Perhaps the reason why ER is not normally given a power modifier (though it's almost always restricted to fueling a single power group) is that there don't tend to be things that block or remove the ER itself. For example, a wizard doesn't have his ER (Magic) drained by walking into a No Mana Zone, and ER (Psi) isn't a valid target for an Anti-Psi's Neutralize. There could be an exception to this (a mana pool that varies by local mana level, for example) in which case a power modifier might be appropriate. I'd tend to avoid this however, since it mostly adds complexity without much gain.
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Originally Posted by Sunrunners_Fire
Can you quote anything which would make it an invalid limitation? I just searched through my books (pdfs) and I'm not finding anything that says its' invalid. The closest I'm finding is in Supers where its' talking about a gadget's energy reserve used to power the gadget's advantages.
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There are several examples of ER (mostly in DF, but mentioned in Thaumatology and elsewhere) that give it a power
type (ie Magical, Psi, Divine, etc) but no discount.