10-10-2022, 10:58 AM | #11 |
Join Date: Feb 2009
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Re: Duplication and Equipment
Actually Absorbtive Change from Alternate Form seems PERFECT
Powers pg 75 Then if you have 7 morphs, buy 7 swords at Bloodbath and Beyond and each of them can absorb 1 sword etc |
10-10-2022, 11:11 AM | #12 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Duplication and Equipment
I'd go with Absorptive Change on Duplication + paying for extra gear with cash. I see nothing unbalanced about it . . . you can stash cool gear where it can't be seen or stolen, but you've paid for said gear.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
10-10-2022, 05:35 PM | #13 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Duplication and Equipment
Huh. That's not bad actually. Comes with a limit of course and you'd still need can carry objects. Hmmm.
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10-11-2022, 12:42 AM | #14 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Duplication and Equipment
Quote:
Absorptive Change on Duplication costs more points than on Alternate Form too. Paying for the gear solves the economy wrecking portion of this - except perhaps smuggling but thats small and could be a plot point.
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10-11-2022, 02:43 AM | #15 |
Join Date: Aug 2018
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Re: Duplication and Equipment
how goes the process of storage though?
like do you make clones, equip them, unsummon them w/ the gear stashed, and it's there next time? That seems like it'd work with permanent clones who can be perma-killed but not sure how it'd work with the temp clones you can resummon for 10 fp |
10-11-2022, 06:12 AM | #16 | |
Join Date: Jun 2013
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Re: Duplication and Equipment
Quote:
It seems to me the ability to use Duplication to permanently duplicate items, but with needing to pay the monetary cost of them, basically mimics having access to a merchant at all times, but the merchant only stocks things you already have. That's actually an ability I've wondered about a fair cost for for a while - having permanent, instant access to a merchant (or whatever, basically a "turn gold into gear as though you were in town" type of thing). It would significantly reduce encumbrance if you basically just need to carry your basic equipment and some money, then anytime you need something consumable, difficult to carry, and/or specialized - food, potions, medical supplies, a 20' pole, a star-head screwdriver, etc - you just turn the money into what you need. Hmmm... I may make a separate thread for discussion of this. I believe the suggestion doesn't involve any sort of storage - when you use Duplication, your Dupe shows up wearing/carrying any gear you were wearing/carrying at the time you used the ability.
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GURPS Overhaul |
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10-11-2022, 07:03 AM | #17 | |
Join Date: Mar 2011
Location: Belém, Pará, Amazônia, Brasil.
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Re: Duplication and Equipment
Quote:
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10-11-2022, 08:38 AM | #18 |
Join Date: Aug 2007
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Re: Duplication and Equipment
Any "solution" involving Snatcher is almsot guaranteed to be the most expensive. Also the msot limited in regards to multiplw dupes. You'd probably ahve to buy up the weigth limit.
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Fred Brackin |
10-11-2022, 09:25 AM | #19 |
Join Date: Jun 2013
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Re: Duplication and Equipment
I've now made a thread for discussing the Advantage I mentioned upthread, so that the tangent won't clutter things up here.
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GURPS Overhaul |
10-11-2022, 12:30 PM | #20 |
Join Date: Aug 2007
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Re: Duplication and Equipment
The latest and probably best idea that I've come up with is Payload (+50 Cosmic, -20% maybe for "Must be carried by a Dupe when it vanishes and only reappears when that Dupe is summoned again").
To be explicit about the mechanics you line up your Dupes and then give them regular equipment. Then the dupes are dismissed and they go wherever Dupes go while their equipment goes into your Cosmic Payload. You have to summon the right Dupe ack to get whatever items it was carrying when it disappeared back out of the Comic Payload. Without double checking my books I think Cosmic Payload equal to Basic Lift (i.e.No encubrance) would come to 15 pts minus whatever Limitations you put on it. the -20% in my calcs above is only a first guess.
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Fred Brackin |
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