Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 07-30-2014, 08:02 AM   #21
Tomsdad
 
Join Date: Jan 2010
Location: Brighton
Default Re: Rocket Artillery (TL 4)

Also IIRC these things were being fired at large groups of chaps. So you likely to miss and hit a 'wrong' target.

They were also more designed to disrupt up tight formations and scare horses. So I'd make it unaimed attacks, with a chance of attacking other potential targets on a miss.

However I'd probably ask for dodges at a slight pen to be declared before hits are worked out, and have dodges disrupting tight formations. And fright checks for horses / elephants etc not used to them.

But yeah this isn't something you fire at a man, you fire it at an army.


Alternatively you probably don't need to make it unaimed at skill 9 anyway. I doubt anyone has a high skill in it, give it an acc of 1, and its going to be really low chance of hitting any more than few yards anyway even firing at a large group and with a ROF bonus. And at a few yards you are likely to get hit by something!

Last edited by Tomsdad; 07-31-2014 at 06:09 AM.
Tomsdad is offline   Reply With Quote
Old 07-30-2014, 08:27 AM   #22
Anders
 
Anders's Avatar
 
Join Date: Jan 2005
Location: Gothenburg, Sweden
Default Re: Rocket Artillery (TL 4)

Quote:
Originally Posted by Tomsdad View Post
BUt yeah this isn't something you fire at a man, you fire it at an army.
Or down a narrow tunnel [DF].
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius
Anders is online now   Reply With Quote
Old 07-30-2014, 08:43 AM   #23
Ulzgoroth
 
Join Date: Jul 2008
Default Re: Rocket Artillery (TL 4)

Quote:
Originally Posted by Anders View Post
Or down a narrow tunnel [DF].
I have many doubts about the wisdom of activating a whole bunch of explosive rockets inside a confined space.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
Ulzgoroth is online now   Reply With Quote
Old 07-30-2014, 08:58 AM   #24
Anders
 
Anders's Avatar
 
Join Date: Jan 2005
Location: Gothenburg, Sweden
Default Re: Rocket Artillery (TL 4)

I have many doubts about the wisdom of Player Characters.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius
Anders is online now   Reply With Quote
Old 07-30-2014, 09:10 AM   #25
Fred Brackin
 
Join Date: Aug 2007
Default Re: Rocket Artillery (TL 4)

Quote:
Originally Posted by Agemegos View Post
I don't remember watching the episode especially well, but I seem to recall that they hand-made the rockets.
They did. It took them _days_.

To Anders later post this was testing an alleged Korean weapon from the 1500s and corned powder would be a distinct possibility.
__________________
Fred Brackin
Fred Brackin is offline   Reply With Quote
Old 07-30-2014, 09:18 AM   #26
Anders
 
Anders's Avatar
 
Join Date: Jan 2005
Location: Gothenburg, Sweden
Default Re: Rocket Artillery (TL 4)

Ok, interesting.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius
Anders is online now   Reply With Quote
Old 07-30-2014, 09:35 AM   #27
Varyon
 
Join Date: Jun 2013
Default Re: Rocket Artillery (TL 4)

Another point of note - those rockets used in Mythbusters (and the alleged Korean device) aren't the explosive rockets you see in Low-Tech (and the video I linked), but rather more like rocket-propelled spears. Those are likely going to be a good deal more aerodynamic than the explosives, and without the heavy weight of an explosive payload are going to be more predictable in their flight, but ultimately aren't much better than a bunch of guys throwing a volley of spears or firing a volley of arrows (they might have better range than the former and better damage than the latter, and they've got the advantage of needing fewer people to handle them, but they'll reload more slowly and be much less accurate).

EDIT: I should also note that modern black powder is likely a good deal more reliable than the corned powder of TL 4. It's going to be at least as good as the improved corned powder of TL 5, and likely a good deal better.

Last edited by Varyon; 07-30-2014 at 09:39 AM.
Varyon is online now   Reply With Quote
Old 07-30-2014, 10:03 AM   #28
Tinman
 
Tinman's Avatar
 
Join Date: Feb 2007
Location: New York City
Default Re: Rocket Artillery (TL 4)

The rockets stated in Low-Tech are TL3.
The rockets in Empire- Total War are TL4.
I don't see a problem for using Rof rules for a TL4 rocket attack.
Tinman is offline   Reply With Quote
Old 07-30-2014, 10:10 AM   #29
Anders
 
Anders's Avatar
 
Join Date: Jan 2005
Location: Gothenburg, Sweden
Default Re: Rocket Artillery (TL 4)

Quote:
Originally Posted by Tinman View Post
The rockets stated in Low-Tech are TL3.
The rockets in Empire- Total War are TL4.
I don't see a problem for using Rof rules for a TL4 rocket attack.
Ooops.

Now I have wasted everybody's time again.

Sorry.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius
Anders is online now   Reply With Quote
Old 07-30-2014, 10:32 AM   #30
Ulzgoroth
 
Join Date: Jul 2008
Default Re: Rocket Artillery (TL 4)

Quote:
Originally Posted by Tinman View Post
The rockets stated in Low-Tech are TL3.
The rockets in Empire- Total War are TL4.
I don't see a problem for using Rof rules for a TL4 rocket attack.
Weren't TL4 rockets still notoriously inaccurate even against large targets?
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
Ulzgoroth is online now   Reply With Quote
Reply

Tags
rate of fire, rockets, wild swing

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 01:42 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2021, vBulletin Solutions, Inc.