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Old 09-13-2016, 09:18 AM   #21
Anders
 
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Default Re: Character concepts you'll never use

That reminds me, I once thought about playing an atheist in Forgotten Realms. He didn't deny that the gods existed, per se, he just denied that they were qualitatively different from very powerful mortals. He was a Sorcerer and could use innate magic - they were the same, just oodles more powerful.
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Old 09-13-2016, 09:21 AM   #22
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Default Re: Character concepts you'll never use

A dunmer brothel keeper who'd ran into debt with Camonna Tong, out of despair smoked lots of skooma and suddenly decided to burn down his brothel and stage his own death. However, he was still high, so he actually burnt his brothel... In broad daylight, so everyone could see him setting fire and then living the town.

Enemy (Camonna Tong) is intended.
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Old 09-13-2016, 10:02 AM   #23
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Default Re: Character concepts you'll never use

Quote:
Originally Posted by dfinlay View Post
I ran a game where one PC was a sentient magic item possessed by another PC. She could talk telepathically to the host and activate all of the item's abilities (of which there were lots - she was a full 150 point character). It was not a good idea at all. She wound up not doing much and her player grew increasingly disinterested in the game.
Pretty much the main reason why I'll never use that concept. It's really cool in fiction, but doesn't translate well to most gaming.
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Old 09-13-2016, 12:07 PM   #24
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Default Re: Character concepts you'll never use

I have used the 'pc is a sentient thing' concept multiple times. I normally got around the 'won't be that interesting' part by making the owner as an ally.

There was a group joke that one of my characters was just psychic and crazy instead of actually having a ghost friend.
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Old 09-13-2016, 12:10 PM   #25
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Default Re: Character concepts you'll never use

A big club toting caveman who has dinosaur empathy and rides T-rexes into battle!

Will never use because:
- Have yet to see a good cave man RPG campaign
- Dinosaurs and Cavemen probably never lived together on Earth (But we can ignore that)
- GM won't let me buy T-rex ally
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Old 09-13-2016, 12:27 PM   #26
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Default Re: Character concepts you'll never use

I have a character with a pair of war rhinoceroses (even a rhino rider needs a remount), and I know where in that game triceratops are to be found, just never got to put the two together. Sigh, haven't played a session of that game in over thirty years, and the GM died so there's that too.
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Old 09-13-2016, 12:30 PM   #27
ericthered
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Default Re: Character concepts you'll never use

Quote:
Originally Posted by GodBeastX View Post
A big club toting caveman who has dinosaur empathy and rides T-rexes into battle!

Will never use because:
- Have yet to see a good cave man RPG campaign
- Dinosaurs and Cavemen probably never lived together on Earth (But we can ignore that)
- GM won't let me buy T-rex ally

This is precisely why ISWAT games exists. I've been mulling over a game where the character would fit right in!

ok, actually, he'd be under-powered in that game. But still, we could work with that.
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Old 09-13-2016, 12:58 PM   #28
McAllister
 
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Default Re: Character concepts you'll never use

Quote:
Originally Posted by starslayer View Post
I have used the 'pc is a sentient thing' concept multiple times. I normally got around the 'won't be that interesting' part by making the owner as an ally.

There was a group joke that one of my characters was just psychic and crazy instead of actually having a ghost friend.
Use Mind Control or Possession on the owner. That way, you'll have a fun session even if another PC wields you!
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Old 09-13-2016, 02:05 PM   #29
zuljita
 
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Default Re: Character concepts you'll never use

In my supers game, one of my players has a backup character that is a straight up FF style black mage, complete with mute, and the ability to ccommunicate through chat bubble illusions. He also statted up an ally (airship) that can fly him and the party around Megapolis. I doubt the player will ever retire his current primary character though.
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Old 09-13-2016, 02:35 PM   #30
vicky_molokh
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Default Re: Character concepts you'll never use

Quote:
Originally Posted by GodBeastX View Post
A big club toting caveman who has dinosaur empathy and rides T-rexes into battle!

Will never use because:
- Have yet to see a good cave man RPG campaign
- Dinosaurs and Cavemen probably never lived together on Earth (But we can ignore that)
- GM won't let me buy T-rex ally
That's not too far off from one of the sample NPCs in GURPS IoU.
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