04-11-2021, 04:18 AM | #31 |
Join Date: Aug 2004
Location: U.K.
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Re: [Basic] Advantage of the Week: Legal Immunity
By the way, Ken and Robin’s podcast this week has a nice illustration of why Diplomatic Pouch Privileges might not always work quite right in the 17th century.
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04-11-2021, 11:03 AM | #32 | |
Join Date: Oct 2005
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Re: [Basic] Advantage of the Week: Legal Immunity
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If you ask my opinion, this system deals with the elephant-in-the-room issue of high-powered supers co-existing with Muggle society in a much more practical, realistic, and satisying way than assuming all non-villainous OP supers got Honesty in their character sheet or were brainwash... err, reared by their parents to obey the law no matter what like Clark Kent. As I see it, it just takes one OP super or three facing a government decision they really find intolerable, and the whole house of cards falls apart. Marvel Civil War shenanigans aside, a typical case I can think of is a judge ruling aganst a powerful super in a child custody case. Even many otherwise 'good' supers would realistically be sorely tempted to say "f**k the law" and bring down the courthouse on the judge rather than surrendering their child. Last edited by Irioth; 04-12-2021 at 12:06 PM. |
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04-11-2021, 11:17 AM | #33 | |
Join Date: Oct 2005
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Re: [Basic] Advantage of the Week: Legal Immunity
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04-11-2021, 01:11 PM | #34 | |
Join Date: Jul 2008
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Re: [Basic] Advantage of the Week: Legal Immunity
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Tangentially I don't think you should take Legal Immunity if you're 'immune' because there's simply no law enforcement around. Of course, if your people are controlling the area and serving as law enforcement (for some value of law) on the populace you're back at high level Legal Immunity.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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