12-31-2020, 05:05 AM | #1 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Imbuement variant
So here's what I want: You make a skill roll to activate your Imbuement, roll your skill, and pay 1 FP. It then lasts for 30 seconds, during which you cannot change your Imbuement. After that, you can't activate your Imbuement for 5 minutes. My original plan was to use Extended Duration and Maximum Duration. That's apparently not allowed.
Is there any way you can see building this with the existing rules or do I have to come up with my own?
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
Tags |
alternate rules, imbuements |
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