03-01-2008, 11:42 AM | #271 | |
Join Date: Jun 2006
Location: Spain —Europe
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Re: Art for games
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"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle." J. M. Caparula/Scott Haring "Physics is basic but inessential." Wolfgang Smith My G+ |
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04-09-2008, 02:02 PM | #272 |
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(If you have to ask . . .) Join Date: Feb 2005
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Re: Art for games
I finished Etherial a little bit ago. She's yet another of the supers in my Super San Diego game.
After some feedback from work, I updated her to this. Last edited by Mark Skarr; 04-10-2008 at 01:21 AM. |
04-13-2008, 05:35 PM | #274 | |
Join Date: Jan 2005
Location: Stuttgart, Germany
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Re: Art for games
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(I see you're making sure you're earning your official title.) *grin* |
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04-13-2008, 06:14 PM | #275 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Art for games
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04-14-2008, 12:10 AM | #276 | ||
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Re: Art for games
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04-25-2008, 03:35 AM | #278 |
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Re: Art for games
I sat down to make an bow-based super. Here is Nienna, a Shadow Dancer.
Last edited by Mark Skarr; 05-14-2008 at 12:37 PM. Reason: Corrected her name after it got changed by the group. |
06-09-2008, 02:00 PM | #279 |
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Re: Art for games
I'm working on a Fallout-inspired After-the-Bomb game for one of my groups. So, I sat down and started working on how a fresh Vault would look on the inside. I've only got a bit done, but I'm still working:
Room view 1 Room view 2 Room view 3 Hall view When I get a chance, I'll do a picture with the table down for those who don't quite get how it would work. |
06-09-2008, 06:08 PM | #280 | |
Join Date: Jun 2006
Location: Spain —Europe
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Re: Art for games
Good renders, Mark!
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Aeons ago, I usually hung hand drawed or painted pictures in the front panel of the GM screen. For instance: ____Hill Giant & Elven Woman ____Raw Power ____The Great Library of Annamât How are you doing this? Currently, I'm mostly playing online, and for using the images I "share" them via LAN or Internet to the screen of the player/players through some VTT (Virtual Table Top) as Fantasy Grounds II (this one makes this very well, IMO), Battlegrounds RPG (this can cope with that, too), MapTools, OpenRPG.
__________________
"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle." J. M. Caparula/Scott Haring "Physics is basic but inessential." Wolfgang Smith My G+ |
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