12-04-2006, 10:25 AM | #71 |
Join Date: Aug 2004
Location: Southfield
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Re: Art for games
Big Farmboy gettin' his rage on. Courtesy of E.M. for a greyhawk game...
http://i2.photobucket.com/albums/y35...rkettloRes.jpg These works are licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 2.5 License. http://creativecommons.org/licenses/by-nc-sa/2.5/
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12-11-2006, 03:06 PM | #72 |
Join Date: Aug 2004
Location: Southfield
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Re: Art for games
Got a chance to continue the adventures of Hadrian Helm. Link below to RPGnet thread... as well as some links to thee artwork done at the table and later on.
As requested on another thread, the Silver Wolf sketch done at the table. As well as the Tyrian mind controled Army Intelligence dudes of Area 52. The MInd Controlled MIBs was a really, really fast doodle. Just the barest hint of the Tyrian mind control helmet that Judd mentioned during play. http://i2.photobucket.com/albums/y35...rWolfloRes.jpg http://i2.photobucket.com/albums/y35...MCmibloRes.jpg And I wasn't happy with Dr. Stig's sketch from earlier. Too boring. Too staid. I wanted to get some more emotion and capture more of what Jeff does at the table. So I drew this.... http://i2.photobucket.com/albums/y35/Storn/Dr-2.jpg If you are curious in the actual play of our Spirit of the Century game... the link that Judd has written up is here: http://forum.rpg.net/showthread.php?...75#post6675575
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12-21-2006, 02:02 PM | #73 |
Join Date: Aug 2004
Location: Southfield
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Re: Art for games
Announcement: My website has been hacked. I'm looking for alternatives. If you need to get ahold of me, please e-mail me at StornC@aol.com
Onto some art: This is for JB's fantasy game called Fortune and Glory... can see what he is doing here: http://www.globalguardians.com/Fortu...loryindex.html And here are the first three pictures... http://i2.photobucket.com/albums/y35...esedaloRes.jpg http://i2.photobucket.com/albums/y35.../TairloRes.jpg http://i2.photobucket.com/albums/y35...winthloRes.jpg These works are licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 2.5 License. http://creativecommons.org/licenses/by-nc-sa/2.5/
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12-21-2006, 03:15 PM | #74 |
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Location: Nashville, TN
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Re: Art for games
The dwarf on this page was drawn by one of my players during a session. The image doesn't really do it justice, as the lower resolution obscures the clear lines of the original.
I make sure drawing supplies are on hand for this guy when he's gaming. I think he's very talented.
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12-25-2006, 12:20 PM | #75 |
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Re: Art for games
My players have been using City of Heroes to do their own character shots lately, though some of them have braved the perils of Daz3d and tried their own hand at it.
This is Cassiopeia VII, an NPC who has recently shown up in my Super San Diego game after a strange turn of events resulted in the time-line being rewritten and only a handfull of heroes know whats happened. She seems to know what's happened, but isn't letting any secrets out. |
12-26-2006, 07:36 AM | #76 |
Join Date: Mar 2006
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Re: Art for games
There are some really nice pictures there.. I especially love the pencil works!
I thought I'd contribute and add an image here from a GURPS Monster Manual project I am working on. Basically I am getting a random monster name from seventh sanctum, trying to come up with a small description, stat it out and paint it. Here is one such vicious beastie: Knight Piercer Fear spreads like a bushfire whenever the terrifying Knight Piercers move out from their caves in the mountains near populated places. Many brave heroes have fallen victim to a group of Knight Piercers setting up an ambush somewhere around a mountain pass. While not many have seen a Knight Piercer an lived, those who saw them described them as roughly humanoid with powerful armor plates shielding their entire body, viscious spikes portruding from every centimeter of their yellowish hides and a huge stinger attached near their heads.. almost giving the impression that this was, in fact, a second head. It seems Knight Piercers have a strange love for everything shiny.. all kinds of reflecting metals attract them and they look with greed and deep hatred at those who posess (or even wear) them. This strange obsession with metal seems to be the reason why they always attack heavily armoured knights and almost always ignore others dressed in leather or plain cloth. Knight Piercers are best left alone and avoided since they are rather tough, attack in groups (1d-2) and are very hard to come by with ranged weapons. Combat stats HP 15 HT 12 BSp 5.5 MOVE 5 FP 15 Per 9 Defenses: Parry 10 Dodge 8 Block -- DR 8 Attacks: Claws 14- / 1d-1 cut / C Kick 12- / 1d cut / C,1 Charged Striker Attack 1d+2 (5) imp / C,1 / needs 5 seconds recharge after use can be blocked and parried. Full stats ST 12 [20]; DX 10 [0]; IQ 7 [-60]; HT 12 [20]. Damage 1d-1/1d+2; BL 29 lbs.; HP 15 [6]; Will 8 [5]; Per 9 [10]; FP 15 [9]. Basic Speed 5,5 [0]; Basic Move 5 [0]; Block 0; Dodge 8; Parry 10 (Brawling). Advantages Charged Striker Attack 2 (Melee Attack: Reach C,1; Visible (+1); Takes Recharge (5 seconds); Partial Dice (+2); Armor Divisor (5); Blockable (can be blocked with shield)) [44]; Claws (Sharp Claws) [5]; Damage Resistance 8 (Tough Skin) [24]; Short Spines [1]; Striker (Impaling) [8]. Disadvantages Bloodlust (9 or less) [-15]; Compulsive Behavior (Shiny Things) -2 (6 or less) [-20]; Greed (9 or less; only shiny things) [-11]; Impulsiveness (12 or less) [-10]; Jealousy (only if from other race) [-8]. Quirks: Collects Shiny things; Incompetence: Swimming [-2]. Skills Brawling-14 (DX+4) [12]; Running-11 (HT-1) [1]; Tactics-9 (IQ+2) [12].
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01-04-2007, 12:12 PM | #77 | |
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Location: Southfield
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Re: Art for games
Quote:
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01-04-2007, 12:17 PM | #78 |
Join Date: Aug 2004
Location: Southfield
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Re: Art for games
Here is a character of mine for an upcoming Exalted game. This is Ethereal Mist with his Osprey companion.
http://i2.photobucket.com/albums/y35...EMistloRes.jpg These works are licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 2.5 License. http://creativecommons.org/licenses/by-nc-sa/2.5/
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01-06-2007, 11:21 PM | #79 |
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Re: Art for games
Here's the Firebat AFV. (Front, right, and top)
TL8 ST/HP: 115 Hnd/SR: 0/5 HT: 11f Move: 5/20 LWt: 44 Load: 12.2 SM: +4 Occ: 1S DR: 50/30 Range: 250 Cost: $750k Locations: 2LT3X Notes: Dark Vision, Ladar (Rng .5 mi) Laminate Armor (Hardened 1), Radar (Rng 10 mi; can track 4 targets), Telecommunication (Radio) 20mm Gatling Cannon w/2,150 rounds, Assault Laser, 8x 250mm Laser-Guided Anti-Tank missiles. The "windows" are slabs of armoplas. Not much against anti-vehicular rounds, but sufficient to stop small-arms (hence no large-glass windows). |
01-06-2007, 11:26 PM | #80 |
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Re: Art for games
Here's a Strike Cruiser that MonkeyFist did on Friday (Some other shots). And its fighters launching (rear shot).
I've dubbed it the Eternal but MonkeyFist hasn't given it a name yet. He kept telling me it was supposed to be a small ship . . . but I finally cured him of that delusion. He is soooooooo much better at vehicles than I am. In the time it took me to build the Firebat's leg, he built the fighters and their cradles. Last edited by Mark Skarr; 01-06-2007 at 11:35 PM. Reason: wasn't done with my thought, and forgot to post one picture |
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