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#91 | |
Join Date: Aug 2007
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Also of course, they get to keep this gear. It goes back to the PD/Army when their service is finished. Obviously not Weath or even Patron w/Equipment. Your argument is subject to reductio ab absurdum as well. The Captain of a Nimitz-class CVN is not "effectively" a Billionaire. He does have a nice Lifestyle that he gets from the levels of Status derived from his Rank but he does not get the +3 Status he'd get from multiple levels of Multi-Millionaire.
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Fred Brackin |
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#92 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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I thought that the gear that we are talking about here is the AI and it's hardware. I'm pretty sure that's what Vicky meant.
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#93 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Err, I didn't go into that sort of specifications. We might as well include both the C9 computer that the C7 NAI is using, the bunch of Skill Programs that a SAI is using, or whatever. Or even the aforementioned Nimitz. It's pretty much the same category as your cat getting to sleep on a monitor, getting TL8 medical care despite being <IQ6 and/or <TL8, getting Status goodies one level lower than his owner etc. I.e stuff that the Patron/patron/master/boss gives to the Minion/minion/property/underling, but strictly on the former's terms.
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#94 |
Join Date: Dec 2007
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Mostly what people pay points for is guaranteed access to something. In the case of Wealth, what you pay for is a built-in multiplier to your income prospects. Mere stuff is not worth points. Which is why your character's acquisition of a vast mount of treasure after killing Smaug plays no role in the calculation of your character's point total and neither did it finding a nice glowey sword in that grave you robbed.
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#95 | |
Join Date: Feb 2005
Location: Berkeley, CA
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#96 |
Join Date: May 2008
Location: CA
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Agreed. Those things really should alter the character's CP cost if you were to bring them into a new game, for example. I know there's no way I'd allow someone to bring in a Dead Broke character with billions of dollars in loot they gained from adventuring into any game I ran without making them spend the points for it!
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#97 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Agreed on that one, mostly. The big important point is that stuff not bought with points is 'uninsured' - if you rob a dragon, you can't blame the GM when someone eventually robs you too; if you make friends with someone, no blaming the GM when 'friend' turns out to be a traitor.
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#98 | |
Join Date: May 2008
Location: CA
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The only things that do have proper 'insurance' are things bought through Signature Gear, since that's explicitly part of the advantage. |
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#99 | ||
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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#100 | |
Join Date: May 2008
Location: CA
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Yeah, it requires a bit more than just 'steal the sword of magicness', but it's certainly available for a GM to mess with if he pleases. |
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Tags |
characters, col, cost of living, economics, game worlds, money, status |
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