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#1 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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The martial artist I posted last week was well-received, so here's an example of another hard-to-play profession: the bard. This one exploits elven Magery to dabble in more magic than usual. He's not meant to be good in a fight, though he can survive a battle by making one good retreating parry and then running away fast. He is, however, a fair backup thief, scout, and wizard, and also a social monster. He illustrates what a jack of all trades – the oft-maligned "rogue-warrior-wizard" – might look like in the DFRPG. After adding a few character points and better gear, he could be stronger in any of the three areas (e.g., he might add ST and armor, or IQ and Energy Reserve, or lots of other things). Though his friends might wonder why they should support him, he's capable of negotiating for them in town and a lot of his spells could benefit better warriors and thieves.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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#2 |
Join Date: Aug 2012
Location: Northeast Kansas
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I thought by the description you were going to legitimize calling literally every piece of gear Elven for 10% off. Thanks for the character!
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#3 | ||
Join Date: Aug 2009
Location: Poland
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Quote:
*) Is the name, by any chance, a tribute to OOTS?
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My irregular blog: d8 hit location table |
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#4 | |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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You are most welcome.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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#5 | |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Actually, it comes from the name of a guy I know IRL. :)
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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#6 |
Join Date: Sep 2004
Location: Portland, Oregon
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I love this guy and I'd totally play him...
"I flash them a disarming smile and ask if there really isn't a way we can work this out..."
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Nine-Tenths of being right is being convincing. |
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#7 |
Join Date: May 2008
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I like it. Thanks for sharing.
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Running 3 GURPS games: DFRPG, Supers and a weird Evil Hogwart's (ish) game. Check out my blog: Dungeons on Automatic |
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#8 | |
Join Date: Jun 2006
Location: Spain —Europe
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"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle." J. M. Caparula/Scott Haring "Physics is basic but inessential." Wolfgang Smith My G+ |
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#9 | |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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#10 |
Join Date: Jun 2006
Location: Spain —Europe
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I fully understand that. Let me apologize for perhaps giving the impression of demanding more work to you!
It goes without saying that having anything of your forum support in PDF (and the above example includes even layout) is entirely extra. So let's return to Kellan Ellanjan the Bard ;)
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"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle." J. M. Caparula/Scott Haring "Physics is basic but inessential." Wolfgang Smith My G+ Last edited by demonsbane; 11-03-2017 at 11:49 AM. |
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Tags |
character, krommpost, pre-gen characters |
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