02-10-2021, 08:13 AM | #41 |
Join Date: May 2007
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Re: [GURPS resources] T Bone's Games Diner updates & announcements
I am reminded of Huxley's remark on learning of Darwin's theory of natural selection- "how extraordinarily stupid of me not to have thought of it myself". SJGames needs to adopt this immediately.
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I predicted GURPS:Dungeon Fantasy several hours before it came out and all I got was this lousy sig. Last edited by ravenfish; 02-10-2021 at 09:12 AM. |
02-10-2021, 08:48 AM | #42 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: [GURPS resources] T Bone's Games Diner updates & announcements
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I'd have to ponder a more coherent response; overall, the "giant wall of text" is just horrible for anything but page density.
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02-10-2021, 08:49 AM | #43 |
Join Date: May 2007
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Re: [GURPS resources] T Bone's Games Diner updates & announcements
I'm not inclined to disagree with you, but since SJGames seems determined to go with "giant wall of text", this seems a nice proposal to somewhat ameliorate the unreadability.
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I predicted GURPS:Dungeon Fantasy several hours before it came out and all I got was this lousy sig. |
02-10-2021, 08:56 AM | #44 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: [GURPS resources] T Bone's Games Diner updates & announcements
Quote:
the other thing you can do is use color instead of grey to make the details hidden. I'm actually not a big fan of putting the design details like DX/E and points spent on character sheets, especially for publication, because it brings a lot of the "front-loaded" nature of the game's complexity into the foreground *all the time* instead of being able to just see the scores and forget it. For monster and NPC sheets, that's more than fine For PC sheets that are expected to be dynamic and change - maybe even during play if you have a short 'downtime' session in Town and can spend a few character points, you don't want to force a longer calculation-driven hiatus than is needed. So initially I didn't like the greyed-out details...but they're growing on me. I will note one thing: the actual bolding of these things is a colossal pain unless you do tricks. These are not HARD tricks, but they are tricks in InDesign. Things like a script that goes through every instance of [Skill Name][hyphen or en dash, depending on what's used; I think it's hyphen][one or two digits] in GREP and applies a "skill name" character style to it. Same with the list of Advantages/Disads, etc. Building that script isn't necessarily hard...though I'd have to learn to do it...but would pay dividends long term. But if you don't have a comprehensive script, your errata process is really ugly. Because there's always something that gets missed and that sucks.
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My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon Last edited by DouglasCole; 02-10-2021 at 08:59 AM. |
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02-10-2021, 10:38 AM | #45 | |||
Join Date: Aug 2004
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Re: [GURPS resources] T Bone's Games Diner updates & announcements
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But given the appearances of text walls, maybe something as simple as bolding the key stuff would help the reader. (And maybe not. Sometimes people do miss seemingly obvious good ideas; other times, it's the well-meaning reformers who miss the obvious reasons for not doing the thing.) Oh, one more thought, as long the conversation is fresh. About the overall format for writing out skills in a write-up or template, I suggested this in the blog post: Quote:
Quote:
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T Bone GURPS stuff and more at the Games Diner: http://www.gamesdiner.com RSS feed | Site updates thread | Twitter/X: @Gamesdiner (dormant until the platform is well again) (Latest goods on site: No Big New Content of late, but the blogroll has returned to the sidebar, this page collects content edits/updates, and this page hosts minor notices and side thoughts of the sort that used to go to Twitter/X.) |
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02-16-2021, 01:37 PM | #46 | |
Guest
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Re: [GURPS resources] T Bone's Games Diner updates & announcements
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[Cost] Skills Lvl (Bon) ATT/Diff Default BonSrc [1] Occultism 15 (+1) IQ-1/A IQ-5 Elder Gift But then I build sheets in a spreadsheet, when printed those spaces become cell walls (the whole sheet is a table). On an NPC it would be; Occultism 16; and I'd call it a day. I understand people not wanting to bother with listing a skill's Default or splitting out the Bonus and where it's from, but I find it simplifies things when I need that info, it's already on their sheet. |
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07-12-2021, 08:25 AM | #47 |
Join Date: Aug 2004
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Re: [GURPS resources] T Bone's Games Diner updates & announcements
A new batch of updates! For GURPS fans wanting a break from staring down the 2021 PDF Challenge counter:
There you go. Read anything that looks interesting, then go back to telling people about that PDF Challenge.
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T Bone GURPS stuff and more at the Games Diner: http://www.gamesdiner.com RSS feed | Site updates thread | Twitter/X: @Gamesdiner (dormant until the platform is well again) (Latest goods on site: No Big New Content of late, but the blogroll has returned to the sidebar, this page collects content edits/updates, and this page hosts minor notices and side thoughts of the sort that used to go to Twitter/X.) |
09-28-2023, 03:02 PM | #48 | |
Join Date: Jan 2008
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Re: [GURPS resources] T Bone's Games Diner updates & announcements
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Diplomacy-15 (IQ+1/H [8]) looks and plan to steal it immediately, not so much for GMing (where I usually just write "Diplo-15") but definitely for anything written for other people, like character builder apps. |
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09-29-2023, 03:11 PM | #49 | |
Join Date: Jun 2022
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Re: [GURPS resources] T Bone's Games Diner updates & announcements
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[EDIT] Oh wow, hadn't noticed how old that post was... [/EDIT] |
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10-01-2023, 09:24 PM | #50 |
Join Date: Aug 2004
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Re: [GURPS resources] T Bone's Games Diner updates & announcements
Ah, skill name and level, reunited and forever together. It's heartwarming!
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T Bone GURPS stuff and more at the Games Diner: http://www.gamesdiner.com RSS feed | Site updates thread | Twitter/X: @Gamesdiner (dormant until the platform is well again) (Latest goods on site: No Big New Content of late, but the blogroll has returned to the sidebar, this page collects content edits/updates, and this page hosts minor notices and side thoughts of the sort that used to go to Twitter/X.) |
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