12-01-2010, 01:32 PM | #681 | |
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Re: Art for games
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Aurora, after 12 hours became the final version as when I networked MonkeyFist's computer with mine, it went all pear-shaped. |
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12-01-2010, 07:02 PM | #682 | |
Join Date: Sep 2004
Location: Canada
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Re: Art for games
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Does MonkeyFist's computer have as much RAM as your main PC, and did it have as much free? If so, I'd squint suspiciously at the network connection. Check the log file for error messages. Unfortunately, once one of the two computers has bad data, the swapping back and forth means bad data gets integrated into the main render and it's all FUBAR. As you've found out.
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12-01-2010, 11:29 PM | #683 | ||
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Re: Art for games
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Well, I did have a new image of Jillian, but Photobucket decided it violated their terms of service. So, I don't have it posted anymore. Last edited by Mark Skarr; 12-03-2010 at 12:46 PM. Reason: To remove a broken link. |
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12-03-2010, 09:41 AM | #684 |
Join Date: Sep 2004
Location: Canada
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Re: Art for games
Another thing that occured to me - does the secondary machine have enough harddrive space for all the images? Does it have write permission to the LUX directory? The LUX directory is where all the files go temporarily.
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12-03-2010, 12:45 PM | #685 | |
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Re: Art for games
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Here's an updated Pink after 9.5 hours in the rendering engine. It's only at 741 S/px. But, I turned the 5 fluorescent tubes in the scene into lights, so I could get the lighting shades. And, apparently, that image of Jillian violated Photobucket's Terms of Service . . . though I can't imagine why. It's not the most risqué picture I have in there. |
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12-06-2010, 08:36 PM | #687 |
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Join Date: Oct 2007
Location: between keyboard and chair
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Re: Art for games
Hope this isn't too off-topic for this thread - if it is, my apologies.
I'm just starting to play with DAZ Studio. I've found this page of public-domain 3D NASA models. I want to use this one as a background element in an image. It doesn't have an auto-installer. Anybody know how to load it into DAZ Studio? (For that matter, can I load it into DAZ Studio?)
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12-06-2010, 11:42 PM | #688 | ||
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Re: Art for games
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12-07-2010, 06:52 AM | #689 | |
Join Date: Sep 2008
Location: near London, UK
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Re: Art for games
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What can DAZ load? I might well be able to convert it.
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12-07-2010, 11:48 AM | #690 |
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Re: Art for games
It'll handle BioVision, Collada, Poser and Wavefront objects.
Here's the import list: .bvh; .dae; .pz3; .pz2; .cr2; .lt2; .cm2; .pp2; .fc2; .hd2; .hr2; .pzz; .p2z; .crz; .ltz; .cmz; .ppz; .fcz; .hdz; .hrz; .obj; .obz |
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