05-05-2022, 08:15 PM | #31 |
Join Date: Oct 2015
Location: New England
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Re: Environmental Talents
David, I hope all of our comments and side issues don't put you off your main idea, which I think has a good deal of merit.
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05-05-2022, 08:23 PM | #32 |
Join Date: Sep 2018
Location: North Texas
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Re: Environmental Talents
Agreed. My attempts to apply it in a way that better fits my own framework shouldn't be seen as anything more than that. I'm always looking for new ways to provide character specialization and this is a good one.
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“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.” -Vladimir Taltos |
05-06-2022, 01:56 AM | #33 | ||||||
Join Date: Jun 2019
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Re: Environmental Talents
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That, or adjustments for talents are only for cases where the attribute you'd roll against might be ambiguous or irrelevant. Or having the talent unlocks the ability to roll against the attribute without a terrible penalty, but then that's pretty much how we do it already.
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"I'm not arguing. I'm just explaining why I'm right." |
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05-06-2022, 08:58 AM | #34 |
Join Date: Jan 2018
Location: Sydney, Australia
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Re: Environmental Talents
To quote from the first line in my original post, "I'd like opinions on this". I'm certainly not upset to get feedback. I probably should have thanked people more.
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05-06-2022, 09:04 AM | #35 |
Join Date: Jan 2018
Location: Sydney, Australia
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Re: Environmental Talents
I don't think so. In D&D characters are described by lots of things but most characters are reasonably well-described by a single integer and their class. In TFT they are described by a few integers (attributes) and a bunch of booleans (talents & spells). A game where they were described by just a bunch of booleans instead wouldn't IMO be particularly more D&D-like. More like a card game, maybe.
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05-06-2022, 10:14 PM | #36 | |
Join Date: May 2015
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Re: Environmental Talents
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It does make sense to think many people with those survival skills would also have some other talents. Just not everyone. If you're worried about talent point costs, then maybe have some discounts to bundle related talents. As I wrote before, I do like having different survival knowledge talents per environment, rather than one "Woodsman". I also think that outdoor survival skills, naturalist knowledge, and tracking skill, should be different skills without requiring each other, so you can have the scholar who knows more about creatures but not so much how to build fires and shelters or how to manage a group in the wilderness. And while a naturalist or survivalist might have some ability to track, I see really tracking as its own skill (with some overlap, sure, but being a really good tracker doesn't describe every naturalist or survivalist). |
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05-08-2022, 01:20 AM | #37 | ||||||
Join Date: Jan 2018
Location: Sydney, Australia
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Re: Environmental Talents
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I can see there's an issue with there not being any "expert forest tracker" talent, since there often are such people in stories, but I don't see it as something that really damages the game. What I definitely see an issue with is that anyone who can track in a desert can also track in a forest. That seems a bit silly. I can maybe live with it, because abolishing the tracking talent would make so many characters obsolete, but I don't like it. I think what I need is a general rule that if you have the talent for the environment (e.g. Forest) or the talent for the output (e.g. Tracking) then you can perform the task at a modest penalty, and if you have both then you can perform the task at a modest bonus. |
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05-08-2022, 01:38 AM | #38 |
Join Date: Jan 2018
Location: Sydney, Australia
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Re: Environmental Talents
Regarding Sea and River talents, which do you think is the better model:
The question is: are those skills substantial enough to justify identifying River as more than a subset of Sea? I'm in two minds. |
05-08-2022, 01:10 PM | #39 |
Join Date: Jun 2008
Location: Boston area
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Re: Environmental Talents
Seems to me that sailing on a river and sailing on the sea are two quite different experiences. I've never sailed on a river, mind you, so I could be all wet, but sure seems like it would be mighty different.
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05-08-2022, 05:23 PM | #40 | |
Join Date: Dec 2021
Location: Indiana
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Re: Environmental Talents
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I have been on a decent sized recreational boat on Lake Tahoe and on a 14 ft john boat on a river. I've also been on a 20+ foot Pontoon boat on a river (floating party). Even though I wasn't driving in any of these instances. I can tell you that there were some differences. The river boats are more likely to bottom out unless the sea going boats are in rocky waters. |
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Tags |
environment, split, talents |
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