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Old 05-21-2010, 06:06 AM   #10
MunchkinMan
 
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Join Date: Aug 2004
Location: Macungie, PA
Default Re: plutonium dragon house rule

Quote:
Originally Posted by Teddy View Post
That's not a bad house rule, I suppose, although I myself personally hate house rules. One of the gentlemen I play with has often wondered why being ancient would raise a monster's level, but due to my (and other friends') aforementioned aversion to house rulings, nothing was ever done about it.
Well, in fantasy role-playing games, monsters typically have longer lifespans than PC races, and their monstrous nature makes them more and more powerful the older they are. Plus, all the aforementioned experience gained by eating tasty adventurers makes them tougher to kill.

Oh, and did I mention that we're talking about FANTASY ROLE-PLAYING GAMES? It doesn't have to make real-world sense, especially since the game world of the munchkin role player is about the highest of high fantasy.

At any rate, I don't like this house rule at all, especially because it inverts the intended uses of the cards in a way that can be unbalancing.
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combining different, doors, dummy hand, epic, extras, funny, gambling, gameplay, house rules, multi-deck, munchkin, munchkin zombies, new way to play, rules, rules variant, team, teams, two player, zombie dice

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