Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > Play By Post

Reply
 
Thread Tools Display Modes
Old 04-26-2021, 11:10 PM   #181
Hide
 
Hide's Avatar
 
Join Date: Nov 2016
Default Re: [DFRPG] Crawl! OOC

For the matter of the surprise attack, Bain’s stealth is SL 14.
__________________
- 画龍点睛。Hide。
Hide is offline   Reply With Quote
Old 04-27-2021, 12:01 AM   #182
Hide
 
Hide's Avatar
 
Join Date: Nov 2016
Default Re: [DFRPG] Crawl! OOC

Also, I would like Bain to hold the shot to improve his chance of success (allowing the enemy advance 3 yards reduces his range penalty to -2, which should happen as he aims).
__________________
- 画龍点睛。Hide。
Hide is offline   Reply With Quote
Old 04-27-2021, 07:37 AM   #183
ericthered
Hero of Democracy
 
ericthered's Avatar
 
Join Date: Mar 2012
Location: far from the ocean
Default Re: [DFRPG] Crawl! OOC

What phase of the FP recovery is Telrith in? He'll be either 2 FP and 2 ER or 1 FP and 1 ER down.

Telrith will lift up his shield, observe his foes, and give the elementals instructions. He will probably be on the wrong side of the wall, as he was most worried about an attack from the door they're working on.

How far away are the enemies when they are spotted?

Quote:
Originally Posted by ajardoor View Post
No, most cave entryways are smaller.
There is an inner door, yes.
So we picked the big stone entrance instead of the little earth ones? sigh, I should have been more proactive about getting that information.


EDIT: basic speed is 5. Elemental basic speed is 4.5. Current elementals are mudman and stonemaul.
__________________
Be helpful, not pedantic

Worlds Beyond Earth -- my blog

Check out the PbP forum! If you don't see a game you'd like, ask me about making one!

Last edited by ericthered; 04-27-2021 at 07:41 AM.
ericthered is online now   Reply With Quote
Old 04-27-2021, 07:37 AM   #184
PumpkinLorica
 
PumpkinLorica's Avatar
 
Join Date: Mar 2021
Default Re: [DFRPG] Crawl! OOC

Gathika’s basic speed is 5.
PumpkinLorica is offline   Reply With Quote
Old 04-27-2021, 10:49 AM   #185
Hide
 
Hide's Avatar
 
Join Date: Nov 2016
Default Re: [DFRPG] Crawl! OOC

Quote:
Originally Posted by ericthered View Post
How far away are the enemies (...)?
They are about 20 yards away from us, and we are at an elevation of about 25 yards (source).

Bain is letting them get closer, to attack them with reduced range penalties.
__________________
- 画龍点睛。Hide。
Hide is offline   Reply With Quote
Old 04-27-2021, 02:36 PM   #186
vicious Violence
 
vicious Violence's Avatar
 
Join Date: Feb 2021
Location: in your heart
Default Re: [DFRPG] Crawl! OOC

Vic is now aware of the enemies, and will wait until they are closer in range to attack with his sword (sl 16), for defense he will do dodge (9). He can also try to parry any arrows that might seem to be able to hit any of the companions within sword range. (parry missiles 12).

His move speed is 5 and reaction speed 5.25

Last edited by vicious Violence; 04-27-2021 at 03:24 PM.
vicious Violence is offline   Reply With Quote
Old 04-28-2021, 12:40 AM   #187
ajardoor
 
Join Date: Jun 2010
Default Re: [DFRPG] Crawl! OOC

The bad guys are going first after all of you...
__________________
My blog: http://tabletoprpg333.home.blog
ajardoor is offline   Reply With Quote
Old 04-28-2021, 06:21 AM   #188
ajardoor
 
Join Date: Jun 2010
Default Re: [DFRPG] Crawl! OOC

I believe it is Vic's turn next, followed by Telrith and Gathika.
__________________
My blog: http://tabletoprpg333.home.blog
ajardoor is offline   Reply With Quote
Old 04-28-2021, 09:48 AM   #189
ericthered
Hero of Democracy
 
ericthered's Avatar
 
Join Date: Mar 2012
Location: far from the ocean
Default Re: [DFRPG] Crawl! OOC

Quote:
Originally Posted by ajardoor View Post
The remaining 4 shoot at Telrith.
(OOC: -8 Range, -2 for below target. Rolling; 8, 10, 7.)
None of the arrows land true.

That's three shots, not four. Also, what about the elementals? do our foes not perceive them as threats?


What do our foes look like?
__________________
Be helpful, not pedantic

Worlds Beyond Earth -- my blog

Check out the PbP forum! If you don't see a game you'd like, ask me about making one!
ericthered is online now   Reply With Quote
Old 04-28-2021, 02:30 PM   #190
Hide
 
Hide's Avatar
 
Join Date: Nov 2016
Default Re: [DFRPG] Crawl! OOC

Ajardoor, can you help me with these questions?
  1. The enemies are regular archers (i.e. not heroic archers), so they won’t be attacking in 3 turns, right?
  2. They are furious, so they are Chautcho seeking revenge?
  3. Are the other enemies wearing armour?
  4. What is their formation? Depending on their formation, a single shot might hit more than one guy on its trajectory. For example, with overpenetration, if the damage dealt surpasses the sum of effective DR and HP (flesh) then the arrow goes through!
Combat maneuvers for Bain's next turn:

The arrow currently held by Bain is an armour piercing war arrow, but if the other guys are not wearing armour (not the leader!) then he will switch to normal arrows (on his next shot, not this one).

Bain will launch another AOA double, unless your information changes things.

Bain shot their leader (or the most badass looking guy). Now he will strike targets in their group that are 3 yards closer:

This will reduce the effective distance between Bain and the targets from 8 yards to 5 yards, while the enemy shall stand at 42 yards instead of 45 yards. This changes Bain’s penalty from -4 to -2, but the enemies penalty stays the same (-8).

So, the shooting goes like this:

First arrow:

Shooting: SL 15, (15-2+2: range and acc bonus).

Second arrow:

Readying: SL 14 (second shot),
Drawing: SL 14,
Shooting: SL 14, (15-2-1+2: range, quickshooting and acc bonus).

Defensive maneuvers for Bain's next turn:

Bain is camouflaged, so range penalties (-8) also deal a penalty to detect him.
He is crouching and shooting from cover (half exposed), there’s a penalty of -2 to hit him.
He is using acrobatic dodge with extra effort, for things that seem likely to hit.
__________________
- 画龍点睛。Hide。
Hide is offline   Reply With Quote
Reply

Tags
dfrpg, dungeon fantasy, fantasy, magic, martial arts


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 09:26 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.