Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > The Fantasy Trip

Reply
 
Thread Tools Display Modes
Old 09-23-2023, 01:09 PM   #1
Drakenbow
 
Join Date: Sep 2023
Default TFT/ITL beyond swords and sorcery

Has anyone develped playing ITL merged with wild west, modern day, or futuristic settings? Please, point to discussion or continue thoughts about it below.
Drakenbow is offline   Reply With Quote
Old 09-23-2023, 01:16 PM   #2
TippetsTX
 
TippetsTX's Avatar
 
Join Date: Sep 2018
Location: North Texas
Default Re: TFT/ITL beyond swords and sorcery

Here's one...

https://forums.sjgames.com/showthrea...ight=Traveller
__________________
“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos
TippetsTX is offline   Reply With Quote
Old 09-23-2023, 01:23 PM   #3
Shostak
 
Shostak's Avatar
 
Join Date: Oct 2015
Location: New England
Default Re: TFT/ITL beyond swords and sorcery

I am currently working on a WWII (inspired by GURPS Weird War II) 1-shot adventure using TFT mechanics.
__________________
* * * *
Anthony Shostak
myriangia.wordpress.com
Shostak is online now   Reply With Quote
Old 09-23-2023, 03:24 PM   #4
Drakenbow
 
Join Date: Sep 2023
Default Re: TFT/ITL beyond swords and sorcery

unfortunately the first set of links are 500s, but at least this one works

https://tft.brainiac.com/TFT-Traveller.pdf

Unfortunately I only played Traveller once and never played GURPS. I was in German from 86-97, and when I got back there weren't much in the way of game stores like there used to be and the book stores only seems to carry D&D stuff. I will look forward though to reading the WWII adaption.
Drakenbow is offline   Reply With Quote
Old 09-24-2023, 07:29 AM   #5
Jpot
 
Join Date: Apr 2023
Default Re: TFT/ITL beyond swords and sorcery

Not sure how far off the beaten trail we are allowed here at SJ's forum, apologies in advance - however a dedicated group of TFT fans have been creating solo adventures based on the micro programmed games since 2005 at Dark City Games. The rules have been modified but still compatible. I have a few and really enjoy 'em. Anyway, the point is, they've adapted the rules for Space & Old West as well. Rules are free to download so it may point you in the right direction.
Jpot is offline   Reply With Quote
Old 09-25-2023, 12:28 AM   #6
JohnPaulB
 
JohnPaulB's Avatar
 
Join Date: Jan 2018
Location: Portland, Maine
Default Re: TFT/ITL beyond swords and sorcery

Here is a list of TFT Fan links. Some of them are non-fantasy rules/genres.

http://gamestercrafter.brainiac.com/...tft-links.html
__________________
- Hail Melee

Fantasy Chess: A chess game with combat.
Don't just take the square, Fight for it!
https://www.shadowhex.com
JohnPaulB is offline   Reply With Quote
Old 09-26-2023, 06:45 PM   #7
Infojunky
 
Infojunky's Avatar
 
Join Date: Apr 2006
Default Re: TFT/ITL beyond swords and sorcery

I have been having these thoughts as well.

Star Wars, use the rules as written, Jedi=Space Wizard, Light Saber=Staff...

40K/Inquisitor, again As written, though Space Marines would require some work.

Though DUNE is what got me recently (rereading it right now), the only question I have is how to do Shield Belts...

From my point of view is how to make a setting fit the rules as presented.
__________________
--
Evyn MacDude

"Never let the fans touch your assets"
Bruce Harlick 2007
Infojunky is offline   Reply With Quote
Old 09-26-2023, 07:05 PM   #8
Drakenbow
 
Join Date: Sep 2023
Default Re: TFT/ITL beyond swords and sorcery

Quote:
Originally Posted by Infojunky View Post
I have been having these thoughts as well.

Star Wars, use the rules as written, Jedi=Space Wizard, Light Saber=Staff...

40K/Inquisitor, again As written, though Space Marines would require some work.

Though DUNE is what got me recently (rereading it right now), the only question I have is how to do Shield Belts...

From my point of view is how to make a setting fit the rules as presented.
Staff doesn't do much damage compared to the potential a light saber would do (IMO).

Sheld Belts would be like the Stone Skin, Iron Skin, and Diamond Skin spells (also again IMO).

In some ways I would treated techie stuff similar to magical and magical items - with charges being rechargeable.
Drakenbow is offline   Reply With Quote
Old 09-26-2023, 07:38 PM   #9
Infojunky
 
Infojunky's Avatar
 
Join Date: Apr 2006
Default Re: TFT/ITL beyond swords and sorcery

Quote:
Originally Posted by Drakenbow View Post
Staff doesn't do much damage compared to the potential a light saber would do (IMO).
I didn't say some adjustments would have to be made, just that's where I would start.

Quote:
Originally Posted by Drakenbow View Post
Belts would be like the Stone Skin, Iron Skin, and Diamond Skin spells (also again IMO).
I started there, though in a lot of ways it really looks like either a penalty to the attackers AdjDX or maybe even adding a die to the attack roll.

Quote:
Originally Posted by Drakenbow View Post
some ways I would treated techie stuff similar to magical and magical items - with charges being rechargeable.
Yep, that is kinda the route I would take.

The thing I would avoid is being too simulationist in how things would included, in that I rally don't want to break the basic scale/assumptions of the core rules.
__________________
--
Evyn MacDude

"Never let the fans touch your assets"
Bruce Harlick 2007
Infojunky is offline   Reply With Quote
Old 09-26-2023, 09:56 PM   #10
Drakenbow
 
Join Date: Sep 2023
Default Re: TFT/ITL beyond swords and sorcery

Quote:
Originally Posted by Infojunky View Post
I didn't say some adjustments would have to be made...
If one would parallel canon, the light saber is crafted. A similarity would be to consider it as the Flaming Weapon magical weapon. The time to craft it could parallel the enchanting time. The output would be more dangerous extenable glow stick than a flame on a physical weapon. I think it has merit for House Rules for spaceborne genre of TFT.
Drakenbow is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 08:17 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2023, vBulletin Solutions, Inc.