04-07-2007, 07:54 PM | #31 |
Join Date: Sep 2004
Location: The North American Combine
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Re: Stuff I felt should exist....
Exothermic Foam: Burn modifier 2, burn duration 2. CPS 3 x normal. WPS normal. ExoFoam looks and acts just like regular Sticky Foam and can be loaded into any standard Sticky Foam Sprayer or Discharger. Any vehicle coming into contact with the counter will have its tires coated with a chemical gel that causes its tires to heat up, and spontaneously combust. Each full turn a vehicle spends in contact with a Exothermic Foam counter, or each additional counter of Exothermic Foam crossed, adds an additional burn modifier of 1 to the vehicle’s tires. The chemical's effects begin to dissipate after 10 seconds, with the gel’s burn modifier dropping by 1 for every 5 seconds of time elapsed, after the initial 10 second "burn", until it becomes inert. Pedestrians coming into contact with the foam suffer 1 hit every turn they are in contact with a counter.
Last edited by DSumner; 02-25-2013 at 08:38 PM. |
04-07-2007, 09:35 PM | #32 |
Join Date: Aug 2004
Location: Twin Cities, MN
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Re: Stuff I felt should exist....
ExoFm: What's the Duration of the Burn Modifier once it's on a vehicle? If it's supposed to work on a vehicle like it does on the ground (BM 3 Dur 60, then BM 2 Dur 60, then BM 1 Dur 60), then it's probably way too powerful. (Compare to High-Temp Flaming Oil.)
Also, it should probably be considered a volatile ammunition.
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04-10-2007, 03:05 PM | #33 | ||
Join Date: Sep 2004
Location: The North American Combine
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Re: Stuff I felt should exist....
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04-11-2007, 10:20 AM | #34 | |
Join Date: Aug 2004
Location: Chicagoland Area, Illinois
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Re: Stuff I felt should exist....
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04-11-2007, 12:46 PM | #35 | |
Join Date: Aug 2004
Location: Twin Cities, MN
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Re: Stuff I felt should exist....
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11-07-2007, 11:59 AM | #36 |
Join Date: Jan 2006
Location: London, UK
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Re: Stuff I felt should exist....
Racing Power Plant : $10,000 , 1,250lbs , 7 Spaces , 14 DP , 4,000 Power Factors .
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Five Gauss Guns on a Camper !!! The Resident Brit . Last edited by Racer; 11-08-2007 at 02:04 PM. |
11-07-2007, 01:45 PM | #37 |
Join Date: Aug 2007
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Re: Stuff I felt should exist....
I love the Smart Mines idea.
Any anti-ramplate ideas? |
11-07-2007, 05:19 PM | #38 | |
Join Date: Sep 2004
Location: The North American Combine
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Re: Stuff I felt should exist....
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11-08-2007, 02:37 PM | #39 | |
Join Date: Jan 2006
Location: London, UK
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Re: Stuff I felt should exist....
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How about : Heavy Duty ( or Sports ) Trike Power Plant: $4,000 (see below) , Weight 300lbs, 3 Spaces , 7 DP , 1,400(?) Power Factors . And : Thunderkit Power Plant: $7,000(+) , Weight 500lbs(?) , 4 Spaces , 9 DP, 2,400(?) Power Factors . The HD/Sports Trike PP will be able to power a X-hvy Trike w/X-hvy Chassis upto it's max load : All other land vehicles have a Electric PP that can do that job , but when Trikes got chassis mods even a Super trike PP w/SCs & PCs wasn't up to it on a 4,200lb X-hvy Trike !!! It was also ridiculously expensive ! I would also like to see the Super Trike PP come down to $2,500 , to bring it into line with other bike PPs - it's been on the 'market' for 20+ years , so would be a bit cheaper by now , I'd think . In this case the HD/Sports Trike PP could come down to $3,500 . Needs tweaking , but what do you lot think ?
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Five Gauss Guns on a Camper !!! The Resident Brit . Last edited by Racer; 11-11-2007 at 10:32 AM. |
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11-09-2007, 07:22 AM | #40 |
Join Date: Sep 2004
Location: The North American Combine
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Re: Stuff I felt should exist....
I'm deployed to the "sand box" right now, so I don't have any CW material, other than what's on my lap top. So I really can't compare them to other cycle/trike engines. But, if anyone else wants to take a crack at tweaking my stuff, feel free. One of the reasons I posted all this stuff was to see if it could be fined tuned and work within established game mechanics. Anyone want to take a crack at playtesting these engines and posting a little feed back?
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