08-07-2012, 07:32 PM | #1 |
Join Date: Jan 2012
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Affect Self Only Limitation
I've been reading through the forums trying to figure out what Affects Self Only should cost as a limitation. Specifically, for a beneficial Affliction.
I've seen a few posts regarding Healing. However, this is a different matter since Healing can't be used on yourself by default. Therefore, the consensus seems to be that switching it to yourself is a -0% limitation. Allowing Healing to affect yourself as well as others is +50%. So that would indicate that Affects Self Only might be roughly -50% to balance this out. But this is for Healing, so it might not translate to other advantages. Has an official, or even semi-official answer been given for this? If so I can't seem to find it. Last edited by Azrael; 08-07-2012 at 08:11 PM. |
08-07-2012, 07:37 PM | #2 |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Affect Self Only Limitation
Beneficial Afflictions can likewise also be used on yourself unmodified.
Furthermore at first glance Beneficial Afflictions seem to be inefficient compared to just buying the ability with an equivalent activation roll in the first place so what would there to gained by such a limitation? |
08-07-2012, 07:43 PM | #3 | |
Join Date: May 2005
Location: Lynn, MA
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Re: Affect Self Only Limitation
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Seems pretty close to fair if not on the button, considering you can limit such an affliction with (Melee, C, no parry, -35%) and only affect those you can touch. |
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08-07-2012, 07:45 PM | #4 | |
Join Date: May 2005
Location: Lynn, MA
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Re: Affect Self Only Limitation
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08-07-2012, 07:55 PM | #5 |
Join Date: Sep 2004
Location: Canada
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Re: Affect Self Only Limitation
Less avariciously, if it's something that can be getting better at, setting up a build that you just buy off limitations from is handy.
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08-07-2012, 08:09 PM | #6 | |
Join Date: Jan 2012
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Re: Affect Self Only Limitation
Quote:
*Edited my original post to clarify. |
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08-07-2012, 08:17 PM | #7 |
Join Date: Jan 2012
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Re: Affect Self Only Limitation
Afflictions can be very good in terms of points. From what I have read on the forums, Afflictions can be build as Alternative Abilities. So you would only have to buy the most expensive one and then the others at 1/5 cost. Since the actual ability is the Affliction itself, the abilities granted by the Affliction will not shut down when you use another Affliction that is part of the same set.
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08-07-2012, 08:24 PM | #8 |
Join Date: Jan 2012
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Re: Affect Self Only Limitation
The extra roll can be avoided by using the optional rules for afflictions in GURPS Powers. (p 40). If you add the Malediction Modifier you can ignore the resistance roll and just use the user's margin of success to determine duration.
Last edited by Azrael; 08-07-2012 at 08:28 PM. |
08-08-2012, 01:06 AM | #9 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Affect Self Only Limitation
Quote:
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08-08-2012, 01:21 AM | #10 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Affect Self Only Limitation
Quote:
and the non affliction vertion can also can be build as Alternative Abilities |
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Tags |
affects self, bard song, limitation, self only |
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