02-13-2019, 01:22 PM | #31 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Build a Cyberpunk Setting
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02-13-2019, 02:21 PM | #32 |
Join Date: Jun 2007
Location: USA, Arizona, Mesa
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Re: Build a Cyberpunk Setting
Did you ever read Robert Heinlein's Friday? The Shipstone monopoly has always seemed like such a prototypical cyberpunk theme to me — for cyberpunk to work well, you absolutely must have high-density portable power, and the entire story of “genius inventor shows two fingers to the establishment and sets up his own shadowy megacorp” fits into so many of the genre's niches.
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02-13-2019, 06:36 PM | #33 |
Join Date: Aug 2007
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Re: Build a Cyberpunk Setting
A thing that has occurred to me in the past is that "netrunning" is almost always treated as if it were a form of astral projection. In psiberpunk this can be accurate.
You might go even further by making most forms of "neural interfacing" a lesser form of that. Without psi nomrla humans get few if any bonuses friom being wired into their tech. Repalcemnt levels of artificial limb use at most. With psi they become fantstically competent gun users and automobile drivers.
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Fred Brackin |
02-13-2019, 08:59 PM | #34 | ||||||||||
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Build a Cyberpunk Setting
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02-14-2019, 12:46 AM | #35 |
Join Date: Jan 2015
Location: UK
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Re: Build a Cyberpunk Setting
Are psis stuck with the powers they are born with or can a psi learn new powers?
If the former, there may be differences in how much they are hated; whereas in Seattle, there may be some sort of rivalry between some psis about which ability is better. Most would obviously ignore that sort of sillyness, but I wouldn't be surprised at all if there were PK-only and TP/ESPer-only gangs. |
02-14-2019, 02:53 AM | #36 | |
Join Date: Jul 2006
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Re: Build a Cyberpunk Setting
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02-14-2019, 05:01 AM | #37 | ||
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Build a Cyberpunk Setting
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02-14-2019, 08:26 AM | #38 | |
Join Date: Jul 2006
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Re: Build a Cyberpunk Setting
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That and the telepathy thing - mundanes are afraid of having their minds read and, quite possibly, the psis are driven crazy by all of the incontinent psychic broadcasting by mundanes. Actually, I quite liked the Conspiracy X take - most humans are natural low level psis with no conscious control over their power. We naturally engage in near continuous psychic handshake with those around us - leading to things like the gestalt behaviour of crowds and empathy in general. Some humans have conscious control over their psychic activity but these are very rare. A few more are psychically dead - they get on badly with other humans as they don't do the natural handshake and so give others a weird vibe. There are also humans who are natural psychic jammers - they are not much worse than the inactives for normal humans but are really unpleasant for higher end psis. |
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02-14-2019, 10:49 AM | #39 | ||
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Build a Cyberpunk Setting
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02-14-2019, 01:09 PM | #40 | |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Build a Cyberpunk Setting
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Well, I'll have you know... I'm okay with that. I heartily endorse not figuring things out until you need to, if ever. |
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cyberpunk |
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