10-02-2023, 08:57 AM | #1 |
Join Date: Feb 2019
Location: Amboise, France
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Character sheet rework and adds
Hi,
I'm going (at last) to run a SF campaign for players _new to gurps_ and I rework PC sheet, on the one hand for new translation (french), and on the other hand to ADD pre-calculated data, all of them are used essentially in combat : - "less than 1/3 HT" - "more than 1/2 HT" - Shock (either 0 or "up to -4) - HT+5 My question is : what data I could add on CS for my players ? What I've forgotten ? Many thanks in advance for your help and advices. Playful regards. |
10-03-2023, 02:18 AM | #2 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Character sheet rework and adds
Speed/Range and hit location tables are useful. I've found adding a note of the time taken and hit points recovered for a successful First Aid roll at the campaign TL (or TLs) to be a useful time-saver.
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
10-03-2023, 06:26 AM | #3 | |
Join Date: Feb 2019
Location: Amboise, France
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Re: Character sheet rework and adds
They are already on the verso of the original CS, although under a simplified form, but very useful for player.
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Another suggestion ? |
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10-03-2023, 08:04 AM | #4 |
Join Date: Aug 2004
Location: Ronkonkoma, NY
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Re: Character sheet rework and adds
Make an area of the sheet dedicated to details of the character's job.
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10-03-2023, 11:29 AM | #5 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Character sheet rework and adds
Ones I have on assorted character sheets:
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
10-04-2023, 07:57 AM | #6 | ||
Join Date: Feb 2019
Location: Amboise, France
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Re: Character sheet rework and adds
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Also, what's missing and what I'm going to add is the DR per location, as in v3. There's currently only one DR box on the front and that's not much. |
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10-04-2023, 09:40 AM | #7 |
Join Date: Sep 2007
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Re: Character sheet rework and adds
So, getting into the "advanced design" category, how about a section for situational information, with perhaps some predefined selectable options like johndallman's list that each fit into that box? Creators of sheets for different characters could opt for the one they need the most via dropdown or radio button.
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10-04-2023, 11:48 AM | #8 | |
Join Date: Nov 2011
Location: South Dakota, USA
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Re: Character sheet rework and adds
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I ask because both make sense to me, and long ago, I got used to physical character sheets actually being "Character Packets" for GURPS. For Third Edition, having a Spell Sheet and a Martial Arts Sheet wasn't uncommon around our table. ;) The point being, having a section with relevant info for role in the party (adventuring niche?) and having one for your non-adventuring life sounds good to me, though maybe it is too much for Mavelic? This isn't just for roleplaying, either, but also rollplaying; it gives you a place to highlight traits that might be buried in your Advantages, Disadvantages, or Skills. My mind immediately goes to Housekeeping; even its entry in Basic Set Characters mentions using it for using it to clean up evidence. ;)
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10-04-2023, 12:27 PM | #9 | |
Join Date: Aug 2004
Location: Ronkonkoma, NY
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Re: Character sheet rework and adds
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Actually, it occurs to me that you might also want to include a list of hirelings you've hired, including their monthly pay. |
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10-04-2023, 12:57 PM | #10 | |
Join Date: Jun 2013
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Re: Character sheet rework and adds
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