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#1 |
Join Date: Feb 2008
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What if you have AGTFOS and want a multi-player game (well, it is normally multi-player, i.e. 2 but I mean 3 or more)
How would you split the crew up? I use Attack Dice 2 crew players: 1: Green Snudalians, Robot, Smbalite (17) 2: Frathms, Redundans, Mascot, Yellow Snudalians (18) 3 crew players 1: Frathms, Smbalites (12) 2: Yellow Snudalians, Robot (11) 3: Green Snudalians, Mascot, Redundans (12) 4 crew players Don't |
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#2 |
Join Date: Oct 2015
Location: New England
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As a board game, it works really well solo or 2-person.
For multi-player, it could be worthwhile to stat up the characters and run it as a GURPS space horror game--possibly with a comic element. |
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#3 |
Ogre Line Editor
Join Date: Sep 2006
Location: Plainfield, IL
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I suppose another way to approach it is have teams instead of having dedicated control over specific chits.
If you have 3 players, have two work together moving all the crew, and one running the GTs (or the reverse). If 4 players, split into two teams of two doing the same.
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GranitePenguin Ogre Line Editor |
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#4 |
Join Date: Mar 2017
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Is it "REALLY" a fun game playing solo? I've tried it solo and maybe I'm doing something wrong but I don't seem to enjoy it as much solo. :(
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#5 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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I have always wanted to do it as a LARP at a con or something. Complete with random weapon effects.
Last edited by sir_pudding; 03-29-2017 at 03:14 PM. |
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#6 |
Join Date: Jan 2005
Location: Fort Worth, TX
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One crew player. Handwrite another color or two of monster counters (they're pretty easy). Have multiple monster players, who will fight over who gets to eat the crew.
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#7 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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I don't think so . . . IMO, it only works well with two players or two teams.
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Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
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#8 |
Join Date: Oct 2015
Location: New England
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Well, if it isn't fun solo for you, it isn't, and that's what really matters. From my experience, going back to the game that came in a gaming magazine, I think it is an ideal solo game, due to the inherent randomness of the weapon effects on the Awful Green Things. I just love watching how things play out with totally different outcomes regardless of similar basic strategies. It is more fun as a solo game than OGRE or GEV, and those can be pretty good solo.
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#10 |
Join Date: May 2015
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I just ran an Awful Green Things game at a boardgame meetup, with two other players who had never heard of the game.
I told them I could either be referee or a player, and that they could play either side or cooperate as the crew. They chose to cooperate as the crew against me as the aliens. I had them alternate choosing crew sections to control, with the Robot counting as a section. Then we had a really fun game! They really got into it, and afterwards said they had really enjoyed playing in cooperative mode. |
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