Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 06-10-2021, 12:34 AM   #41
maximara
On Notice
 
maximara's Avatar
 
Join Date: Aug 2004
Location: Sumter, SC
Default Re: Can we have a powerstone quirk thread?

Quote:
Originally Posted by hal View Post
One of my biggest problems with QUIRKS are these:

What is the true valuation of any given quirked powerstone. Some quirks BADLY render the power stone unfit for use, while others are only mild inconveniences.
And at least one, the Mana Pool quirk, is a boon.

Since it raises the local mana level by at least 1 step it works as a Mana Enhancer item. More over per the RAW Mana Pool works in no mana area because it raises the local mana level.

Unless the quirk is aspected to a certain college(s) such a powerstone will demand top dollar.

I should point out the way powerstone is worded it seems to be the only spell that is immune to the Power 15 adjusted to mana level rule. Otherwise it couldn't recharge in low mana unless it had been enchanted at skill 20 for normal mana.
__________________
Help make a digital reference for GURPS by coming to the GURPS wiki and provide some information and links (such as to various Fanmade 4e Bestiaries) . Please, provide more then just a title and a page number.
maximara is offline   Reply With Quote
Old 06-10-2021, 01:11 AM   #42
hal
 
Join Date: Aug 2004
Location: Buffalo, New York
Default Re: Can we have a powerstone quirk thread?

Quote:
Originally Posted by David Johnston2 View Post
So then it's impossible to "damage the mesh" by putting pressure on it?
Using the same analogy as I used before?

None of the other spells in GURPS MAGIC 2nd edition, save for enchantment spells, can damage the "mesh". Essentially, the "Mesh" or "Weave" of magic items can only be constructed/impaired/destroyed by Enchantment spells per GURPS MAGIC 2nd edition.

This is why that particular case/spell (Charge Powerstone) is an anomaly.
hal is offline   Reply With Quote
Old 06-10-2021, 05:32 AM   #43
Anders
 
Anders's Avatar
 
Join Date: Jan 2005
Location: Gothenburg, Sweden
Default Re: Can we have a powerstone quirk thread?

Quote:
Originally Posted by David Johnston2 View Post
Um...what? So far as I know quirked powerstones are the product of messing up an enchantment roll. Since there are a LOT of rolls made in enchanting a large stone, most large stones are quirked.
Yep. Magic Items 1 has a table for this. Including prices for 0-quirk stones. A 100-point stone costs $1,4M. A 0-quirk 100-point powerstone costs $25M.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius
Anders is offline   Reply With Quote
Old 06-10-2021, 08:12 AM   #44
David Johnston2
 
Join Date: Dec 2007
Default Re: Can we have a powerstone quirk thread?

Quote:
Originally Posted by hal View Post
Using the same analogy as I used before?

None of the other spells in GURPS MAGIC 2nd edition, save for enchantment spells, can damage the "mesh".
None of the other spells in GURPS Magic are messing with the "water flow".
David Johnston2 is online now   Reply With Quote
Old 06-10-2021, 09:56 AM   #45
Fred Brackin
 
Join Date: Aug 2007
Default Re: Can we have a powerstone quirk thread?

Quote:
Originally Posted by maximara View Post
I should point out the way powerstone is worded it seems to be the only spell that is immune to the Power 15 adjusted to mana level rule. Otherwise it couldn't recharge in low mana unless it had been enchanted at skill 20 for normal mana.
Powerstones _don't_ work in Low Mana unless they started at Power 20. No magic item does.
__________________
Fred Brackin
Fred Brackin is offline   Reply With Quote
Old 06-10-2021, 10:03 AM   #46
hal
 
Join Date: Aug 2004
Location: Buffalo, New York
Default Re: Can we have a powerstone quirk thread?

Quote:
Originally Posted by maximara View Post

I should point out the way powerstone is worded it seems to be the only spell that is immune to the Power 15 adjusted to mana level rule. Otherwise it couldn't recharge in low mana unless it had been enchanted at skill 20 for normal mana.

I don't think it quite works that way Maximara. Take for instance, the following:

Mage with skill 15, creates a 1 point powerstone on his first session with the enchantment process. By luck of all lucks, the mage manages to critically cast his spell on the very first try. Rolling 2d6 to see what the new power level is (per pg 17 of GURPS MAGIC), the mage's powerstone goes from a base line of 15 power, to (on an average roll of 7 on 2d6) to 22. This permits the powerstone to go from being operational in a normal mana zone to a low mana zone.

Likewise, the powerstone can be enchanted by someone with a skill of 20, and craft a powerstone to power 20. Either way, the powerstone is now at skill 20, and is capable of still obeying the limit placed on the functionality of powerstones.

The real question is - can an inert powerstone with energy in it, still function as a powerstone if its power level (aka skill level) below 20 in a low mana zone?

To the way the rules are worded, no. A magic item does not function as a magic item if its "power" is lower than 15 for a normal mana zone, or lower than 20 for a low mana zone.
hal is offline   Reply With Quote
Old 06-10-2021, 10:04 AM   #47
hal
 
Join Date: Aug 2004
Location: Buffalo, New York
Default Re: Can we have a powerstone quirk thread?

Quote:
Originally Posted by Fred Brackin View Post
Powerstones _don't_ work in Low Mana unless they started at Power 20. No magic item does.
Ninja'd me. :)
hal is offline   Reply With Quote
Old 06-10-2021, 10:39 AM   #48
Polydamas
 
Join Date: Jan 2006
Location: Central Europe
Default Re: Can we have a powerstone quirk thread?

Quote:
Originally Posted by hal View Post
It is't messing with the ENCHANTMENT itself, it is messing with the natural process the enchanted item works through. If you wanted to say that a failure affects things, simply say that regardless of whether or not the spell succeeds in imparting energy, the "recharge process" is still harmed.
Charge Powerstone can be a very powerful spell, because the slow recharge rate and need to spread out powerstones are key limits on magic in the standard rules. So it needs a special limit, and whoever wrote that spell chose the rule about quirks. I agree that it would also have been perfectly fine to say that a failure drains the stone empty, or removes 1d energy, just like Youth.

Edit: the GURPS Wiki does not list it as published before GURPS Grimoire although I don't know how hard they searched https://gurps.fandom.com/wiki/Charge_Powerstone
__________________
"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper

This forum got less aggravating when I started using the ignore feature

Last edited by Polydamas; 06-10-2021 at 11:56 AM.
Polydamas is offline   Reply With Quote
Old 06-10-2021, 04:44 PM   #49
maximara
On Notice
 
maximara's Avatar
 
Join Date: Aug 2004
Location: Sumter, SC
Default Re: Can we have a powerstone quirk thread?

Quote:
Originally Posted by Polydamas View Post
Charge Powerstone can be a very powerful spell, because the slow recharge rate and need to spread out powerstones are key limits on magic in the standard rules. So it needs a special limit, and whoever wrote that spell chose the rule about quirks. I agree that it would also have been perfectly fine to say that a failure drains the stone empty, or removes 1d energy, just like Youth.

Edit: the GURPS Wiki does not list it as published before GURPS Grimoire although I don't know how hard they searched https://gurps.fandom.com/wiki/Charge_Powerstone
Actually the text implies that the spell appeared in Magic Items 1 (1990) some four years before Classic: Grimoire: "The old version of this spell is the only spell that can be combined with Powerstone Recharging Rack. "
__________________
Help make a digital reference for GURPS by coming to the GURPS wiki and provide some information and links (such as to various Fanmade 4e Bestiaries) . Please, provide more then just a title and a page number.
maximara is offline   Reply With Quote
Old 06-10-2021, 04:59 PM   #50
Racer
 
Join Date: Jan 2006
Location: London, UK
Default Re: Can we have a powerstone quirk thread?

Recharging Stone has stick figure appear on top surface , that seems to be performing some type of indecipherable semaphore .
__________________
Five Gauss Guns on a Camper !!!
The Resident Brit .
Racer is offline   Reply With Quote
Reply

Tags
enchantment, magic, powerstones

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 11:51 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.