I wanted them to be more snail-like aliens then simply big snails.
Hlrrm These giant snail-like mollusks are a peaceful contemplative race. Their shell contains their large distributed brain, vital organs, mouthparts, ears and voicebox. Two retractable eyestalk/tentacles protrude from the front edge of their large muscluar “foot” and up to four manipulator tentacles can be extruded from anywhere. An adult Hlrrm has a “foot” about 1yd long, stands about 1 yd high and weighs 250 lbs While they can hear both Subsonic and normal sounds they can only produce subsonic sounds. A device called a “Speaking Box” is typically affixed to their shells that raises the frequency of their speech to the normal range, it costs $100 5lbs and gives them Disturbing Voice. New Traits: Normal Hearing [5] The Hlrrm can hear but not speak in human audible sonic registers. Cannot Bite [-5] The placement and structure of the Hlrrm mouth completely prevents any meaningful bite attack. Hlrrm [8] Attributes: IQ +1 [20] Secondary Attribute Modifiers: Basic Speed: -5.00 [-100], Move +3 [15], HP +2 [4]; SM 0 Advantages: 360° Vision (Easy to Hit -20%, Switchable (TD: Blindness) +5%) [21], Damage Resistance 6 ( Can't Wear Armor -40%, Torso Only -10%) [15], Damage Resistance 6 (Alternate Ability(Damage Resistance) x1/5, Can't Wear Armor -40%, Not Arms or Eyestalks -10%, TD: No Legs: Sessile -50%) [2], Devotion 1 [5], Doesn't Breathe (Oxygen Absorbtion -25%) [15], Injury Tolerence (No Head, No Neck) [12], Lifting ST +2 [6], Magery 0 [5], Mathematical Ability 1 [10], Normal Hearing [5], Extended Lifespan 2 [4], Extra Arms x2 (Extra Flexible +50%, Switchable +10%) [32], Extra Arms x2 (Alternate Ability (360° Vision) x1/5, Extra Flexibility +50%, Short -50%, TD: One Eye -15%) [3], Extra Flexible Arms x2 [10], Slippery 2 [4], Subsonic Speech [0], Stretching 2 [12], Switchable Arms x2 (TD: No Manipulators -50%] [1] Disadvantages: Bad Grip 2 [-10], Code of Honor (Be Rational, Study Empirically, Reject Irrational Ideas) [-5] Cannot Bite [-5], Combat Paralysis [-15], Increased Consumption (Water Only -50%) [-5], No Legs (Slithers) [0], Pacifism (Reluctant Killer) [-5], Restricted Diet (Fresh Fruits and Vegetables) [-10], Weakness 1d/5min (Desiccating substances and environments;Common) [-20], Perks: Tentacle Grip (Each extra tentacle (up to 4) applied to a one hand task eliminates -1 of the -4 penalty from Bad Grip) [1], Non-Protective Clothing [1] Quirks: Broad-Minded[-1], Careful [-1], Humble [-1], Dithering (Quirk level Indecisive) [-1], Cannot Float [-1] Features: Egg-Laying [0]; Enhanced Maturation (½ as fast as humans) [0] Last edited by sir_pudding; 03-10-2010 at 12:31 AM. |
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#22 |
Join Date: Dec 2009
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#23 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Furthermore the claws can penetrate armor that the Darts cannot. DR 98 (or Hardened DR 49) will stop the Dart's average damage, but the claws can target chinks in armor for a AD of (10). Besides, what do you propose instead? More ST? |
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#24 |
Join Date: Mar 2012
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I'm curious to know what your current party makeup is. Has anyone expressed interest in playing a Bombaxi? I consider that unlikely while also not understanding why it's unlikely, as I'd love to play one. On the other hand I once made a race with DTR that I loved that was never accepted.
I'm also interested in the Peshang. Has anyone played one? If so, has anyone played one that didn't own a suit? If so, how does the size difference affect gameplay?
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Characters Astrid 14/14HP, 3/10FP buffs Jorin 13/13, 9/10, 0/1 ER, 24/24, 3/6, 6/6, 6/6, 6/6 Rings, 6 days since last use of WT |
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#25 | ||||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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#26 |
Join Date: Mar 2012
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Hlrmm and Peshang seem almost completely opposite (large, slow, wet, hard, peaceful creatures vs small, quick, dry, squishy militaristic creatures). How has this played out in your campaign? Pity this game isn't here on the fora - I'd love to read through it.
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Characters Astrid 14/14HP, 3/10FP buffs Jorin 13/13, 9/10, 0/1 ER, 24/24, 3/6, 6/6, 6/6, 6/6 Rings, 6 days since last use of WT |
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#27 | ||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Tags |
desolation road, racial templates |
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