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Old 08-07-2012, 07:32 PM   #1
Azrael
 
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Default Affect Self Only Limitation

I've been reading through the forums trying to figure out what Affects Self Only should cost as a limitation. Specifically, for a beneficial Affliction.

I've seen a few posts regarding Healing. However, this is a different matter since Healing can't be used on yourself by default. Therefore, the consensus seems to be that switching it to yourself is a -0% limitation. Allowing Healing to affect yourself as well as others is +50%. So that would indicate that Affects Self Only might be roughly -50% to balance this out. But this is for Healing, so it might not translate to other advantages.

Has an official, or even semi-official answer been given for this? If so I can't seem to find it.

Last edited by Azrael; 08-07-2012 at 08:11 PM.
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Old 08-07-2012, 07:37 PM   #2
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Default Re: Affect Self Only Limitation

Beneficial Afflictions can likewise also be used on yourself unmodified.

Furthermore at first glance Beneficial Afflictions seem to be inefficient compared to just buying the ability with an equivalent activation roll in the first place so what would there to gained by such a limitation?
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Old 08-07-2012, 07:43 PM   #3
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Default Re: Affect Self Only Limitation

Quote:
Originally Posted by Azrael View Post
I've been reading through the forums trying to figure out what Affects Self Only should cost as a limitation. Specifically, for a beneficial Affliction.

I've seen a few posts regarding Healing, however this is a different matter since Healing can be used on yourself by default. Therefore, the consensus seems to be that switching it to yourself is a -0% limitation. Allowing Healing to affect yourself as well as others is +50%. So that would indicate that Affects Self Only might be roughly -50% to balance this out. But this is for Healing, so it might not translate to other advantages.

Has an official, or even semi-official answer been given for this? If so I can't seem to find it.
I assume you meant "a different matter since Healing cannot be used on yourself by default."

Seems pretty close to fair if not on the button, considering you can limit such an affliction with (Melee, C, no parry, -35%) and only affect those you can touch.
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Old 08-07-2012, 07:45 PM   #4
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Default Re: Affect Self Only Limitation

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Originally Posted by roguebfl View Post
Beneficial Afflictions can likewise also be used on yourself unmodified.

Furthermore at first glance Beneficial Afflictions seem to be inefficient compared to just buying the ability with an equivalent activation roll in the first place so what would there to gained by such a limitation?
Points! The extra rolls and reverse resistance are a pain, but the added modifier flexibility can result in a cheapo build.
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Old 08-07-2012, 07:55 PM   #5
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Default Re: Affect Self Only Limitation

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Originally Posted by the_matrix_walker View Post
Points! The extra rolls and reverse resistance are a pain, but the added modifier flexibility can result in a cheapo build.
Less avariciously, if it's something that can be getting better at, setting up a build that you just buy off limitations from is handy.
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Old 08-07-2012, 08:09 PM   #6
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Default Re: Affect Self Only Limitation

Quote:
Originally Posted by the_matrix_walker View Post
I assume you meant "a different matter since Healing cannot be used on yourself by default."

Seems pretty close to fair if not on the button, considering you can limit such an affliction with (Melee, C, no parry, -35%) and only affect those you can touch.
Yeah that's what the words were in my head. Somehow it came out wrong though. Thanks for clarifying for everyone. :)
*Edited my original post to clarify.
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Old 08-07-2012, 08:17 PM   #7
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Default Re: Affect Self Only Limitation

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Originally Posted by roguebfl View Post
Furthermore at first glance Beneficial Afflictions seem to be inefficient compared to just buying the ability with an equivalent activation roll in the first place so what would there to gained by such a limitation?
Afflictions can be very good in terms of points. From what I have read on the forums, Afflictions can be build as Alternative Abilities. So you would only have to buy the most expensive one and then the others at 1/5 cost. Since the actual ability is the Affliction itself, the abilities granted by the Affliction will not shut down when you use another Affliction that is part of the same set.
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Old 08-07-2012, 08:24 PM   #8
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Default Re: Affect Self Only Limitation

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Originally Posted by the_matrix_walker View Post
The extra rolls and reverse resistance are a pain
The extra roll can be avoided by using the optional rules for afflictions in GURPS Powers. (p 40). If you add the Malediction Modifier you can ignore the resistance roll and just use the user's margin of success to determine duration.

Last edited by Azrael; 08-07-2012 at 08:28 PM.
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Old 08-08-2012, 01:06 AM   #9
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Default Re: Affect Self Only Limitation

Quote:
Originally Posted by Azrael View Post
Afflictions can be very good in terms of points. From what I have read on the forums, Afflictions can be build as Alternative Abilities. So you would only have to buy the most expensive one and then the others at 1/5 cost. Since the actual ability is the Affliction itself, the abilities granted by the Affliction will not shut down when you use another Affliction that is part of the same set.
Nearly any ability can be an alternate ability. I think you mean alternate attack.
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Old 08-08-2012, 01:21 AM   #10
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Default Re: Affect Self Only Limitation

Quote:
Originally Posted by Azrael View Post
Afflictions can be very good in terms of points. From what I have read on the forums, Afflictions can be build as Alternative Abilities. So you would only have to buy the most expensive one and then the others at 1/5 cost. Since the actual ability is the Affliction itself, the abilities granted by the Affliction will not shut down when you use another Affliction that is part of the same set.
Affliction that are cheaper than there non-Affliction version do not tend to qualify for Beneficial as they are the ones that inflicted irating or incapacitating states. But if the setting doesn't have sleeping pills by all means hit your self Affliction (Sleep).

and the non affliction vertion can also can be build as Alternative Abilities
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