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Old 04-19-2024, 11:27 AM   #11
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: GURPS Scale and SM (spinoff from +1/-1 to hit)

Quote:
Originally Posted by Varyon View Post
I often assume 0.5 DR for human skin. This probably overstates the effect.
Maybe. Estimates I've seen are that penetrating the skin is comparable work to penetrating an inch of tissue, so it might be about right.
Quote:
Originally Posted by Varyon View Post
The "minimum 1 point" rule for cutting and impaling is a resolution issue; it largely goes away if you replace GURPS' linear HP with something logarithmic. Which I think would work well here - something that is SM +2 and average Strength for its size could basically be run as having ST 10 but have incoming damage at -2 steps and cause damage at +2 steps.
Replacing linear with logarithmic has some distinct benefits, but also winds up adding a lot of complexity in other areas.
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