12-11-2021, 02:36 AM | #31 |
Join Date: Apr 2005
|
Re: Random Things to Lift and Smash
Part 26: Infrastructure - Mailboxes & Monuments
More boring 19th & 20th century stuff involving obsolete media formats, but handy when heroes get into a gunfight or dabble in mail tampering. A granite curb & iron pillar-style mailbox makes decent cover in a TL5-6 urban firefight. Participants in TL6-7 U.S. street violence can crouch behind a collection box. Replacing mailboxes at TL8 are private courier drop boxes. Just the thing for spies to tamper with. Any non-residential mailbox will be fixed in place by 4+ serious bolts (DR 2-3, HP 3 @, ST 15-20 to shift). Baseball bat-wielding vandals can maul innocent residential mailboxes. They're mounted on a 4"x4" softwood pillar or a 3" iron pipe. Stone monuments are a feature of any late 19th to 21st century park or village square/green, particularly in the decades following a major war. They can stand in as medieval pilgrimage crosses, Ancient Roman mile markers, or small menhirs. Historical plaques are an early 20th century notion. They make good cover in addition to being educational. Code:
5 Mailbox, Lamp Box, Royal Mail, Victorian Infrastructure - Mailboxes 67 16 32 Cast Iron 3 12 Very Light Only provides cover DR on 1-2 on 1d. Contents might provide extra mass and DR. Has Good-Quality Lock. 5 Mailbox, Pillar Box, Royal Mail, Victoria Large 1920 mm Infrastructure - Mailboxes 734 36 72 Cast Iron 3 12 Very Light Contents might provide additional mass and cover DR. Has Good-Quality Lock. 5 Mailbox, Pillar Box, Royal Mail, Victoria Penfold Infrastructure - Mailboxes 912 38 77 Cast Iron 3 12 Very Light Contents might provide additional mass and cover DR. Has Good-Quality Lock. 5 Mailbox, Wall-Mounted, Cast Iron Infrastructure - Mailboxes 15 9 19 Cast Iron 2 12 Very Light Only provides cover DR on 1 on 1d. Contents might provide additional mass and cover DR. Has Good-Quality Lock. 5 Mailbox, Wall-Mounted, Wood Infrastructure - Mailboxes 5 6 13 Hardwood 2 12 None Might have cheap-quality lock 6 Mailbox, Cluster Box, Wall-Mounted, Large, 48-Door Infrastructure - Mailboxes 92 18 36 Steel 1 11 Medium Normally inset into wall, providing no cover DR from side. Has multiple Good-Quality Locks. 6 Mailbox, Cluster Box, Wall-Mounted, Large, 60-Door Infrastructure - Mailboxes 139 20 41 Steel 1 11 Medium Normally inset into wall, providing no cover DR from side. Has multiple Good-Quality Locks. 6 Mailbox, Cluster Box, Wall-Mounted, Medium, 10-Door Infrastructure - Mailboxes 75 16 33 Steel 1 11 Light Only provides cover DR on 1 on 1d. Has multiple Good-Quality Locks. 6 Mailbox, Cluster Box, Wall-Mounted, Medium, 30-Door Infrastructure - Mailboxes 110 19 38 Steel 1 11 Very Light Only provides cover DR on 1-2 on 1d. Has multiple Good-Quality Locks. 6 Mailbox, Cluster Box, Wall-Mounted, Small, 6-Door Infrastructure - Mailboxes 45 14 28 Steel 1 11 None Has multiple Good-Quality Locks. 6 Mailbox, Collection Box, U.S. Mail Infrastructure - Mailboxes 125 20 40 Steel 5 12 Light Contents might provide extra mass and DR. Has Good-Quality Lock 6 Mailbox, Curbside, Large Infrastructure - Mailboxes 12 9 18 Steel 1 12 Very Light Only provides cover DR on 1-2 on 1d. Contents might provide extra mass and DR. 6 Mailbox, Curbside, Small Infrastructure - Mailboxes 5 6 13 Steel 1 12 Very Light Only provides cover DR on 1 on 1d. Contents might provide extra mass and DR. 6 Mailbox, Curbside, Small, Lockable Infrastructure - Mailboxes 16 10 20 Steel 1 12 Very Light Only provides cover DR on 1 on 1d. Contents might provide extra mass and DR. 6 Mailbox, Drop Box, Wall-Mounted, Exterior Infrastructure - Mailboxes 3 5 11 Steel 1 12 None Has Good-Quality Lock. 6 Mailbox, Drop Box, Wall-Mounted, Interior, Lockable Infrastructure - Mailboxes 5 6 13 Steel 1 12 None Has Good-Quality Lock. 6 Mailbox, Lamp Box, Royal Mail, 20th c. Infrastructure - Mailboxes 80 17 34 Cast Iron 3 12 Very Light Only provides cover DR on 1-2 on 1d. Contents might provide extra mass and DR. Has Good-Quality Lock. 6 Mailbox, Lamp Box, U.S. Mail, 20th c., Cast-Iron Infrastructure - Mailboxes 60 15 31 Cast Iron 2 10 Very Light Brittle. Cheap-Quality. Contents might provide additional mass and cover DR. Has Good-Quality Lock. 6 Mailbox, Lamp Box, U.S. Mail, 20th c., Steel Infrastructure - Mailboxes 80 17 34 Steel 3 12 Very Light Contents might provide additional mass and cover DR. Has Good-Quality Lock. 6 Mailbox, Pedestal, Cast Iron Infrastructure - Mailboxes 60 15 31 Cast Iron 3 12 Very Light Contents might provide additional mass and cover DR. Has Good-Quality Lock. 6 Mailbox, Pillar Box, Royal Mail, Edward V, B type Infrastructure - Mailboxes 858 38 76 Cast Iron 3 12 Very Light Contents might provide additional mass and cover DR. Has Good-Quality Lock. 6 Mailbox, Pillar Box, Royal Mail, Medium, Edward VII B type, 1673 mm Infrastructure - Mailboxes 720 35 71 Cast Iron 3 12 Very Light Contents might provide additional mass and cover DR. Has Good-Quality Lock. 6 Mailbox, Post, Steel Infrastructure - Mailboxes 8 8 16 Steel 3 12 Very Light Contents might provide additional mass and cover DR. Has Good-Quality Lock. 6 Mailbox, Wall-Mounted, Steel Infrastructure - Mailboxes 5 6 13 Steel 2 12 None Might have cheap-quality lock 7 Mailbox, Cluster Box, Pedestal, Large Infrastructure - Mailboxes 177 22 44 Steel 2 11 Light Only provides cover DR on 1-3 on 1d. Has multiple Good-Quality Locks. 7 Mailbox, Cluster Box, Pedestal, Medium Infrastructure - Mailboxes 166 21 43 Steel 2 11 Very Light Only provides cover DR on 1-2 on 1d. Has multiple Good-Quality Locks. 7 Mailbox, Cluster Box, Pedestal, Small Infrastructure - Mailboxes 141 20 41 Steel 2 11 Very Light Only provides cover DR on 1-2 on 1d. Has multiple Good-Quality Locks. 7 Mailbox, Courier Drop Box, Exterior Infrastructure - Mailboxes 115 19 38 Steel 2 11 Light Only provides cover DR on 1-3 on 1d. Contents might provide extra mass and DR. Has Good-Quality Lock 7 Mailbox, Courier Drop Box, Exterior, Light Infrastructure - Mailboxes 60 15 31 Steel 1 11 Very Light Only provides cover DR on 1-3 on 1d. Contents might provide extra mass and DR. Has Good-Quality Lock 7 Mailbox, Courier Drop Box, Exterior, Very Light Infrastructure - Mailboxes 20 10 21 Steel 1 12 Very Light Only provides cover DR on 1-3 on 1d. Contents might provide extra mass and DR. Has Good-Quality Lock 7 Mailbox, Pillar Box, Royal Mail, Elizabeth II B type Infrastructure - Mailboxes 1095 41 82 Steel 3 12 Very Light Contents might provide additional mass and cover DR. Has Good-Quality Lock. 7 Mailbox, Pillar Box, Royal Mail, Elizabeth II C type, 1855mm Infrastructure - Mailboxes 383 29 58 Steel 3 12 Very Light Contents might provide additional mass and cover DR. Has Good-Quality Lock. 7 Mailbox, PIllar Box, Royal Mail, Elizabeth II Type F Infrastructure - Mailboxes 284 26 52 Steel 3 12 Very Light Contents might provide additional mass and cover DR. Has Good-Quality Lock. 7 Mailbox, Pillar Box, Royal Mail, Elizabeth II Type K Infrastructure - Mailboxes 974 39 79 Steel 3 12 Very Light Contents might provide additional mass and cover DR. Has Good-Quality Lock. 7 Mailbox, PIllar Box, Royal Mail, Elizabeth II, 1590mm Infrastructure - Mailboxes 842 37 75 Steel 3 12 Very Light Contents might provide additional mass and cover DR. Has Good-Quality Lock. 8 Mailbox, Courier Drop Box, Exterior, High Security Infrastructure - Mailboxes 160 21 43 Steel 5 12 Light Only provides cover DR on 1-3 on 1d. Contents might provide extra mass and DR. Has Good-Quality Lock 8 Mailbox, Drop Box, Curbside, High Security, Heavy Infrastructure - Mailboxes 40 13 27 Steel 3 12 Very Light Only provides cover DR on 1-2 on 1d. Contents might provide extra mass and DR. Has Good-Quality Lock. 8 Mailbox, Drop Box, Curbside, High Security, Large, Heavy Infrastructure - Mailboxes 55 15 30 Steel 3 12 Very Light Only provides cover DR on 1-2 on 1d. Contents might provide extra mass and DR. Has Good-Quality Lock. 8 Mailbox, Drop Box, Curbside, High-Security Infrastructure - Mailboxes 25 11 23 Steel 2 12 Very Light Only provides cover DR on 1 on 1d. Contents might provide extra mass and DR. Has Good-Quality Lock. 8 Mailbox, Drop Box, Wall-Mounted, Exterior, High-Security Infrastructure - Mailboxes 20 10 21 Steel 2 12 Very Light Only provides cover DR on 1 on 1d. Contents might provide extra mass and DR. Has Good-Quality Lock. 8 Mailbox, Drop Box, Wall-Mounted, Interior, High Security Infrastructure - Mailboxes 11 8 17 Steel 1 12 None Has Good-Quality Lock. 8 Mailbox, Drop Box, Wall-Mounted, Interior, High Security, Stainless Infrastructure - Mailboxes 8 8 16 Steel 2 12 None Has Good-Quality Lock. 8 Mailbox, Lamp Box, Royal Mail, Modern Infrastructure - Mailboxes 17 10 20 Fiberglass 2 12 Very Light Only provides cover DR on 1-2 on 1d. Contents might provide extra mass and DR. Has Good-Quality Lock. 1 Monument, Granite, 24" thick 5' high Infrastructure - Monuments 4500 66 132 Stone 3 14 Medium thicker at base 1 Monument, Granite, 24" thick 8.5' high Infrastructure - Monuments 1100 41 82 Stone 3 14 Medium thicker at base 1 Monument, Marble, 12" thick 4' high Infrastructure - Monuments 550 32 65 Stone 3 14 Light thicker at base 3 Monument, Cross, Granite 8' 12" thick Infrastructure - Monuments 7000 76 153 Stone 3 13 Medium thicker at base 6 Historical Marker, Bronze, 1/2" thick, 2.5' x 2.5 Infrastructure - Monuments 195 23 46 Bronze 24 14 Light 6 Historical Marker, Cast Iron, 3/4" thick, 2.5' x 2.5 Infrastructure - Monuments 200 23 46 Cast Iron 5 14 Light 7 Historical Marker, Aluminum, 3/4" thick, 2.5' x 2.5 Infrastructure - Monuments 65 16 32 Aluminum 19 12 Light Attached to 8' x 4" diameter steel pole (DR 5, HP 20) imbedded in ground. |
12-11-2021, 02:43 AM | #32 |
Join Date: Apr 2005
|
Re: Random Things to Lift and Smash
Part 27: Melee in the Park With George - Old-Style Park Fixtures
For when the bad guys interrupt that anonymous meet-up with your informant, the purse snatcher bolts through the crowded plaza, or the crazed sniper starts picking targets. The low-tech stone stuff also makes good DF infrastructure. Code:
1 Bench, Backed, Heavy, Stone, 6' Infrastructure - Park Fixtures 2000 50 100 Stone 60* 12 Medium Listed DR is nominal. Might give increased cover DR from other directions. 1 Bench, Backed, Heavy, Stone, 8' Infrastructure - Park Fixtures 3500 60 121 Stone 60* 12 Medium Listed DR is nominal. Might give increased cover DR from other directions. 1 Bench, Backed, Light, Stone, 6' Infrastructure - Park Fixtures 360 28 56 Stone 20* 12 Medium Listed DR is nominal. Might give increased cover DR from other directions. 1 Bench, Backed, Stone, 6' Infrastructure - Park Fixtures 1285 43 86 Stone 50* 12 Medium Listed DR is nominal. Might give increased cover DR from other directions. 1 Bench, Backed, Stone, 8' Infrastructure - Park Fixtures 2500 54 108 Stone 50* 12 Medium Listed DR is nominal. Might give increased cover DR from other directions. 5 Bench, Fixed, Steel & Wood, 6' Infrastructure - Park Fixtures 56 15 30 Steel/Softwood 7 12 Very Light Seat is Softwood (DR 1*, Combustible). Only provides cover DR on 1-2 on 1d. 5 Bench, Light, Concrete, 3' Infrastructure - Park Fixtures 170 22 44 Concrete 9 12 Very Light Brittle. Listed DR is nominal. Might give increased cover DR from other directions. Only provides cover DR on 1-2 on 1d. 5 Bench, Light, Stone, 3' Infrastructure - Park Fixtures 170 22 44 Stone 9 12 Very Light Listed DR is nominal. Might give increased cover DR from other directions. Only provides cover DR on 1-2 on 1d. 5 Information Board, Wood Infrastructure - Park Fixtures 150 21 42 Hardwood 2 13 Very Light Combustible. DR 3 vs. crushing 5 Information Station, Wood Infrastructure - Park Fixtures 250 25 50 Hardwood 2 13 Very Light Combustible. DR 3 vs. crushing 6 Bench, Backed & Shelf, Heavy, Steel & Wood, 12' Infrastructure - Park Fixtures 320 27 54 Steel/Softwood 7 12 Light Seat and Shelf are Softwood (DR 1*, Combustible). Only provides cover DR on 1-4 on 1d. 6 Bench, Backed & Shelf, Heavy, Steel & Wood, 24' Infrastructure - Park Fixtures 564 33 66 Steel/Softwood 7 12 Light Seat and Shelf are Softwood (DR 1*, Combustible). Only provides cover DR on 1-4 on 1d. 6 Bench, Backed & Shelf, Heavy, Steel & Wood, 6' Infrastructure - Park Fixtures 218 24 48 Steel/Softwood 7 12 Light Seat and Shelf are Softwood (DR 1*, Combustible). Only provides cover DR on 1-4 on 1d. 6 Bench, Backed & Shelf, Heavy, Steel & Wood, 8' Infrastructure - Park Fixtures 244 24 49 Steel/Softwood 7 12 Light Seat and Shelf are Softwood (DR 1*, Combustible). Only provides cover DR on 1-4 on 1d. 6 Bench, Backed & Shelf, Steel & Wood, 12' Infrastructure - Park Fixtures 228 24 48 Steel/Softwood 7 12 Light Seat and Shelf are Softwood (DR 1*, Combustible). Only provides cover DR on 1-4 on 1d. 6 Bench, Backed & Shelf, Steel & Wood, 24' Infrastructure - Park Fixtures 402 29 59 Steel/Softwood 7 12 Light Seat and Shelf are Softwood (DR 1*, Combustible). Only provides cover DR on 1-4 on 1d. 6 Bench, Backed & Shelf, Steel & Wood, 6' Infrastructure - Park Fixtures 156 21 43 Steel/Softwood 7 12 Light Seat and Shelf are Softwood (DR 1*, Combustible). Only provides cover DR on 1-4 on 1d. 6 Bench, Backed & Shelf, Steel & Wood, 8' Infrastructure - Park Fixtures 174 22 44 Steel/Softwood 7 12 Light Seat and Shelf are Softwood (DR 1*, Combustible). Only provides cover DR on 1-4 on 1d. 6 Bench, Backed, Heavy, Steel & Wood, 12' Infrastructure - Park Fixtures 224 24 48 Steel/Softwood 7 12 Light Seat & Back are Softwood (DR 1*, Combustible). Only provides cover DR on 1-4 on 1d. 6 Bench, Backed, Heavy, Steel & Wood, 24' Infrastructure - Park Fixtures 384 29 58 Steel/Softwood 7 12 Light Seat & Back are Softwood (DR 1*, Combustible). Only provides cover DR on 1-4 on 1d. 6 Bench, Backed, Heavy, Steel & Wood, 6' Infrastructure - Park Fixtures 164 21 43 Steel/Softwood 7 12 Light Seat & Back are Softwood (DR 1*, Combustible). Only provides cover DR on 1-4 on 1d. 6 Bench, Backed, Heavy, Steel & Wood, 8' Infrastructure - Park Fixtures 176 22 44 Steel/Softwood 7 12 Light Seat & Back are Softwood (DR 1*, Combustible). Only provides cover DR on 1-4 on 1d. 6 Bench, Backed, Steel & Wood, 12' Infrastructure - Park Fixtures 158 21 43 Steel/Softwood 7 12 Light Seat & Back are Softwood (DR 1*, Combustible). Only provides cover DR on 1-4 on 1d. 6 Bench, Backed, Steel & Wood, 24' Infrastructure - Park Fixtures 274 25 51 Steel/Softwood 7 12 Light Seat & Back are Softwood (DR 1*, Combustible). Only provides cover DR on 1-4 on 1d. 6 Bench, Backed, Steel & Wood, 6' Infrastructure - Park Fixtures 118 19 39 Steel/Softwood 7 12 Light Seat & Back are Softwood (DR 1*, Combustible). Only provides cover DR on 1-4 on 1d. 6 Bench, Backed, Steel & Wood, 8' Infrastructure - Park Fixtures 126 20 40 Steel/Softwood 7 12 Light Seat & Back are Softwood (DR 1*, Combustible). Only provides cover DR on 1-4 on 1d. 6 Bench, Fixed, Heavy, Steel & Wood, 6' Infrastructure - Park Fixtures 76 16 33 Steel/Softwood 7 12 Very Light Seat is Softwood (DR 1*, Combustible). Only provides cover DR on 1-2 on 1d. 6 Bench, Heavy, Steel & Wood, 12 Infrastructure - Park Fixtures 102 18 37 Steel/Softwood 7 12 Very Light Seat is Softwood (DR 1*, Combustible). Only provides cover DR on 1-2 on 1d. 6 Bench, Heavy, Steel & Wood, 12' Infrastructure - Park Fixtures 120 19 39 Steel/Softwood 7 12 Very Light Seat is Softwood (DR 1*, Combustible). Only provides cover DR on 1-2 on 1d. 6 Bench, Heavy, Steel & Wood, 24' Infrastructure - Park Fixtures 198 23 46 Steel/Softwood 7 12 Very Light Seat is Softwood (DR 1*, Combustible). Only provides cover DR on 1-2 on 1d. 6 Bench, Heavy, Steel & Wood, 24' Infrastructure - Park Fixtures 212 23 47 Steel/Softwood 7 12 Very Light Seat is Softwood (DR 1*, Combustible). Only provides cover DR on 1-2 on 1d. 6 Bench, Heavy, Steel & Wood, 6' Infrastructure - Park Fixtures 82 17 34 Steel/Softwood 7 12 Very Light Seat is Softwood (DR 1*, Combustible). Only provides cover DR on 1-2 on 1d. 6 Bench, Heavy, Steel & Wood, 8' Infrastructure - Park Fixtures 84 17 35 Steel/Softwood 7 12 Very Light Seat is Softwood (DR 1*, Combustible). Only provides cover DR on 1-2 on 1d. 6 Bench, Heavy, Steel & Wood, 8' Infrastructure - Park Fixtures 90 17 35 Steel/Softwood 7 12 Very Light Seat is Softwood (DR 1*, Combustible). Only provides cover DR on 1-2 on 1d. 6 Bench, Picnic, Wood Infrastructure - Park Fixtures 35 13 26 Softwood 2 12 Very Light Combustible. Only provides cover DR on 1 on 1d. 6 Bench, Steel & Wood, 12 Infrastructure - Park Fixtures 74 16 33 Steel/Softwood 7 12 Very Light Seat is Softwood (DR 1*, Combustible). Only provides cover DR on 1-2 on 1d. 6 Bench, Steel & Wood, 12' Infrastructure - Park Fixtures 86 17 35 Steel/Softwood 7 12 Very Light Seat is Softwood (DR 1*, Combustible). Only provides cover DR on 1-2 on 1d. 6 Bench, Steel & Wood, 24' Infrastructure - Park Fixtures 142 20 41 Steel/Softwood 7 12 Very Light Seat is Softwood (DR 1*, Combustible). Only provides cover DR on 1-2 on 1d. 6 Bench, Steel & Wood, 24' Infrastructure - Park Fixtures 152 21 42 Steel/Softwood 7 12 Very Light Seat is Softwood (DR 1*, Combustible). Only provides cover DR on 1-2 on 1d. 6 Bench, Steel & Wood, 6' Infrastructure - Park Fixtures 58 15 30 Steel/Softwood 7 12 Very Light Seat is Softwood (DR 1*, Combustible). Only provides cover DR on 1-2 on 1d. 6 Bench, Steel & Wood, 8' Infrastructure - Park Fixtures 60 15 31 Steel/Softwood 7 12 Very Light Seat is Softwood (DR 1*, Combustible). Only provides cover DR on 1-2 on 1d. 6 Bench, Steel & Wood, 8' Infrastructure - Park Fixtures 64 16 32 Steel/Softwood 7 12 Very Light Seat is Softwood (DR 1*, Combustible). Only provides cover DR on 1-2 on 1d. 6 Bike Rack, Portable Infrastructure - Park Fixtures 65 16 32 Steel 3 12 Very Light Only provides cover DR on 1-2 on 1d. 6 Information Station, Metal Infrastructure - Park Fixtures 355 28 56 Steel 2 13 Very Light DR 5 vs. cutting, crushing, impaling. 6 Planter, 2.5' x 2.5' x 2.5', 2" thick walls Infrastructure - Park Fixtures 1060 40 81 Concrete 16* 12 Very Light Cover DR is doubled. If filled, dirt provides additional Cover DR 17. 6 Planter, 8' x 2.5' x 2.5', 2" thick walls Infrastructure - Park Fixtures 2700 55 111 Concrete 16* 12 Very Light Cover DR is doubled. If filled, dirt provides cover DR up to DR 67. 6 Planter, Round, Concrete, 2.5' diameter x 1.5' high, 2" walls Infrastructure - Park Fixtures 440 30 60 Concrete 16* 12 Very Light Cover DR is doubled. If filled, dirt provides additional Cover DR 17. 6 Planter, Round, Concrete, 3' diameter x 2' high, 3" walls Infrastructure - Park Fixtures 750 36 72 Concrete 24* 12 Very Light Cover DR is doubled. If filled, dirt provides additional Cover DR 25. Last edited by Pursuivant; 12-11-2021 at 03:17 AM. |
12-11-2021, 02:49 AM | #33 |
Join Date: Apr 2005
|
Re: Random Things to Lift and Smash
Part 28: Another Walk In the Park - High Tech Park Fixtures
Sort of obsessive here. Blame it on some massive online catalogs which made it incredibly easy to GURPSify the raw data. Bench & shelf combinations mount the shelf behind the bench. They can double as the sort of sports benches where scorekeepers sit behind the athletes. Code:
7 Basketball Backboard Infrastructure - Park Fixtures 150 21 42 Plastic 5 12 Light Combustible. 7 Basketball Goal, Base, Concrete, 13.5' x 2.5' x 12.5' Infrastructure - Park Fixtures 3800 62 124 Concrete 240* 12 Light Imbedded in 3' of concrete. 2.5' x 2.5' arced column tapers towards top. 7 Basketball Goal, Complete Infrastructure - Park Fixtures 3980 63 126 Miscellaneous 240* 12 Light Imbedded in 3' of concrete. 2.5' x 2.5' arced column tapers towards top. Backboard and hoop can be targeted separately. 7 Basketball Net, Breakaway Infrastructure - Park Fixtures 29 12 24 Steel 5 12 None Bolted to backboard. Can support up to 300 lb. 7 Bench, Aluminum & Plastic, 12' Infrastructure - Park Fixtures 57 15 30 Aluminum/Plastic 5 12 Very Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-2 on 1d. 7 Bench, Aluminum & Plastic, 24' Infrastructure - Park Fixtures 110 19 38 Aluminum/Plastic 5 12 Very Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-2 on 1d. 7 Bench, Aluminum & Plastic, 6' Infrastructure - Park Fixtures 46 14 28 Aluminum 5 12 Very Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-4 on 1d. 7 Bench, Aluminum & Plastic, 8' Infrastructure - Park Fixtures 47 14 28 Aluminum/Plastic 5 12 Very Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-2 on 1d. 7 Bench, Aluminum, 12' Infrastructure - Park Fixtures 57 15 30 Aluminum 5 12 Very Light Only provides cover DR on 1-2 on 1d. 7 Bench, Aluminum, 24' Infrastructure - Park Fixtures 110 19 38 Aluminum 5 12 Very Light Only provides cover DR on 1-2 on 1d. 7 Bench, Aluminum, 6' Infrastructure - Park Fixtures 46 14 28 Aluminum 5 12 Very Light Only provides cover DR on 1-2 on 1d. 7 Bench, Aluminum, 8' Infrastructure - Park Fixtures 47 14 28 Aluminum 5 12 Very Light Only provides cover DR on 1-2 on 1d. 7 Bench, Backed & Shelf, Aluminum & Plastic, 12' Infrastructure - Park Fixtures 178 22 45 Aluminum/Plastic 5 12 Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-4 on 1d. 7 Bench, Backed & Shelf, Aluminum & Plastic, 24' Infrastructure - Park Fixtures 314 27 54 Aluminum/Plastic 5 12 Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-4 on 1d. 7 Bench, Backed & Shelf, Aluminum & Plastic, 6' Infrastructure - Park Fixtures 122 19 39 Aluminum/Plastic 5 12 Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-4 on 1d. 7 Bench, Backed & Shelf, Aluminum & Plastic, 8' Infrastructure - Park Fixtures 136 20 41 Aluminum/Plastic 5 12 Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-4 on 1d. 7 Bench, Backed & Shelf, Aluminum, 12' Infrastructure - Park Fixtures 178 22 45 Aluminum 5 12 Light Only provides cover DR on 1-4 on 1d. 7 Bench, Backed & Shelf, Aluminum, 24' Infrastructure - Park Fixtures 314 27 54 Aluminum 5 12 Light Only provides cover DR on 1-4 on 1d. 7 Bench, Backed & Shelf, Aluminum, 6' Infrastructure - Park Fixtures 122 19 39 Aluminum 5 12 Light Only provides cover DR on 1-4 on 1d. 7 Bench, Backed & Shelf, Aluminum, 8' Infrastructure - Park Fixtures 136 20 41 Aluminum 5 12 Light Only provides cover DR on 1-4 on 1d. 7 Bench, Backed & Shelf, Heavy, Aluminum & Plastic, 12' Infrastructure - Park Fixtures 250 25 50 Aluminum/Plastic 5 12 Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-4 on 1d. 7 Bench, Backed & Shelf, Heavy, Aluminum & Plastic, 24' Infrastructure - Park Fixtures 440 30 60 Aluminum/Plastic 5 12 Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-4 on 1d. 7 Bench, Backed & Shelf, Heavy, Aluminum & Plastic, 6' Infrastructure - Park Fixtures 170 22 44 Aluminum/Plastic 5 12 Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-4 on 1d. 7 Bench, Backed & Shelf, Heavy, Aluminum & Plastic, 8' Infrastructure - Park Fixtures 190 22 45 Aluminum/Plastic 5 12 Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-4 on 1d. 7 Bench, Backed & Shelf, Heavy, Aluminum, 12' Infrastructure - Park Fixtures 250 25 50 Aluminum 5 12 Light Only provides cover DR on 1-4 on 1d. 7 Bench, Backed & Shelf, Heavy, Aluminum, 24' Infrastructure - Park Fixtures 440 30 60 Aluminum 5 12 Light Only provides cover DR on 1-4 on 1d. 7 Bench, Backed & Shelf, Heavy, Aluminum, 6' Infrastructure - Park Fixtures 170 22 44 Aluminum 5 12 Light Only provides cover DR on 1-4 on 1d. 7 Bench, Backed & Shelf, Heavy, Aluminum, 8' Infrastructure - Park Fixtures 190 22 45 Aluminum 5 12 Light Only provides cover DR on 1-4 on 1d. 7 Bench, Backed, Aluminum & Plastic, 12' Infrastructure - Park Fixtures 124 19 39 Aluminum/Plastic 5 12 Light Seat and Shelf are Softwood (DR 1*, Combustible). Only provides cover DR on 1-4 on 1d. 7 Bench, Backed, Aluminum & Plastic, 24' Infrastructure - Park Fixtures 214 23 47 Aluminum/Plastic 5 12 Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-4 on 1d. 7 Bench, Backed, Aluminum & Plastic, 6' Infrastructure - Park Fixtures 92 18 36 Aluminum/Plastic 5 12 Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-4 on 1d. 7 Bench, Backed, Aluminum & Plastic, 8' Infrastructure - Park Fixtures 99 18 37 Aluminum/Plastic 5 12 Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-4 on 1d. 7 Bench, Backed, Aluminum, 12' Infrastructure - Park Fixtures 124 19 39 Aluminum 5 12 Light Only provides cover DR on 1-4 on 1d. 7 Bench, Backed, Aluminum, 24' Infrastructure - Park Fixtures 214 23 47 Aluminum 5 12 Light Only provides cover DR on 1-4 on 1d. 7 Bench, Backed, Aluminum, 6' Infrastructure - Park Fixtures 92 18 36 Aluminum 5 12 Light Only provides cover DR on 1-4 on 1d. 7 Bench, Backed, Aluminum, 8' Infrastructure - Park Fixtures 99 18 37 Aluminum 5 12 Light Only provides cover DR on 1-4 on 1d. 7 Bench, Backed, Concrete, 6' Infrastructure - Park Fixtures 600 33 67 Concrete 15* 12 Light Listed DR is nominal. Might give increased cover DR from other directions. Only provides cover DR on 1-4 on 1d. 7 Bench, Backed, Heavy, Aluminum & Plastic, 12' Infrastructure - Park Fixtures 174 22 44 Aluminum/Plastic 5 12 Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-4 on 1d. 7 Bench, Backed, Heavy, Aluminum & Plastic, 24' Infrastructure - Park Fixtures 300 26 53 Aluminum/Plastic 5 12 Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-4 on 1d. 7 Bench, Backed, Heavy, Aluminum & Plastic, 6' Infrastructure - Park Fixtures 128 20 40 Aluminum/Plastic 5 12 Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-4 on 1d. 7 Bench, Backed, Heavy, Aluminum & Plastic, 8' Infrastructure - Park Fixtures 138 20 41 Aluminum/Plastic 5 12 Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-4 on 1d. 7 Bench, Backed, Heavy, Aluminum, 12' Infrastructure - Park Fixtures 174 22 44 Aluminum 5 12 Light Only provides cover DR on 1-4 on 1d. 7 Bench, Backed, Heavy, Aluminum, 24' Infrastructure - Park Fixtures 300 26 53 Aluminum 5 12 Light Only provides cover DR on 1-4 on 1d. 7 Bench, Backed, Heavy, Aluminum, 6' Infrastructure - Park Fixtures 128 20 40 Aluminum 5 12 Light Only provides cover DR on 1-4 on 1d. 7 Bench, Backed, Heavy, Aluminum, 8' Infrastructure - Park Fixtures 138 20 41 Aluminum 5 12 Light Only provides cover DR on 1-4 on 1d. 7 Bench, Backed, Heavy, Concrete, 6' Infrastructure - Park Fixtures 850 37 75 Concrete 25* 12 Light Listed DR is nominal. Might give increased cover DR from other directions. Only provides cover DR on 1-4 on 1d. 7 Bench, Fixed, Aluminum & Plastic, 6' Infrastructure - Park Fixtures 43 14 28 Aluminum/Plastic 5 12 Very Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-2 on 1d. 7 Bench, Fixed, Aluminum, 6' Infrastructure - Park Fixtures 43 14 28 Aluminum 5 12 Very Light Only provides cover DR on 1-2 on 1d. Last edited by Pursuivant; 12-11-2021 at 03:26 AM. |
12-11-2021, 02:51 AM | #34 |
Join Date: Apr 2005
|
Re: Random Things to Lift and Smash
Part 29: More High-Tech Park Fixtures
Code:
7 Bench, Fixed, Heavy, Aluminum & Plastic, 6' Infrastructure - Park Fixtures 60 15 31 Aluminum/Plastic 5 12 Very Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-2 on 1d. 7 Bench, Fixed, Heavy, Aluminum, 6' Infrastructure - Park Fixtures 60 15 31 Aluminum 5 12 Very Light Only provides cover DR on 1-2 on 1d. 7 Bench, Fixed, Steel, 6' Infrastructure - Park Fixtures 56 15 30 Steel 7 12 Very Light Only provides cover DR on 1-2 on 1d. 7 Bench, Heavy, Aluminum & Plastic, 12 Infrastructure - Park Fixtures 80 17 34 Aluminum/Plastic 5 12 Very Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-2 on 1d. 7 Bench, Heavy, Aluminum & Plastic, 24' Infrastructure - Park Fixtures 154 21 42 Aluminum/Plastic 5 12 Very Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-2 on 1d. 7 Bench, Heavy, Aluminum & Plastic, 6' Infrastructure - Park Fixtures 64 16 32 Aluminum/Plastic 5 12 Very Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-2 on 1d. 7 Bench, Heavy, Aluminum & Plastic, 8' Infrastructure - Park Fixtures 66 16 32 Aluminum/Plastic 5 12 Very Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-2 on 1d. 7 Bench, Heavy, Aluminum, 12 Infrastructure - Park Fixtures 80 17 34 Aluminum 5 12 Very Light Only provides cover DR on 1-2 on 1d. 7 Bench, Heavy, Aluminum, 24' Infrastructure - Park Fixtures 154 21 42 Aluminum 5 12 Very Light Only provides cover DR on 1-2 on 1d. 7 Bench, Heavy, Aluminum, 6' Infrastructure - Park Fixtures 64 16 32 Aluminum 5 12 Very Light Only provides cover DR on 1-2 on 1d. 7 Bench, Heavy, Aluminum, 8' Infrastructure - Park Fixtures 66 16 32 Aluminum 5 12 Very Light Only provides cover DR on 1-2 on 1d. 7 Bench, Heavy, Steel & Plastic, 12' Infrastructure - Park Fixtures 94 18 36 Aluminum/Plastic 5 12 Very Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-2 on 1d. 7 Bench, Heavy, Steel & Plastic, 24' Infrastructure - Park Fixtures 166 21 43 Aluminum/Plastic 5 12 Very Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-2 on 1d. 7 Bench, Heavy, Steel & Plastic, 8' Infrastructure - Park Fixtures 70 16 32 Aluminum/Plastic 5 12 Very Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-2 on 1d. 7 Bench, Steel & Plastic, 12' Infrastructure - Park Fixtures 67 16 32 Aluminum/Plastic 5 12 Very Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-2 on 1d. 7 Bench, Steel & Plastic, 24' Infrastructure - Park Fixtures 118 19 39 Steel/Plastic 7 12 Very Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-2 on 1d. 7 Bench, Steel & Plastic, 6' Infrastructure - Park Fixtures 46 14 28 Aluminum/Plastic 5 12 Very Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-2 on 1d. 7 Bench, Steel & Plastic, 8' Infrastructure - Park Fixtures 50 14 29 Aluminum/Plastic 5 12 Very Light Seat is plastic (DR 4, Combustible). Only provides cover DR on 1-2 on 1d. 7 Bench, Steel, 12' Infrastructure - Park Fixtures 67 16 32 Aluminum 7 12 Very Light Only provides cover DR on 1-2 on 1d. 7 Bench, Steel, 24' Infrastructure - Park Fixtures 118 19 39 Aluminum 5 12 Very Light Only provides cover DR on 1-2 on 1d. 7 Bench, Steel, 8' Infrastructure - Park Fixtures 50 14 29 Aluminum 7 12 Very Light Only provides cover DR on 1-2 on 1d. 7 Bench, Steel, Heavy, 12' Infrastructure - Park Fixtures 94 18 36 Aluminum 5 12 Very Light Only provides cover DR on 1-2 on 1d. 7 Bench, Steel, Heavy, 24' Infrastructure - Park Fixtures 166 21 43 Aluminum 5 12 Very Light Only provides cover DR on 1-2 on 1d. 7 Bench, Steel, Heavy, 8' Infrastructure - Park Fixtures 70 16 32 Aluminum 5 12 Very Light Only provides cover DR on 1-2 on 1d. 7 Information Station, Metal Infrastructure - Park Fixtures 250 25 50 Aluminum 2 13 Very Light DR 3 vs. cutting, crushing, impaling. 7 Table & Benches, Round, Concrete, 5.5' x 3' x 2.5' Infrastructure - Park Fixtures 760 36 73 Concrete 16* 12 Light Combined unit. DR only protects on 1-4 on 1d. DR is averaged, might provide up to +2d additional DR. The table (1/2 total HP) and two benches (1/4 total HP) can be attacked separately. 7 Table, Picnic & Benches, Steel, Heavy, 8' x 5.5' x 2.5' Infrastructure - Park Fixtures 330 27 55 Steel 7 12 Light Combined unit. Cover DR only protects on 1-3 on 1d. The table (1/2 total HP) and two benches (1/4 total HP) can be attacked separately. 7 Table, Ping-Pong, Concrete/Steel, 9' x 5' x 2.5', 2" thick Infrastructure - Park Fixtures 1400 44 89 Concrete/Steel 16* 12 Light DR only protects on 1-3 on 1d. DR is averaged, might provide an additional 1d cover DR. 7 Table, Platform, Concrete, 5' x 5' x 1.5' Infrastructure - Park Fixtures 3392 60 120 Concrete 480* 12 Very Light DR only protects on 1-3 on 1d. Listed DR is maximum and might be reduced by 1d x 10%. 8 Bag Toss Target, Concrete, 4' x 2' x 1', 2" thick Infrastructure - Park Fixtures 350 28 56 Concrete 16* 12 None Bolted to ground. 8 Bike Rack, Bollard, 3-Loop, 1.5" Aluminum Infrastructure - Park Fixtures 80 17 34 Aluminum 5 12 Very Light Only provides cover DR on 1-2 on 1d. |
12-11-2021, 03:13 AM | #35 |
Join Date: Apr 2005
|
Re: Random Things to Lift and Smash
Part 30: Playground of Peril
Scary, obsolete, 20th century playground equipment which sent generations of children to the hospital, along with their kid-safe, tort lawyer-repelling 21st century descendants. In addition to exerting an irresistible attraction on certain DC Comics supervillains, a playground of blatantly unsafe rides is the perfect environment for Parkour experts to show off and for action heroes to creatively surprise & demise the bad guys. Raise the stakes by adding an unforgiving concrete surface. No stats with these, but plenty of opportunity for PCs to creatively use DX, ST, & Acrobatics, Jumping, and Running skills and take falling damage if they screw up. Code:
5 Exercise Bar Frame Infrastructure - Playground Equipment 390 29 58 Metal 2 14 Very Light DR 5 vs. cutting, crushing, impaling. 5 Swing Set, Commercial, 8' Infrastructure - Playground Equipment 300 26 53 Metal 2 12 Very Light DR 5 vs. cutting, crushing, impaling. Swings attached with 1/2" chain. 6 Balance Barrel Infrastructure - Playground Equipment 220 24 48 Steel 2 14 Very Light DR 5 vs. cutting, crushing, impaling. 6 Chin-Up Bar, Metal, 6' tall Infrastructure - Playground Equipment 50 14 29 Steel 2 14 Very Light DR 5 vs. cutting, crushing, impaling. 6 Climbing Structure, Metal, 18' tall, 12.5' wide Infrastructure - Playground Equipment 500 31 63 Steel 2 14 Very Light DR 5 vs. cutting, crushing, impaling. 6 Fireman's Pole, 12' Infrastructure - Playground Equipment 50 14 29 Steel 2 14 Very Light DR 5 vs. cutting, crushing, impaling. 6 Jungle Gym, 9.5' x 4' x 6' Infrastructure - Playground Equipment 270 25 51 Steel 2 14 Very Light DR 5 vs. cutting, crushing, impaling. 6 Log Swing Infrastructure - Playground Equipment 500 31 63 Steel/Hardwood 2 14 Very Light DR 5 vs. cutting, crushing, impaling. Swings attached with 1/2" chain. 6 Merry-Go-Round, 10' diameter Infrastructure - Playground Equipment 1500 45 91 Steel 2 14 Very Light DR 5 vs. cutting, crushing, impaling. 6 Monkey Bars, 21' tall Infrastructure - Playground Equipment 1100 41 82 Steel 2 14 Very Light DR 5 vs. cutting, crushing, impaling. 6 Ocean Wave, 16' tall, 12' diameter Infrastructure - Playground Equipment 360 28 56 Steel 2 14 Very Light Swings attached with 1/2" chain 6 Seesaw, 10' Infrastructure - Playground Equipment 700 35 71 Steel/Hardwood 2 14 Very Light DR 3 vs. cutting, crushing, impaling. 6 Seesaw, 8' Infrastructure - Playground Equipment 620 34 68 Steel/Hardwood 2 14 Very Light DR 3 vs. cutting, crushing, impaling. 6 Seeswaw, 6' Infrastructure - Playground Equipment 150 21 42 Steel/Hardwood 2 14 Very Light DR 3 vs. cutting, crushing, impaling. 6 Slide, Metal, 10' high Infrastructure - Playground Equipment 150 21 42 Steel 2 14 Very Light DR 5 vs. cutting, crushing, impaling. 6 Slide, Racer, Metal, 16' tall, 12' long Infrastructure - Playground Equipment 500 31 63 Steel 2 14 Very Light DR 5 vs. cutting, crushing, impaling. 6 Slide, Spiral, Metal, 35', 18' high Infrastructure - Playground Equipment 1200 42 85 Steel 2 14 Very Light DR 5 vs. cutting, crushing, impaling. 6 Spring Horse Infrastructure - Playground Equipment 100 18 37 Metal 2 14 Very Light DR 5 vs. cutting, crushing, impaling. 6 Swing Set, 12' high Infrastructure - Playground Equipment 600 33 67 Steel 2 14 Very Light DR 5 vs. cutting, crushing, impaling. 6 Swing Set, Home, 8' Infrastructure - Playground Equipment 185 22 45 Metal 1 12 Very Light DR 3 vs. cutting, crushing, impaling. Swings attached with 1/2" chain 6 Swing Set, Home, Light, 6' high Infrastructure - Playground Equipment 135 20 41 Metal 1 12 Very Light DR 3 vs. cutting, crushing, impaling. Swings attached with 3/8" chain 6 Teeter Ladder Infrastructure - Playground Equipment 360 28 56 Steel 2 14 Very Light DR 5 vs. cutting, crushing, impaling. 6 Tetherball Infrastructure - Playground Equipment 150 21 42 Steel/Plastic 2 14 Very Light Pole has DR5 vs. cutting, crushing, impaling. Ball attached with 1/2" chain. Ball has DR 1, HP 3. 7 Monkey Bars, 15', Wood Infrastructure - Playground Equipment 1350 44 88 Steel 2 14 Very Light DR 3 vs. cutting, crushing, impaling. 8 Chin-Up Bar, Metal, 5' tall Infrastructure - Playground Equipment 10 8 17 Steel 2 14 Very Light DR 5 vs. cutting, crushing, impaling. 8 Slide, Spiral, 10' Infrastructure - Playground Equipment 35 13 26 Plastic 1 13 Very Light DR 3 vs. cutting, crushing, impaling. 8 Slide, Tube, 10' Infrastructure - Playground Equipment 33 12 25 Plastic 1 13 Very Light DR 3 vs. cutting, crushing, impaling. Last edited by Pursuivant; 12-11-2021 at 03:37 AM. |
12-12-2021, 09:07 AM | #36 |
Join Date: Apr 2005
|
Re: Random Things to Lift and Smash
Part 31: Infrastructure - Ancient & Victorian Plumbing
Stats for copper, iron, & lead pipes & 19th century "sanitary conveniences." Assume a length of pipe braced at each end can support pounds equal to (weight per yard x 2) before it bends & perhaps (weight per yard x 4) before it fails. Reduce this by ~20% for pipes braced on just one end, like flag poles. Actual numbers depend on material, wall thickness, diameter, & distance between supports. Old-style plumbing is mainly interesting as cover DR. A well-made claw-foot bathtub will easily stop small caliber pistol bullets and shrapnel. For outdoor firefights, a cast-iron drinking fountain serves just as well. Better yet, find a fire hydrant; it will stop rifle bullets. Old-style toilet tanks hold 2-4 gallons of water. Sinks & toilet bowls will hold about 1-2 gallons. Code:
2 Pipe, Copper, 1", per yd. Infrastructure - Plumbing 5.5 7 14 Copper 1 12 None Any damage which penetrates DR will cause leakage. 2 Pipe, Copper, 1" Heavy, per yd. Infrastructure - Plumbing 7.5 7 15 Copper 2 12 None Any damage which penetrates DR will cause leakage. 2 Pipe, Copper, 1/2", per yd. Infrastructure - Plumbing 3 5 11 Copper 1 12 None Any damage which penetrates DR will cause leakage. 2 Pipe, Copper, 1/2" Heavy, per yd. Infrastructure - Plumbing 3.5 6 12 Copper 2 12 None Any damage which penetrates DR will cause leakage. 2 Pipe, Copper, 12", per yd. Infrastructure - Plumbing 150 21 42 Copper 4 12 None Any damage which penetrates DR will cause leakage. 2 Pipe, Copper, 12" Heavy, per yd. Infrastructure - Plumbing 195 23 46 Copper 3 12 None Any damage which penetrates DR will cause leakage. 2 Pipe, Copper, 2", per yd. Infrastructure - Plumbing 12 9 18 Copper 2 12 None Any damage which penetrates DR will cause leakage. 2 Pipe, Copper, 2" Heavy, per yd. Infrastructure - Plumbing 18 10 20 Copper 3 12 None Any damage which penetrates DR will cause leakage. 2 Pipe, Copper, 3", per yd. Infrastructure - Plumbing 25 11 23 Copper 2 12 None Any damage which penetrates DR will cause leakage. 2 Pipe, Copper, 3" Heavy, per yd. Infrastructure - Plumbing 31 12 25 Copper 3 12 None Any damage which penetrates DR will cause leakage. 2 Pipe, Copper, 3/4", per yd. Infrastructure - Plumbing 4 6 12 Copper 1 12 None Any damage which penetrates DR will cause leakage. 2 Pipe, Copper, 3/4" Heavy, per yd. Infrastructure - Plumbing 5 6 13 Copper 2 12 None Any damage which penetrates DR will cause leakage. 2 Pipe, Copper, 4", per yd. Infrastructure - Plumbing 33 12 25 Copper 2 12 None Any damage which penetrates DR will cause leakage. 2 Pipe, Copper, 4" Heavy, per yd. Infrastructure - Plumbing 45 14 28 Copper 3 12 None Any damage which penetrates DR will cause leakage. 2 Pipe, Copper, 6", per yd. Infrastructure - Plumbing 57 15 30 Copper 2 12 None Any damage which penetrates DR will cause leakage. 2 Pipe, Copper, 6" Heavy, per yd. Infrastructure - Plumbing 87 17 35 Copper 3 12 None Any damage which penetrates DR will cause leakage. 2 Pipe, Copper, 8", per yd. Infrastructure - Plumbing 87 17 35 Copper 3 12 None Any damage which penetrates DR will cause leakage. 2 Pipe, Copper, 8" Heavy, per yd. Infrastructure - Plumbing 130 20 40 Copper 4 12 None Any damage which penetrates DR will cause leakage. 2 Pipe, Lead, 1", per yd. Infrastructure - Plumbing 6 7 14 Lead 2 12 None Any damage which penetrates DR will cause leakage. 2 Pipe, Lead, 1" Heavy, per yd. Infrastructure - Plumbing 12 9 18 Lead 3 12 None Any damage which penetrates DR will cause leakage. 2 Pipe, Lead, 1/2", per yd. Infrastructure - Plumbing 3 5 11 Lead 1 12 None Any damage which penetrates DR will cause leakage. 2 Pipe, Lead, 1/2" Heavy, per yd. Infrastructure - Plumbing 6 7 14 Lead 2 12 None Any damage which penetrates DR will cause leakage. 2 Pipe, Lead, 2", per yd. Infrastructure - Plumbing 15 9 19 Lead 2 12 None Any damage which penetrates DR will cause leakage. 2 Pipe, Lead, 2" Heavy, per yd. Infrastructure - Plumbing 21 11 22 Lead 3 12 None Any damage which penetrates DR will cause leakage. 2 Pipe, Lead, 3", per yd. Infrastructure - Plumbing 36 13 26 Lead 2 12 None Any damage which penetrates DR will cause leakage. 2 Pipe, Lead, 3" Heavy, per yd. Infrastructure - Plumbing 57 15 30 Lead 3 12 None Any damage which penetrates DR will cause leakage. 2 Pipe, Lead, 3/4", per yd. Infrastructure - Plumbing 5 6 13 Lead 1 12 None Any damage which penetrates DR will cause leakage. 2 Pipe, Lead, 3/4" Heavy, per yd. Infrastructure - Plumbing 9 8 16 Lead 2 12 None Any damage which penetrates DR will cause leakage. 2 Pipe, Lead, 4", per yd. Infrastructure - Plumbing 48 14 29 Lead 3 12 None Any damage which penetrates DR will cause leakage. 2 Pipe, Lead, 4" Heavy, per yd. Infrastructure - Plumbing 75 16 33 Lead 4 12 None Any damage which penetrates DR will cause leakage. 5 Bathtub, Claw Foot Slipper, 21 gallon, 43' x 23' x 28' Infrastructure - Plumbing 200 23 46 Cast Iron/Enamel 6 12 Light DR 5 vs. impaling, cutting, or crushing. Water might add extra DR. Any damage which penetrates DR will cause leakage. 5 Bathtub, Claw Foot Slipper, 25 gallon, 57' x 30' x 30" Infrastructure - Plumbing 325 27 55 Cast Iron/Enamel 6 12 Light DR 5 vs. impaling, cutting, or crushing. Water might add extra DR. Any damage which penetrates DR will cause leakage. 5 Bathtub, Claw Foot, 29 gallon, 48' x 30' x 23" Infrastructure - Plumbing 250 25 50 Cast Iron/Enamel 6 12 Very Light DR 5 vs. impaling, cutting, or crushing. Water might add extra DR. Any damage which penetrates DR will cause leakage. 5 Bathtub, Claw Foot, 30 gallons, 60' x 30' x 23" Infrastructure - Plumbing 385 29 58 Cast Iron/Enamel 6 12 Very Light DR 5 vs. impaling, cutting, or crushing. Water might add extra DR. Any damage which penetrates DR will cause leakage. 5 Bathtub, Claw Foot, 57 gallons, 75' x 30' x 23" Infrastructure - Plumbing 500 31 63 Cast Iron/Enamel 6 12 Very Light DR 5 vs. impaling, cutting, or crushing. Water might add extra DR. Any damage which penetrates DR will cause leakage. 5 Drinking Fountain, Outdoor, Stone, 4' tall, 6" thick, granite Infrastructure - Plumbing 1000 40 80 Stone 72* 12 Light Damage which penetrates DR requires HT roll to avoid plumbing damage. Attached steel cup (DR 2, HP 1) and 3/8" chain (DR 4, HP 2) can be attacked separately. 5 Drinking Fountain, Pedestal, Outdoor, Cast Iron, .33 thick walls Infrastructure - Plumbing 100 18 37 Machine 16 12 Light Cover DR is doubled. Damage which penetrates DR requires HT roll to avoid breakage. Faucet and basin can be attacked separately (DR 7, HP 5). 5 Drinking Fountain, Pedestal, Outdoor, Cast Iron, Small, 3' tall Infrastructure - Plumbing 35 13 26 Machine 7 12 Very Light Cover DR is doubled. Only provides cover DR on 1 on 1d. Damage which penetrates DR requires HT roll to avoid plumbing damage. Basin and faucet (DR 5, HP 2) can be attacked separately. 5 Fire Hydrant, Small Infrastructure - Plumbing 400 29 58 Steel 50 12 Very Light Only provides cover DR on 1-3 on 1d. Any damage which penetrates DR will cause leakage. 5 Pipe, Cast Iron, 0.28 thick, 1' diameter, per yd. Infrastructure - Plumbing 110 19 38 Cast Iron 14 12 Very Light Any damage which penetrates DR will cause leakage. 5 Pipe, Cast Iron, 0.34" thick, 1.5' diameter, per yd. Infrastructure - Plumbing 165 21 43 Cast Iron 16 12 Very Light Any damage which penetrates DR will cause leakage. 5 Pipe, Cast Iron, 0.37", 2' diameter, per yd. Infrastructure - Plumbing 290 26 52 Cast Iron 19 12 Very Light Any damage which penetrates DR will cause leakage. 5 Pipe, Cast Iron, 0.42", 2.5' diameter, per yd. Infrastructure - Plumbing 205 23 47 Cast Iron 21 12 Very Light Any damage which penetrates DR will cause leakage. 5 Pipe, Cast Iron, 0.47, 3' diameter, per yd. Infrastructure - Plumbing 575 33 66 Cast Iron 24 12 Light Any damage which penetrates DR will cause leakage. 5 Sink, Bathroom, Cast Iron Infrastructure - Plumbing 85 17 35 Cast Iron/Enamel 4 12 None DR 5 vs. impaling, cutting, or crushing. Water might add extra DR. Any damage which penetrates DR will cause leakage. 5 Sink, Utility, Freestanding, Cast Iron, 42' x 24' x 50 Infrastructure - Plumbing 90 17 35 Cast Iron/Enamel 4 12 Very Light DR 5 vs. impaling, cutting, or crushing. Water might add extra DR. Any damage which penetrates DR will cause leakage. 5 Sink, Wash Basin, Cast Iron, 18" diameter Infrastructure - Plumbing 20 10 21 Cast Iron/Enamel 4 12 None DR 5 vs. impaling, cutting, or crushing. Water might add extra DR. Any damage which penetrates DR will cause leakage. 5 Sink, Wash Basin, Porcelain, 42" Infrastructure - Plumbing 20 10 21 Porcelain 2 12 None Brittle. Any damage requires HT roll to avoid breakage. 5 Toilet Stool, Cast Iron Infrastructure - Plumbing 100 18 37 Cast Iron/Enamel 6 12 Very Light DR 5 vs. impaling, cutting, or crushing. Water might add extra DR. Any damage which penetrates DR will cause leakage. 5 Toilet Stool, Porcelain, 15' x 30' x 16 Infrastructure - Plumbing 95 18 36 Porcelain 2 12 Very Light Brittle. Any damage requires HT roll to avoid breakage. 5 Toilet Tank, Cast Iron Infrastructure - Plumbing 30 12 24 Cast Iron/Enamel 5 12 None Water might add extra DR. Any damage which penetrates DR will cause leakage. 5 Toilet Tank, Cast Iron, Heavy Infrastructure - Plumbing 50 14 29 Cast Iron/Enamel 6 12 None Water might add extra DR. Any damage which penetrates DR will cause leakage. 5 Toilet Tank, Porcelain, 18' x 10' x 16" Infrastructure - Plumbing 30 12 24 Porcelain 2 12 None Brittle. Any damage requires HT roll to avoid breakage. 5 Urinal, Porcelain Infrastructure - Plumbing 38 13 26 Porcelain 2 12 None Brittle. Any damage requires HT roll to avoid breakage. |
12-12-2021, 09:10 AM | #37 |
Join Date: Apr 2005
|
Re: Random Things to Lift and Smash
Part 32: Infrastructure - TL6 Plumbing
Early 20th c. plumbing fixtures & modern-style iron & concrete pipes. Schedule 40 is typical pipe used in light duty or residential settings. Schedule 80 is heavy duty pipe used in commercial settings. Large diameter pipes are rated as "Standard" (STD) or "Extra Heavy" (XHY) based on wall thickness. Plumbing & bathroom fixtures are made from enameled mild steel or cast iron. Any damage of 1 HP or more might cause cosmetic damage to the enamel. Code:
6 Bathtub, Alcove, Cast Iron, 32-gallon, 60' x 30' x 18" Infrastructure - Plumbing 320 27 54 Cast Iron/Enamel 6 12 Very Light DR 5 vs. impaling, cutting, or crushing. Water might add extra DR. Any damage which penetrates DR will cause leakage. 6 Drinking Fountain, Floor-Mounted, Steel, 1' x 1' x 3' Infrastructure - Plumbing 55 15 30 Machine 3 12 Light Cover DR is doubled. Damage which penetrates DR requires HT roll to avoid breakage. Basin and faucet can be atttack separately (DR 7, HP 5). 6 Drinking Fountain, Wall-Mounted, Porcelain Infrastructure - Plumbing 50 14 29 Machine 3* 12 Very Light Brittle. Only provides cover DR on 1 on 1d. Damage which penetrates DR requires HT roll to avoid plumbing damage. Faucet can be attacked separately (HP 5, DR 1). 6 Drinking Fountain, Wall-Mounted, Steel Infrastructure - Plumbing 78 17 34 Machine 7 12 Very Light Only provides cover DR on 1-2 on 1d. Damage which penetrates DR requires HT roll to avoid plumbing damage. Faucet (DR 7, HP 1) can be attacked separately. 6 Fire Hydrant, Early 20th c. Infrastructure - Plumbing 800 37 74 Cast Iron 50 12 Light Only provides cover DR on 1-3 on 1d. Any damage which penetrates DR will cause leakage. 6 Fire Hydrant, Large Infrastructure - Plumbing 820 37 74 Steel 50 12 Light Only provides cover DR on 1-3 on 1d. Any damage which penetrates DR will cause leakage. 6 Fire Hydrant, Medium Infrastructure - Plumbing 500 31 63 Steel 50 12 Very Light Only provides cover DR on 1-3 on 1d. Any damage which penetrates DR will cause leakage. 6 Pipe, Concrete, 1' diameter, 2" thick walls, per yd. Infrastructure - Plumbing 305 26 53 Concrete 16 12 Very Light Any damage which penetrates DR will cause leakage. 6 Pipe, Concrete, 1.5' diameter, 2.5" thick walls, per yd. Infrastructure - Plumbing 505 31 63 Concrete 20 12 Very Light Any damage which penetrates DR will cause leakage. 6 Pipe, Concrete, 2' diameter, 3" thick walls, per yd. Infrastructure - Plumbing 795 37 74 Concrete 24 12 Very Light Any damage which penetrates DR will cause leakage. 6 Pipe, Concrete, 2.5' diameter, 3.5" walls, per yd. Infrastructure - Plumbing 1080 41 82 Concrete 28 12 Very Light Any damage which penetrates DR will cause leakage. 6 Pipe, Concrete, 3' diameter, per yd. Infrastructure - Plumbing 1920 49 99 Concrete 32 12 Light Any damage which penetrates DR will cause leakage. 6 Pipe, Concrete, 4' diameter, per yd. Infrastructure - Plumbing 2600 55 110 Concrete 36 12 Medium Any damage which penetrates DR will cause leakage. 6 Pipe, Concrete, 6' diameter, per yd. Infrastructure - Plumbing 6075 72 145 Concrete 42 12 Medium Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, 1' diameter, 0.118" wall, per yd. Infrastructure - Plumbing 75 16 33 Steel 6 12 Very Light Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, 1.5' diameter, 0.22" wall, per yd. Infrastructure - Plumbing 125 20 40 Steel 30 12 Very Light Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, 2' diameter, 0.25" wall, per yd. Infrastructure - Plumbing 192 23 46 Steel 12 12 Very Light Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, 24" diameter, 0.69" wall, per yd. Infrastructure - Plumbing 425 30 60 Steel 34 12 Very Light Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, 3' diameter, 0.25" wall, per yd. Infrastructure - Plumbing 390 29 58 Steel 12 12 Light Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, 3' diameter, 0.750" wall, per yd. Infrastructure - Plumbing 850 37 75 Steel 38 12 Light Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, 3" diameter, 0.25" wall, per yd. Infrastructure - Plumbing 28 12 24 Steel 13 12 None Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, 4' diameter, 0.88" wall, per yd. Infrastructure - Plumbing 1325 43 87 Steel 44 12 Medium Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, 4" diameter, 0.25" wall, per yd. Infrastructure - Plumbing 35 13 26 Steel 13 12 None Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, 4" diameter, 0.25" wall, per yd. Infrastructure - Plumbing 36 13 26 Steel 13 12 None Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, 4" diameter, 0.34" wall, per yd. Infrastructure - Plumbing 45 14 28 Steel 17 12 None Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, 6" diameter, 0.118" wall, per yd. Infrastructure - Plumbing 51 14 29 Steel 6 12 None Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, 8" diameter, 0.188" wall, per yd. Infrastructure - Plumbing 50 14 29 Steel 9 12 None Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, Schedule 40, 1" diameter, 0.133" wall, per yd. Infrastructure - Plumbing 5 6 13 Steel 6 12 None Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, Schedule 40, 1/2" diameter, 0.11" wall, per yd. Infrastructure - Plumbing 2.5 5 10 Steel 6 12 None Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, Schedule 40, 10", 0.37" wall, per ft. Infrastructure - Plumbing 40.5 13 27 Steel 18 12 None Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, Schedule 40, 12", 0.38" wall, per ft. Infrastructure - Plumbing 50 14 29 Steel 18 12 None Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, Schedule 40, 2" diameter, 0.122" wall, per yd. Infrastructure - Plumbing 15 9 19 Steel 6 12 None Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, Schedule 40, 2" diameter, 0.154" wall, per yd. Infrastructure - Plumbing 11 8 17 Steel 7 12 None Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, Schedule 40, 3" diameter, 0.216" wall, per yd. Infrastructure - Plumbing 23 11 22 Steel 10 12 None Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, Schedule 40, 3/4" diameter, 0.133" wall, per yd. Infrastructure - Plumbing 3.5 6 12 Steel 6 12 None Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, Schedule 40, 4", 0.24" wall, per ft. Infrastructure - Plumbing 10.8 8 17 Steel 12 12 None Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, Schedule 40, 4", 0.38" wall, per ft. Infrastructure - Plumbing 15 9 19 Steel 19 12 None Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, Schedule 40, 6" diameter, 0.28" wall, per yd. Infrastructure - Plumbing 57 15 30 Steel 14 12 None Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, Schedule 40, 8" diameter, 0.32" wall, per yd. Infrastructure - Plumbing 36 13 26 Steel 16 12 None Any damage which penetrates DR will cause leakage. Last edited by Pursuivant; 12-12-2021 at 09:21 AM. |
12-12-2021, 09:11 AM | #38 |
Join Date: Apr 2005
|
Re: Random Things to Lift and Smash
Part 33: Infrastructure - More TL6 Plumbing
Code:
6 Pipe, Steel, Schedule 80 XHY, 6" diameter, 0.432" wall, per yd. Infrastructure - Plumbing 85 17 35 Steel 21 12 None Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, Schedule 80 XHY, 8" diameter, 0.5" wall, per yd. Infrastructure - Plumbing 130 20 40 Steel 25 12 None Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, Schedule 80, 1" diameter, 0.179" wall, per yd. Infrastructure - Plumbing 6.5 7 14 Steel 9 12 None Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, Schedule 80, 1/2" diameter, 0.147" wall, per yd. Infrastructure - Plumbing 3 5 11 Steel 7 12 None Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, Schedule 80, 10", 0.5" wall, per ft. Infrastructure - Plumbing 55 15 30 Steel 25 12 None Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, Schedule 80, 12", 0.5" wall, per ft. Infrastructure - Plumbing 65.5 16 32 Steel 25 12 None Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, Schedule 80, 3" diameter, 0.3" wall, per yd. Infrastructure - Plumbing 31 12 25 Steel 15 12 None Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, Schedule 80, 3/4" diameter, .154" wall, per yd. Infrastructure - Plumbing 4.5 6 13 Steel 7 12 None Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, STD, 12" diameter, 0.375" wall, per yd. Infrastructure - Plumbing 150 21 42 Steel 19 12 None Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, STD, 18" diameter, 0.375" wall, per yd. Infrastructure - Plumbing 215 23 47 Steel 19 12 Very Light Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, STD, 24" diameter, 0.375" wall, per yd. Infrastructure - Plumbing 195 23 46 Steel 19 12 Very Light Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, STD, 3' diameter, 0.375" wall, per yd. Infrastructure - Plumbing 430 30 60 Steel 19 12 Light Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, STD, 4' diameter, 0.375" wall, per yd. Infrastructure - Plumbing 575 33 66 Steel 19 12 Medium Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, XHY, 1' diameter, 0.5" wall, per yd. Infrastructure - Plumbing 200 23 46 Steel 25 12 Very Light Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, XHY, 1.5' diameter, 0.5" wall, per yd. Infrastructure - Plumbing 280 26 52 Steel 25 12 Very Light Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, XHY, 2' diameter, 0.5" wall, per yd. Infrastructure - Plumbing 380 28 57 Steel 25 12 Very Light Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, XHY, 3' diameter, 0.5" wall, per yd. Infrastructure - Plumbing 570 33 66 Steel 25 12 Light Any damage which penetrates DR will cause leakage. 6 Pipe, Steel, XHY, 4' diameter, 0.5" wall, per yd. Infrastructure - Plumbing 765 36 73 Steel 25 12 Medium Any damage which penetrates DR will cause leakage. 6 Sink, Bathroom Set-In, Porcelain 17' x 10' x 5 Infrastructure - Plumbing 35 13 26 Porcelain 2 12 None Brittle. Any damage requires HT roll to avoid breakage. 6 Sink, Bathroom, Steel Infrastructure - Plumbing 50 14 29 Steel/Enamel 3 13 None DR 5 vs. impaling, cutting, or crushing. Water might add extra DR. Any damage which penetrates DR will cause leakage. 6 Sink, Bathroom, Wall-Mounted, 18' x 20' x 13" Infrastructure - Plumbing 50 14 29 Porcelain 2 12 None Brittle. Any damage requires HT roll to avoid breakage. 6 Sink, Kitchen, 30' x 19' x 9, Cast Iron Infrastructure - Plumbing 115 19 38 Cast Iron/Enamel 4 12 None DR 5 vs. impaling, cutting, or crushing. Water might add extra DR. Any damage which penetrates DR will cause leakage. 6 Toilet Paper Dispenser, Large, Steel Infrastructure - Plumbing 5 6 13 Steel 1 12 None Contents are Combustible. 6 Toilet Paper Dispenser, Tower, Steel Infrastructure - Plumbing 10 8 17 Steel 1 12 None Contents are Combustible. 6 Toilet Partition, Steel, 4.5' x 5' Infrastructure - Plumbing 75 16 33 Steel 2 13 Medium 6 Toilet, Porcelain, Small Infrastructure - Plumbing 45 14 28 Porcelain 2 12 Very Light Brittle. Any damage requires HT roll to avoid breakage. 6 Urinal Screen, Steel, 1' x 3.5' Infrastructure - Plumbing 11 8 17 Steel 2 13 Very Light 6 Water Meter, Household Infrastructure - Plumbing 3.5 6 12 Machine 2 11 None Any damage requires HT roll to avoid water leak. |
12-12-2021, 09:14 AM | #39 |
Join Date: Apr 2005
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Re: Random Things to Lift and Smash
Part 34: Infrastructure - TL7-8 Plumbing
Stats for plastic pipe & stainless steel plumbing & bathroom fixtures. Includes stats for heavy duty prison toilets/sinks, for when the action moves to the Big House. Assume that wall-mounted bathroom fixtures are held in place by 4+ bolts (DR 2-3, HP 1-3 each, effective ST 10-15 to resist being pulled up). Floor-mounted fixtures will be held in place by 2 or 4 heavier bolts (DR 2-3, HP 2-3 each, effective ST 12-20 to resist being pulled up). Code:
7 Bathtub, Alcove, Fiberglass, 32-gallon, 62' x 30' x 18" Infrastructure - Plumbing 80 17 34 Fiberglass 1 13 Very Light DR 3 vs. impaling, cutting, or crushing. Water might add extra DR. Any damage which penetrates DR will cause leakage. 7 Bathtub, Alcove, Steel, 32-gallon, 62' x 30' x 18" Infrastructure - Plumbing 90 17 35 Steel/Enamel 2 12 Very Light DR 4 vs. impaling, cutting, or crushing. Water might add extra DR. Any damage which penetrates DR will cause leakage. 7 Drinking Fountain, Pedestal, Outdoor, Concrete 1.5' x 1' x 3.5' Infrastructure - Plumbing 175 22 44 Machine 18* 12 Very Light Cover DR is doubled. Only provides cover DR on 1-3 on 1d. Damage which penetrates DR requires HT roll to avoid plumbing damage. Basin and faucet (DR 7, HP 5) can be attacked separately. 7 Drinking Fountain, Pedestal, Outdoor, Steel, Heavy, 3' tall Infrastructure - Plumbing 120 19 39 Machine 25* 12 Very Light Cover DR is doubled. Only provides cover DR on 1-3 on 1d. Damage which penetrates DR requires HT roll to avoid plumbing damage. Basin and faucet (DR 7, HP 5) can be attacked separately. 7 Fire Hydrant, Late 20th c. Infrastructure - Plumbing 600 33 67 Steel 50 12 Very Light Only provides cover DR on 1-3 on 1d. Any damage which penetrates DR will cause leakage. 7 Hand Dryer, Commercial Infrastructure - Plumbing 10 8 17 Machine 1 11 None Electrical. Any damage requires HT roll to avoid breakage. 7 Paper Towel Dispenser Infrastructure - Plumbing 16 10 20 Machine 2 11 None Contents are Combustible. 7 Pipe, Plastic, 1" diameter, per yd. Infrastructure - Plumbing 1 4 8 Plastic 1 12 None Any damage which penetrates DR will cause leakage. 7 Pipe, Plastic, 1/2" diameter, per yd. Infrastructure - Plumbing 0.5 3 6 Plastic 1 12 None Any damage which penetrates DR will cause leakage. 7 Pipe, Plastic, 2" diameter, per yd. Infrastructure - Plumbing 2 5 10 Plastic 1 12 None Any damage which penetrates DR will cause leakage. 7 Pipe, Plastic, 3" diameter, per yd. Infrastructure - Plumbing 3.5 6 12 Plastic 2 12 None Any damage which penetrates DR will cause leakage. 7 Pipe, Plastic, 3/4" diameter, per yd. Infrastructure - Plumbing 0.6 3 6 Plastic 1 12 None Any damage which penetrates DR will cause leakage. 7 Pipe, Plastic, 4" diameter, per yd. Infrastructure - Plumbing 6 7 14 Plastic 2 12 None Any damage which penetrates DR will cause leakage. 7 Pipe, Plastic, 6" diameter, per yd. Infrastructure - Plumbing 11 8 17 Plastic 3 12 None Any damage which penetrates DR will cause leakage. 7 Pipe, Plastic, 8" diameter, per yd. Infrastructure - Plumbing 16 10 20 Plastic 3 12 None Any damage which penetrates DR will cause leakage. 7 Sink, Kitchen, 30' x 19' x 10, Stainless Steel Infrastructure - Plumbing 30 12 24 Stainless Steel 2 13 None DR 5 vs. impaling, cutting, or crushing. Water might add extra DR. Any damage which penetrates DR will cause leakage. 7 Sink, Utility, Freestanding, Stainless, 42' x 24' x 50 Infrastructure - Plumbing 65 16 32 Stainless Steel 2 13 Very Light DR 5 vs. impaling, cutting, or crushing. Water might add extra DR. Any damage which penetrates DR will cause leakage. 7 Sink, Utility, Freestanding, Steel, 42' x 24' x 50 Infrastructure - Plumbing 65 16 32 Steel/Enamel 2 13 Very Light DR 5 vs. impaling, cutting, or crushing. Water might add extra DR. Any damage which penetrates DR will cause leakage. 7 Toilet, Porcelain Infrastructure - Plumbing 55 15 30 Porcelain 2 12 Very Light Brittle. Any damage requires HT roll to avoid breakage. 7 Toilet, Prison, Stainless Steel Infrastructure - Plumbing 65 16 32 Stainless Steel 6 13 Very Light Water might add extra DR. Any damage which penetrates DR will cause leakage. 7 Toilet/Sink Combo, Prison, Stainless Steel Infrastructure - Plumbing 100 18 37 Stainless Steel 6 13 Very Light Water might add extra DR. Any damage which penetrates DR will cause leakage. 7 Urinal, Stainless Steel Infrastructure - Plumbing 50 14 29 Stainless Steel 3 13 None Water might add extra DR. Any damage which penetrates DR will cause leakage. 7 Urinal, Trough, Stainless Steel, 5' x 1.5' x 1' Infrastructure - Plumbing 65 16 32 Stainless Steel 3 13 None Water might add extra DR. Any damage which penetrates DR will cause leakage. 8 Bathtub, Alcove, Acrylic, 75-gallon, 60' x 30' x 22" Infrastructure - Plumbing 110 19 38 Plastic 1 12 Very Light DR 3 vs. impaling, cutting, or crushing. Water might add extra DR. Any damage which penetrates DR will cause leakage. 8 Bathtub, Free-Standing, Acrylic,72-gallon, 60' x 28' x 23" Infrastructure - Plumbing 72 16 33 Plastic 1 12 Very Light DR 3 vs. impaling, cutting, or crushing. Water might add extra DR. Any damage which penetrates DR will cause leakage. 8 Drinking Fountain, ADA Compliant, Outdoor, Concrete, 3' x 1.5' x 3' Infrastructure - Plumbing 780 36 73 Machine 12* 12 Light Cover DR is doubled. Damage which penetrates DR requires HT roll to avoid breakage. Basin and faucet are stainless steel (DR 7, HP 5) and can be attacked separately. 8 Sink, Utility, Freestanding, Acrylic, 42' x 24' x 50 Infrastructure - Plumbing 20 10 21 Plastic 1 12 Very Light DR 3 vs. impaling, cutting, or crushing. Water might add extra DR. Any damage which penetrates DR will cause leakage. Last edited by Pursuivant; 12-12-2021 at 09:28 AM. |
12-12-2021, 07:52 PM | #40 | |
Join Date: Sep 2019
Location: UK
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Re: Random Things to Lift and Smash
This. http://planetsmeg.com/cgi-bin/pagegen.pl?camile :-D Don't ask how that possibly makes sense.
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object dr, object hp, object weights |
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