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Old 11-04-2019, 10:21 AM   #31
Join Date: Jul 2005
Default Re: Magic and Hard SF

Originally Posted by Flyndaran View Post
And some kind of limited energy or Fatigue that dwindles over time. That would give a pseudo-scientific feel while also keeping them from hanging around too long.
Oh wait, the Draining disadvantage, but no advantage to repair itself could work.
I think the Draining disadvantage is the best option; such a complex construction should be unstable, though it will be years or decades before anyone learns how to create such things. Ki manipulation theory (Thaumatology) is still very much in its infancy.

Last edited by Whitewings; 11-04-2019 at 10:24 AM.
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Old 11-04-2019, 02:29 PM   #32
Join Date: Jun 2005
Location: Lawrence, KS
Default Re: Magic and Hard SF

Originally Posted by ravenfish View Post
I've always wanted to write a fantasy novel about the people who, in the local equivalent of the seventeenth and eighteenth centuries, are working out the laws of magic in the same way the laws of nature were worked out in our world.
Already been done, by Randall Garrett. Look up the Lord Darcy series.
Bill Stoddard

I don't think we're in Oz any more.
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magic, rules modification, science fiction, setting building

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