11-28-2008, 01:20 PM | #21 |
Join Date: Feb 2006
Location: Krotz Springs, LA US
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Re: The GCA Repository (GCA file archive)
Mostly just for my own curiosity:
As has already been pointed out, just clicking search will yield all packages for you, is the "Search with no terms specified to browse all packages" note that poorly placed? Now, on to the real reply: My hope at the time was that the database would become large enough to make searching the obvious choice of interface, and yes I was apparently being very overly optimistic. Regardless, I'm not going to have two separate interfaces to the database, that is the path of madness, so we're sticking with the search page, although it seems that some tweaks may be in order. What if I were to invert the search, so to speak, and make it sort of a filter instead. The default view of the database would be an unfiltered listing of the entire database, the same as if you entered an empty search now. You could then use the search/filter controls to narrow that list, if needed. I assume that would be an acceptable modification to the interface? (everyone/anyone)
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Thomas M. EDWARDS <tmedwards@motoslave.net> GCA4 resources: GCA Repository, Phoenix (r66), GMCS (2.17), Bookish (r12) |
11-28-2008, 02:21 PM | #22 | ||
Join Date: Jul 2007
Location: Ann Arbor, MI
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Re: The GCA Repository (GCA file archive)
Quote:
Quote:
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11-29-2008, 10:56 PM | #23 |
Join Date: Feb 2006
Location: Krotz Springs, LA US
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Re: The GCA Repository (GCA file archive)
I've revised the repository browsing interface a bit. How does that grab everyone?
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Thomas M. EDWARDS <tmedwards@motoslave.net> GCA4 resources: GCA Repository, Phoenix (r66), GMCS (2.17), Bookish (r12) |
11-30-2008, 03:23 AM | #24 | |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
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Re: The GCA Repository (GCA file archive)
Quote:
Armin
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Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
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11-30-2008, 03:38 AM | #25 | |
Guest
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Re: The GCA Repository (GCA file archive)
Quote:
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11-30-2008, 12:25 PM | #26 |
Join Date: Feb 2006
Location: Krotz Springs, LA US
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Re: The GCA Repository (GCA file archive)
Another update to the Browse page.
For the most part, it's functionally the same as the previous update, however, I've begun to use jQuery on the site and that was the first page to get some of the love. The visibility of the filter options should be less quirky on page reload, and if you have JavaScript disabled, you'll no longer see the now useless visibility toggle checkbox. I did add one tiny bit of functionality to the page, however. When the package list is filtered, by any means, you'll see a link in the bottom right corner of the filter options (named "Filter Link"), which exposes the current filter URL for bookmarking, copy/pasting, or whatever else turns you on.
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Thomas M. EDWARDS <tmedwards@motoslave.net> GCA4 resources: GCA Repository, Phoenix (r66), GMCS (2.17), Bookish (r12) |
12-02-2008, 11:00 AM | #27 |
Join Date: Jul 2007
Location: Ann Arbor, MI
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Re: The GCA Repository (GCA file archive)
Nice improvement.
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12-06-2008, 05:55 PM | #28 |
Join Date: Nov 2005
Location: Yelm, WA
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Re: The GCA Repository (GCA file archive)
Great site and resource!! Thanks for doing this!
Where can I find out about the Stress Points option? It intrigues me...
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Trentin C Bergeron (trechriron) |
12-15-2008, 03:02 PM | #29 | ||
Join Date: Feb 2006
Location: Krotz Springs, LA US
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Re: The GCA Repository (GCA file archive)
Quote:
Game rules: They act somewhat like mental FP. The only concrete game rules I have left are what's in Phoenix, when you show the effects chart for the SP block. Digging them out for you, they are: Quote:
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Thomas M. EDWARDS <tmedwards@motoslave.net> GCA4 resources: GCA Repository, Phoenix (r66), GMCS (2.17), Bookish (r12) |
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01-30-2009, 01:45 PM | #30 |
Join Date: Sep 2004
Location: Orem, Utah, USA
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Re: The GCA Repository (GCA file archive)
For anyone interested I recently added a few files. A Cyberpunk data file that allows the user to make custom cyber-ware advantages on the fly (basic cyber-limb is a parent item and add ons are separate advantages), and a set of data files for Gurps Prime Directive the Star Fleet Universe game A.K.A. Classic Star Trek by way of a licensing nightmare.
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