09-08-2021, 06:37 PM | #11 |
Join Date: Apr 2005
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Re: GURPS 3rd Ed Cyberpunk! Yeah? Nah?
GURPS 3E Cyberpunk hasn't aged well, both in its technological assumptions and GURPS game mechanics.
Most of the "crunchy bits" of GURPS 3E Cyberpunk, Cyberworld, etc. have been ported over to 4E books like Biotech and Ultratech. High Tech, Martial Arts, and Space might also have useful material. The one exception is net-running, which can be handled in other ways. |
09-08-2021, 07:42 PM | #12 | |
Join Date: Aug 2004
Location: Buffalo, New York
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Re: GURPS 3rd Ed Cyberpunk! Yeah? Nah?
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Is it legit to assign a BAD value of 10 to a microcomputer? What should the limit be for BAD with respect to the various types of computers? What is the upper limit for BAD based upon the complexity program that is the ICE software? It was questions like that which had me wishing for a better defined system. Both "systems" for netrunning have their issues and strengths. |
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09-08-2021, 10:04 PM | #13 |
Join Date: Nov 2005
Location: Renton, WA
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Re: GURPS 3rd Ed Cyberpunk! Yeah? Nah?
For a setting, you should find any of the Interface Zero setting books (for savage worlds). That setting is more fun IMHO than the R. Talisorian setting. It also has a little better consistency (I really don't think "The Mob" is going to feature in any significant event of the 21st century...).
The Pyramid Issue 3-21 Cyberpunk is a must have. Console Cowboys and Cyberspace Kung Fu is an excellent approach to net running. |
09-08-2021, 10:53 PM | #14 |
Join Date: Jun 2006
Location: Twin Cities, Minnesota
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Re: GURPS 3rd Ed Cyberpunk! Yeah? Nah?
The book is very comprehensive, I was in love with it for a long time. Yes some other Ultra-* books overlap and the genre is not shadowrun inclusive.
But the system theme and the cyber-* variants are there; again its comprehensive. I have some great memories of having my programs grow old and lose their potency, what a genius and cruel mechanic.
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"Look after the universe for me will you, I have put a lot of work into it." -- Doctor Who |
09-09-2021, 06:53 AM | #15 | ||
On Notice
Join Date: Aug 2004
Location: Sumter, SC
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Re: GURPS 3rd Ed Cyberpunk! Yeah? Nah?
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It also gave us one of the most awkward and somewhat illogical disadvantages in GURPS: Non-Iconographic . As Extra Credit showed in William Gibson: The Gernsback Continuum there is nothing intrinsic about "tree" to connect it to what it describes. In fact, other languages use a totally different spelling for what is "tree" in English, such as árbol in Spanish. More over identification of an Iconographic is a cultural rather then mental thing. For example a person person of 1880 would have no idea what looks like three megaphones centered around a circle means but many modern people would identify it as meaning "radiation". Here is an Iconographic's description: a circle with three arrows pointing inwards forming a "Y" like shape. And no it is not the SCP Foundation logo but what that logo was likely derived from. Have no idea? It is the old Electrostatic Sensitive Devices symbol which has been replaced by the reaching hand in a triangle with a line through it.
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09-09-2021, 03:06 PM | #16 | |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: GURPS 3rd Ed Cyberpunk! Yeah? Nah?
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Software that could not be built for ARM was already obsolete; this just makes it a bit more obvious. Note: I do software porting for a living, and have ported the same product to four old-time 64-bit RISC systems, three x84-64 operating systems and four ARM64 operating systems, with a fifth starting up. This is reasonably routine work these days.
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
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09-09-2021, 11:59 PM | #17 | |||
On Notice
Join Date: Aug 2004
Location: Sumter, SC
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Re: GURPS 3rd Ed Cyberpunk! Yeah? Nah?
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Given that real world companies seemed to have gone whole hog with the sunk cost fallacy and continue to use code long past its use by date because they won't (or worst can't) upgrade their hardware that software porting may not be a viable option. This is why many ATMs were using Windows XP clear up to 2018 or people want ti know, in 2021, how to run 16-bit code on Windows 10
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Help make a digital reference for GURPS by coming to the GURPS wiki and provide some information and links (such as to various Fanmade 4e Bestiaries) . Please, provide more then just a title and a page number. |
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