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Old 04-27-2023, 08:35 AM   #11
Celjabba
 
Join Date: Sep 2006
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Default Re: Geese Stats

The DFRPG Nordlond Bestiary and Enemies have game bird stats, with stats for large one such as grey geese.
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Old 04-27-2023, 03:05 PM   #12
Derrick_rp
 
Join Date: Dec 2017
Default Re: Geese Stats

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Originally Posted by mburr0003 View Post
I wouldn't bother giving them stats, just make them able to do whatever is needed to give the party a bad day...
The geese are allies, not enemies. A PC has a flock of trained geese that follow him everywhere. I am looking for stats so I can price them as allies and give them appropriate combat statistics
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Old 04-27-2023, 03:18 PM   #13
Pursuivant
 
Join Date: Apr 2005
Default Re: Geese Stats

Waterfowl are just ornery. Give them Bad Temper. Traits like Bully might be appropriate. They certainly have Hidebound and Chummy. They also have the SOP Perk (Feed as a flock with at least 1 goose on sentry duty at all times.)
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Old 04-27-2023, 03:39 PM   #14
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Default Re: Geese Stats

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Originally Posted by Derrick_rp View Post
The geese are allies, not enemies. A PC has a flock of trained geese that follow him everywhere. I am looking for stats so I can price them as allies and give them appropriate combat statistics
A flock of geese as his allies? (Not all that nuts; domesticated geese were used low-tech for watchdogs.) God help his enemies.
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Old 04-27-2023, 04:17 PM   #15
Fred Brackin
 
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Default Re: Geese Stats

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Originally Posted by Derrick_rp View Post
The geese are allies, not enemies. A PC has a flock of trained geese that follow him everywhere. I am looking for stats so I can price them as allies and give them appropriate combat statistics
They will need to be at least 25% of the PC's total individually. If they aren't they're Dependents not Allies.

Even 50 cp might be a lot for an IQ 3 or 4 animal. You can probably take that 25% figure and just see how far you can get with it. These could end up being tougher than usual geese.
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Old 04-27-2023, 04:46 PM   #16
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Default Re: Geese Stats

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Originally Posted by Fred Brackin View Post
They will need to be at least 25% of the PC's total individually. If they aren't they're Dependents not Allies.
Note that GURPS Supers has rules for smaller percentages.
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Old 04-27-2023, 06:34 PM   #17
Varyon
 
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Default Re: Geese Stats

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Originally Posted by Fred Brackin View Post
They will need to be at least 25% of the PC's total individually. If they aren't they're Dependents not Allies.
Nope, a base-cost [1] Ally is up to 25% of the PC's total - that's a maximum, not a minimum. A Dependent is a character who's presence is a detriment to the PC... but you can readily have a useful Ally who has a negative point total. As Bill notes, there are rules to be able to pay less for Allies with significantly less than 25% of the PC's total - I can't speak to GURPS Supers, but GURPS Dungeon Fantasy 9: Summoners lets you have an Ally with up to 5% of the PC's total (and negative-point Allies would count as "up to 5%") for a base cost of only [0.2].
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Old 04-27-2023, 08:17 PM   #18
mburr0003
 
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Default Re: Geese Stats

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Originally Posted by RGTraynor View Post
A flock of geese as his allies? (Not all that nuts; domesticated geese were used low-tech for watchdogs.) God help his enemies.
And his friends, allies, family members... geese aren't loyal, they'll attack anyone they think they can get away with roughing up.
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Old 04-27-2023, 09:26 PM   #19
Fred Brackin
 
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Originally Posted by Varyon View Post
Nope, a base-cost [1] Ally is up to 25% of the PC's total - that's a maximum, not a minimum.].
Ah, they changed that when I wasn't looking. I was probably quoting 3e text. So sorry. Move along, nothing to see here.
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Old 04-27-2023, 09:38 PM   #20
RGTraynor
 
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Default Re: Geese Stats

Beyond that, we wouldn't be talking about a 50 CP goose, would we? This is an ally group. We might be talking about a small flock of 8-10 pters.
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