04-19-2012, 01:06 AM | #11 | |
Join Date: Jul 2010
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Re: Channeling Innate Attacks (PU4)
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Also, another thing has occured to me - if the character has multiple innate attacks with this enhancement (e.g. separate burning, affliction, corrosion, etc. attacks) it looks like there is no reason I couldn't use them all at once? This seems like I have missed something.... if not, would that just be another limitation 'Only one follow up allowed per attack' for say -5%? |
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04-19-2012, 04:12 AM | #12 | |
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Re: Channeling Innate Attacks (PU4)
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04-19-2012, 08:11 AM | #13 | |
Join Date: Aug 2009
Location: Poland
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Re: Channeling Innate Attacks (PU4)
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And if those are not really AAs, I'd give -10% Accessibility on each.
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My irregular blog: d8 hit location table |
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04-19-2012, 10:40 AM | #14 |
Join Date: Jul 2010
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Re: Channeling Innate Attacks (PU4)
If the attack is a follow up, should it still have the 'melee attack' limitation? Or does follow up overrule any melee/range/area etc. modifiers, in the same way it can't be combined with other penetration modifiers
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04-19-2012, 11:01 AM | #15 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Channeling Innate Attacks (PU4)
For the Ops build it shouldn't since he wants it as a ranged attack option.
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04-19-2012, 11:03 AM | #16 |
Join Date: Aug 2009
Location: Poland
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Re: Channeling Innate Attacks (PU4)
Follow-Up can't have Melee Attack limitation (per Follow-Up,p. B105, 4th paragraph). But if it has Selectivity, it can include Melee Capable enhancement, it just cant work together with Follow-Up then (p. P105).
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My irregular blog: d8 hit location table |
04-19-2012, 12:26 PM | #17 | ||
Join Date: Jul 2010
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Re: Channeling Innate Attacks (PU4)
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So, final advantage would be something like: Flame Strike: Burning Attack 2d (Follow-Up, Universal + 50%; Accessibility: not with ranged attacks -10%; Accessibility: only when not using other channeled powers - 10%, Selectivity +10%) [14] meaning I can punch people, stab them, punch and set on fire, or stab and set on fire all as a single Attack action. If I shoot them with a crossbow, I can't apply the extra damage. If I also have similar abilities for 'Paralyzing Grasp' and 'Freezing Hands' I can only use one of the abilities at once; I'm not allowed to stab, set on fire, electrocute and freeze them all in single action... :D EDIT: Just thought of another question! This ignores DR if the normal weapon attack succeeds - there are some situations where this probably shouldn't be the case, e.g. if I attack a Fire Elemental it shouldn't do full fire damage to it just because I happened to stab it first. I'm not really sure how to deal with this, Nuisance effect for "still suffers DR reduction from 'innate DR'" maybe? Last edited by user-unknown; 04-19-2012 at 12:45 PM. Reason: Thought of something else! |
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04-19-2012, 12:47 PM | #18 | |
Join Date: Oct 2010
Location: earth....I think.
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Re: Channeling Innate Attacks (PU4)
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DR X DR vs element 2X IT"DR vs element 1/Y that is what I would give any elemental |
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04-19-2012, 12:59 PM | #19 | |
Join Date: Jul 2010
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Re: Channeling Innate Attacks (PU4)
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However, giving elementals IT:DR as well as normal DR would work fine for my purposes. I'm not quite sure whether Follow-Up is meant to overcome that too - IMHO it makes sense that it doesn't, and since I'm the GM I can just make a House Rule to make it clear :) (My game is going to involve elementals quite heavily so this will be very useful!) |
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04-19-2012, 01:54 PM | #20 | |
Join Date: Sep 2004
Location: Canada
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Re: Channeling Innate Attacks (PU4)
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Follow-up bypasses DR, but still goes through the normal rules to convert from damage to injury - a Follow-up cutting attack against the torso has its damage multiplied by 1.5 to produce Injury, a follow-up cutting attack against the neck has its damage multiplied by 2 to produce injury. Innate Attacks only apply damage. IT:DR only works on injury. Which is incidentally why you can't somehow layer IT:DR "over" DR any more than you can layer "IT: No Brain" over DR. So no, Follow-up doesn't bypass any of the Injury Tolerances.
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